12 lines
247 B
C
12 lines
247 B
C
#ifndef M456DLL_H
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#define M456DLL_H
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#include "game/object.h"
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void fn_1_2DF4(Process *objman);
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void fn_1_2F3C(void);
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s32 fn_1_61C8(Vec *arg0, float arg1, float arg2, s32 arg3);
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float fn_1_63AC(void);
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s32 fn_1_67E0(Vec *arg0, float arg1);
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#endif
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