marioparty4/src/REL/instDll/main.c
2025-02-06 10:21:59 -06:00

1183 lines
38 KiB
C

#include "game/frand.h"
#include "game/gamework_data.h"
#include "game/hsfdraw.h"
#include "game/hsfman.h"
#include "game/object.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/printfunc.h"
#include "game/hsfmotion.h"
#include "game/audio.h"
#include "game/chrman.h"
#include "game/data.h"
#include "game/flag.h"
#include "game/minigame_seq.h"
#include "game/sprite.h"
#include "game/window.h"
#include "game/wipe.h"
#include "ext_math.h"
#include "math.h"
#include "REL/instDll.h"
static s16 instMode = 1;
static omObjData *lbl_1_bss_60;
static omObjData *outViewObj;
Process *objman;
Vec cameraRot[2];
Vec cameraPos[2];
float cameraZoom[2];
static s32 instBoxMdlId;
static AnimData *instPicAnim;
static u16 instMgNo;
static u16 instHostNo;
static u16 instMesOfs;
static float instFov;
static u8 LanguageNo;
static u16 instPage;
static u16 instBusyF;
static s32 debugCamOnF;
static void InstMain(void);
static void InstPlayerMain(void);
static void InstHostMain(void);
static void InstWinMain(void);
static void InstNameMain(void);
static void CameraOutView(omObjData *object);
static void CameraDebug(omObjData *object);
void ObjectSetup(void)
{
s32 i;
omOvlHisData *his;
s32 lightId;
OSReport("******* INST ObjectSetup *********\n");
objman = omInitObjMan(50, 8192);
omGameSysInit(objman);
LanguageNo = GWLanguageGet();
instMgNo = GWSystem.mg_next;
instMesOfs = 0;
instBusyF = 0;
_ClearFlag(0x1000C);
for (i = 0; sndGrpTable[i].ovl != OVL_INVALID; i++) {
if (sndGrpTable[i].ovl == mgInfoTbl[instMgNo].ovl) {
break;
}
}
if (sndGrpTable[i].ovl != OVL_INVALID) {
HuAudSndGrpSetSet(sndGrpTable[i].grpSet);
}
if (mgInfoTbl[instMgNo].ovl == OVL_M411) {
if (GWMGTypeGet() == -1) {
GWMGTypeSet(frandmod(3));
}
}
else {
GWMGTypeSet(-1);
}
HuDataDirClose(mgInfoTbl[instMgNo].data_dir);
his = omOvlHisGet(0);
omOvlHisChg(0, OVL_RESULT, his->event, his->stat);
if (omovlevtno == 0 && mgInfoTbl[instMgNo].ovl == OVL_M430) {
s32 team_cnt[2];
s32 team_players[2][2];
team_cnt[0] = team_cnt[1] = 0;
for (i = 0; i < 4; i++) {
team_players[GWPlayerCfg[i].group][team_cnt[GWPlayerCfg[i].group]++] = i;
}
if (frandBool()) {
GWPlayerCfg[team_players[0][0]].group = 0;
GWPlayerCfg[team_players[0][1]].group = 1;
}
else {
GWPlayerCfg[team_players[0][0]].group = 1;
GWPlayerCfg[team_players[0][1]].group = 0;
}
if (frandBool()) {
GWPlayerCfg[team_players[1][0]].group = 2;
GWPlayerCfg[team_players[1][1]].group = 3;
}
else {
GWPlayerCfg[team_players[1][0]].group = 3;
GWPlayerCfg[team_players[1][1]].group = 2;
}
}
if (mgInfoTbl[instMgNo].type == 3 || mgInfoTbl[instMgNo].type == 5 || mgInfoTbl[instMgNo].type == 6
|| mgInfoTbl[instMgNo].type == 8 || !_CheckFlag(FLAG_ID_MAKE(0, 11))) {
HuDataDirClose(DATADIR_INST);
omSysPauseEnable(1);
omOvlCallEx(mgInfoTbl[instMgNo].ovl, 1, 0, 0);
return;
}
cameraRot[0].x = -67.0f;
cameraRot[0].y = 40.0f;
cameraRot[0].z = 0.0f;
cameraPos[0].x = 260.0f;
cameraPos[0].y = -103.0f;
cameraPos[0].z = -18.0f;
cameraZoom[0] = 2885.0f;
instFov = 20.0f;
instHostNo = GWSystem.board;
if (mgBoardHostEnableF) {
instHostNo = 1;
}
cameraRot[1].x = cameraRot[1].y = cameraRot[1].z = 0.0f;
cameraPos[1].x = cameraPos[1].y = cameraPos[1].z = 0.0f;
cameraZoom[1] = 1000.0f;
omSysPauseEnable(0);
Hu3DCameraCreate(3);
Hu3DCameraPerspectiveSet(1, 30.0f, 20.0f, 15000.0f, 1.2f);
Hu3DCameraViewportSet(1, 0, 0, 640, 480, 0, 1);
Hu3DCameraPerspectiveSet(2, 30.0f, 20.0f, 15000.0f, 1.2f);
Hu3DCameraViewportSet(2, 0, 0, 640, 480, 0, 1);
lightId = Hu3DGLightCreate(0, 100, 1000, 0, -0.5, -1, 255, 255, 255);
Hu3DGLightInfinitytSet(lightId);
HuPrcChildCreate(InstMain, 100, 12288, 0, objman);
HuPrcChildCreate(InstPlayerMain, 100, 12288, 0, objman);
HuPrcChildCreate(InstHostMain, 100, 12288, 0, objman);
HuPrcChildCreate(InstWinMain, 100, 12288, 0, objman);
HuPrcChildCreate(InstNameMain, 100, 12288, 0, objman);
outViewObj = omAddObjEx(objman, 32730, 0, 0, -1, CameraOutView);
omAddObjEx(objman, 0, 32, 32, -1, CameraDebug);
HuAudSeqPlay(59);
Hu3DBGColorSet(0, 0, 0);
HuWinInit(1);
}
static s8 instGrpTbl[] = { 3, 2, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 1, 2, 3, 3, 2, 1, 0, 0, -1, -1, -1, 0, -1, -1, -1, 3, 2, 1, 0 };
static s8 instPlayerNumTbl[] = { 4, 4, 4, 4, 4, 1, 1, 4 };
static s32 instBoxFile[] = {
DATA_MAKE_NUM(DATADIR_INST, 0),
DATA_MAKE_NUM(DATADIR_INST, 1),
DATA_MAKE_NUM(DATADIR_INST, 2),
DATA_MAKE_NUM(DATADIR_INST, 3),
DATA_MAKE_NUM(DATADIR_INST, 4),
DATA_MAKE_NUM(DATADIR_INST, 0),
DATA_MAKE_NUM(DATADIR_INST, 5),
DATA_MAKE_NUM(DATADIR_INST, 0),
};
static s32 instBackFile[] = {
DATA_MAKE_NUM(DATADIR_INST, 9),
DATA_MAKE_NUM(DATADIR_INST, 10),
DATA_MAKE_NUM(DATADIR_INST, 11),
DATA_MAKE_NUM(DATADIR_INST, 12),
DATA_MAKE_NUM(DATADIR_INST, 13),
DATA_MAKE_NUM(DATADIR_INST, 14),
DATA_MAKE_NUM(DATADIR_INST, 14),
DATA_MAKE_NUM(DATADIR_INST, 9),
};
static void InstPicDraw(ModelData *model, Mtx mtx);
static void ShadowDraw(ModelData *model, Mtx mtx);
static void InstMain(void)
{
Vec pos;
Vec target;
Vec up;
Vec rot;
Process *proc;
s16 i;
s16 model;
s16 comNum;
s16 j;
s16 btnDown;
s32 statId;
s32 endF;
s16 grpId;
s32 picFile;
omOvlHisData *his;
s16 sprId;
AnimData *anim;
float z;
float time;
float fovSpeed;
float rotX;
proc = HuPrcCurrentGet();
statId = -1;
grpId = HuSprGrpCreate(1);
anim = HuSprAnimRead(HuDataReadNum(instBackFile[mgInfoTbl[instMgNo].type], MEMORY_DEFAULT_NUM));
sprId = HuSprCreate(anim, 0, 0);
HuSprGrpMemberSet(grpId, 0, sprId);
HuSprGrpDrawNoSet(grpId, 127);
HuSprPosSet(grpId, 0, 288, 240);
if (GWMGTypeGet() == -1) {
picFile = mgInfoTbl[instMgNo].inst_pic[0];
}
else {
picFile = mgInfoTbl[instMgNo].inst_pic[GWMGTypeGet()];
}
instPicAnim = HuSprAnimRead(HuDataReadNumHeapShortForce(picFile, MEMORY_DEFAULT_NUM, HEAP_DATA));
Hu3DShadowCreate(20, 500, 8000);
Hu3DShadowTPLvlSet(0);
Hu3DShadowSizeSet(192);
target.x = target.y = target.z = 0;
pos.x = pos.z = 100.0f;
pos.y = 7000.0f;
up.x = up.y = 0.0f;
up.z = 1.0f;
Hu3DShadowPosSet(&pos, &up, &target);
model = Hu3DModelCreateFile(instBoxFile[mgInfoTbl[instMgNo].type]);
instBoxMdlId = model;
Hu3DModelPosSet(model, 0, 2000, 0);
Hu3DModelAttrSet(model, HU3D_MOTATTR_PAUSE);
Hu3DModelCameraSet(model, 1);
Hu3DModelShadowSet(model);
i = Hu3DHookFuncCreate(ShadowDraw);
Hu3DModelPosSet(i, 0, -200, 0);
Hu3DModelCameraSet(i, 1);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 10);
while (WipeStatGet()) {
HuPrcVSleep();
}
z = -500.0f;
for (i = 0; i <= 50; i++) {
Hu3DModelPosSet(model, 0.0f, 2500.0 * cosd(i * 1.8f) - 200.0, z);
Hu3DModelRotSet(model, 0, 0, 45.0f * (1.0f - (i / 50.0f)));
z += 50.0 / 7.0;
Hu3DShadowTPLvlSet(0.5 * (i / 50.0f));
HuPrcVSleep();
}
HuAudFXPlay(1211);
Hu3DModelAttrReset(model, HU3D_MOTATTR_PAUSE);
for (i = 1; i <= 20; i++) {
Hu3DModelPosSet(model, 0.0f, (200.0 * (sind(i * 2.25f) * (1.0 / sind(45)))) - 200.0, z);
rotX = (20 - i) * cosd(i * 13.5f);
Hu3DModelRotSet(model, rotX, 0.0f, 0.0f);
z += 50.0 / 7.0;
HuPrcVSleep();
}
Hu3DModelPosSet(model, 0.0f, 0.0f, 0.0f);
Hu3DModelAttrSet(model, HU3D_MOTATTR_PAUSE);
HuPrcSleep(10);
HuAudFXPlay(1212);
Hu3DModelAttrReset(model, HU3D_MOTATTR_PAUSE);
i = Hu3DHookFuncCreate(InstPicDraw);
Hu3DModelCameraSet(i, 1);
Hu3DModelPosSet(i, 0, 415, 0);
instMode = 0;
while (Hu3DMotionTimeGet(model) < 80.0f) {
if (Hu3DMotionTimeGet(model) > 30.0f) {
instMode = 2;
}
HuPrcVSleep();
}
Hu3DModelAttrSet(model, HU3D_MOTATTR_PAUSE);
HuDataDirClose(DATADIR_INST);
statId = HuDataDirReadAsync(mgInfoTbl[instMgNo].data_dir);
while (instMode != 1) {
HuPrcVSleep();
}
endF = 0;
for (i = comNum = 0; i < 4; i++) {
if (GWPlayerCfg[i].iscom) {
comNum++;
}
}
i = 0;
while (1) {
if (!endF) {
for (btnDown = j = 0; j < 4; j++) {
if (!GWPlayerCfg[j].iscom) {
btnDown |= HuPadBtnDown[GWPlayerCfg[j].pad_idx];
}
}
if ((btnDown == PAD_BUTTON_START) || omSysExitReq || (comNum == 4 && i > 60)) {
HuAudFXPlay(2);
endF = 1;
}
if (btnDown == PAD_TRIGGER_Z) {
HuAudFXPlay(1);
endF = 1;
his = omOvlHisGet(0);
omOvlHisChg(0, OVL_INST, 1, his->stat);
_SetFlag(0x1000C);
}
if (mgInstExitEnableF && (btnDown & PAD_BUTTON_B)) {
HuAudFXPlay(3);
if (statId != -1) {
while (!HuDataGetAsyncStat(statId)) {
HuPrcVSleep();
}
}
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
HuAudSeqAllFadeOut(500);
while (WipeStatGet()) {
HuPrcVSleep();
}
HuDataDirClose(mgInfoTbl[instMgNo].data_dir);
if (mgInfoTbl[instMgNo].ovl == OVL_M430) {
for (comNum = 0; comNum < 4; comNum++) {
GWPlayerCfg[comNum].group = GWPlayerCfg[comNum].group / 2;
}
}
omOvlReturnEx(1, 1);
HuPrcEnd();
while (1) {
HuPrcVSleep();
}
}
}
if (!instBusyF || !endF) {
HuPrcVSleep();
i++;
continue;
}
else {
break;
}
}
if (statId != -1) {
while (!HuDataGetAsyncStat(statId)) {
HuPrcVSleep();
}
}
rot = cameraRot[0];
pos = cameraPos[0];
z = cameraZoom[0];
WipeColorSet(255, 255, 255);
instMode = 3;
HuPrcSleep(20);
instMode = 4;
HuPrcSleep(10);
Hu3DModelAttrReset(model, HU3D_MOTATTR_PAUSE);
HuPrcSleep(10);
fovSpeed = 0;
for (i = 0; i <= 60; i++) {
time = i / 60.0f;
cameraRot[0].x = rot.x + ((-65.0f - rot.x) * time);
cameraRot[0].y = rot.y + ((8.0f - rot.y) * time);
cameraRot[0].z = rot.z + (-rot.z) * time;
cameraPos[0].x = pos.x + ((17.0f - pos.x) * time);
cameraPos[0].y = pos.y + ((5.0f - pos.y) * time);
cameraPos[0].z = pos.z + ((-188.0f - pos.z) * time);
cameraZoom[0] = z + ((1173.0f - z) * time);
if (i == 30) {
HuAudFXPlay(1210);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
HuAudSeqAllFadeOut(1000);
}
if (i == 40) {
Hu3DModelAttrSet(model, HU3D_MOTATTR_PAUSE);
}
if (i > 20) {
instFov += fovSpeed;
fovSpeed += 0.04;
}
HuPrcVSleep();
}
while (WipeStatGet()) {
instFov += fovSpeed;
fovSpeed += 0.04;
HuPrcVSleep();
}
instMode = 6;
HuPrcVSleep();
omSysPauseEnable(1);
if (omSysExitReq) {
HuDataDirClose(mgInfoTbl[instMgNo].data_dir);
omOvlReturnEx(1, 1);
}
else {
omOvlCallEx(mgInfoTbl[instMgNo].ovl, 1, 0, 0);
}
HuPrcEnd();
while (1) {
HuPrcVSleep();
}
}
static char *playerPosNameTbl[] = { "p_pos_a", "p_pos_b", "p_pos_c", "p_pos_d" };
static u8 playerDelayTbl[] = { 8, 0, 12, 4 };
static void InstPlayerMain(void)
{
float tpLvl;
s16 i;
s16 j;
s16 time;
s16 playerNum;
s16 order;
s16 type;
s16 grpType;
s16 group;
ModelData *modelP;
s16 playerMdlId[4];
s16 charNo[4];
s16 shadowMdl[4];
s16 playerOrder[4];
s16 motId[4][3];
Vec playerPos[4];
type = mgInfoTbl[instMgNo].type;
playerNum = instPlayerNumTbl[type];
for (i = 0; i < playerNum; i++) {
playerOrder[i] = -1;
}
if (mgInfoTbl[instMgNo].ovl != OVL_M430) {
grpType = type;
}
else {
grpType = 0;
}
for (i = 0; i < playerNum; i++) {
group = instGrpTbl[(grpType * 4) + i];
for (j = 0; j < 4; j++) {
if (group == GWPlayerCfg[j].group) {
for (order = 0; order < i; order++) {
if (j == playerOrder[order]) {
break;
}
}
if (order == i) {
playerOrder[i] = j;
break;
}
}
}
}
for (i = 0; i < playerNum; i++) {
if (playerOrder[i] == -1) {
for (j = 0; j < playerNum; j++) {
playerOrder[j] = j;
}
break;
}
}
for (i = 0; i < playerNum; i++) {
charNo[i] = GWPlayerCfg[playerOrder[i]].character;
playerMdlId[i] = CharModelCreate(charNo[i], 2);
Hu3DModelPosSet(playerMdlId[i], 5000.0f, 0.0f, 0.0f);
Hu3DModelRotSet(playerMdlId[i], 0.0f, 180.0f, 0.0f);
Hu3DModelCameraSet(playerMdlId[i], 1);
motId[i][0] = CharModelMotionCreate(charNo[i], DATA_MAKE_NUM(DATADIR_MARIOMOT, 0));
motId[i][1] = CharModelMotionCreate(charNo[i], DATA_MAKE_NUM(DATADIR_MARIOMOT, 5));
motId[i][2] = CharModelMotionCreate(charNo[i], DATA_MAKE_NUM(DATADIR_MARIOMOT, 6));
CharModelVoiceEnableSet(charNo[i], motId[i][1], 0);
CharModelMotionSet(charNo[i], motId[i][1]);
CharModelDataClose(-1);
shadowMdl[i] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_INST, 7));
Hu3DModelTPLvlSet(shadowMdl[i], 0.0f);
Hu3DModelScaleSet(shadowMdl[i], 0.0f, 0.0f, 0.0f);
}
while (instMode != 2) {
HuPrcVSleep();
}
for (i = 0; i < playerNum; i++) {
Hu3DModelObjPosGet(instBoxMdlId, playerPosNameTbl[i], &playerPos[i]);
Hu3DModelPosSet(shadowMdl[i], playerPos[i].x, 10 + playerPos[i].y, playerPos[i].z);
}
HuPrcSleep(10);
for (i = 0; i <= 50; i++) {
for (j = 0; j < playerNum; j++) {
time = i - playerDelayTbl[j];
if (time < 0) {
continue;
}
if (time == 15) {
CharModelMotionSet(charNo[j], motId[j][2]);
}
if (time == 30) {
CharModelMotionShiftSet(charNo[j], motId[j][0], 0, 10, HU3D_MOTATTR_LOOP);
}
if (time <= 20) {
Hu3DModelPosSet(playerMdlId[j], playerPos[j].x, playerPos[j].y + 1000.0 * cosd(time * 4.5f), playerPos[j].z);
time -= 10;
if (time >= 0) {
tpLvl = 0.1 * time;
Hu3DModelTPLvlSet(shadowMdl[j], 0.5 * tpLvl);
Hu3DModelScaleSet(shadowMdl[j], tpLvl, tpLvl, tpLvl);
}
}
}
HuPrcVSleep();
}
modelP = &Hu3DData[playerMdlId[0]];
while (instMode != 4) {
HuPrcVSleep();
}
for (i = 0; i <= 45; i++) {
for (j = 0; j < playerNum; j++) {
time = i - playerDelayTbl[j];
if (time < 0) {
continue;
}
if (time == 0) {
Hu3DModelAttrReset(playerMdlId[j], HU3D_MOTATTR_LOOP);
CharModelVoiceEnableSet(charNo[i], motId[i][1], 1);
CharModelMotionSet(charNo[j], motId[j][1]);
}
if (time <= 30) {
Hu3DModelPosSet(playerMdlId[j], playerPos[j].x, playerPos[j].y + (300.0 * sind(time * 9.0f)), playerPos[j].z - (time * 20));
if (time <= 10) {
tpLvl = 1 - (0.1 * time);
Hu3DModelTPLvlSet(shadowMdl[j], 0.5 * tpLvl);
Hu3DModelScaleSet(shadowMdl[j], tpLvl, tpLvl, tpLvl);
}
}
}
HuPrcVSleep();
}
HuPrcEnd();
while (1) {
HuPrcVSleep();
}
}
static s32 hostFileTbl[] = {
DATA_MAKE_NUM(DATADIR_INST, 19),
DATA_MAKE_NUM(DATADIR_INST, 20),
DATA_MAKE_NUM(DATADIR_INST, 21),
DATA_MAKE_NUM(DATADIR_INST, 22),
DATA_MAKE_NUM(DATADIR_INST, 23),
DATA_MAKE_NUM(DATADIR_INST, 24),
DATA_MAKE_NUM(DATADIR_INST, 25),
DATA_MAKE_NUM(DATADIR_INST, 26),
DATA_MAKE_NUM(DATADIR_INST, 27),
DATA_MAKE_NUM(DATADIR_INST, 28),
DATA_MAKE_NUM(DATADIR_INST, 29),
DATA_MAKE_NUM(DATADIR_INST, 30),
DATA_MAKE_NUM(DATADIR_INST, 31),
DATA_MAKE_NUM(DATADIR_INST, 32),
DATA_MAKE_NUM(DATADIR_INST, 33),
DATA_MAKE_NUM(DATADIR_INST, 34),
DATA_MAKE_NUM(DATADIR_INST, 35),
DATA_MAKE_NUM(DATADIR_INST, 36),
};
static u16 hostSeTbl[] = { 55, 57, 68, 67, 64, 65, 75, 76, 70, 71, 62, 62 };
static void InstHostMain(void)
{
float ofsX;
s16 i;
s16 modelId;
s16 motId[2];
ModelData *modelP;
modelId = Hu3DModelCreateFile(hostFileTbl[instHostNo * 3]);
motId[0] = Hu3DJointMotionFile(modelId, hostFileTbl[(instHostNo * 3) + 1]);
motId[1] = Hu3DJointMotionFile(modelId, hostFileTbl[(instHostNo * 3) + 2]);
Hu3DMotionSet(modelId, motId[1]);
if (instHostNo == 3) {
ofsX = 50;
}
else {
ofsX = 0;
}
Hu3DModelPosSet(modelId, -353.0f + ofsX, -150, 356);
Hu3DModelRotSet(modelId, 0, 90, 0);
Hu3DModelCameraSet(modelId, 2);
while (instMode != 2) {
HuPrcVSleep();
}
HuPrcSleep(30);
Hu3DMotionTimeSet(modelId, 40);
HuAudFXPlay(hostSeTbl[instHostNo * 2]);
for (i = 0; i <= 20; i++) {
Hu3DModelPosSet(modelId, -153.0f - (100.0f - (100.0f * (i / 20.0f))), (100.0 * sind(i * 9.0f)) + -150.0 + ofsX, 356.0f);
HuPrcVSleep();
}
for (i = 0; i <= 10; i++) {
Hu3DModelPosSet(modelId, -153.0f, (15.0 * sind(i * 18.0f)) + -150.f + ofsX, 356.0f);
Hu3DModelRotSet(modelId, 0.0f, 90 - ((i / 10.0f) * 70), 0);
HuPrcVSleep();
}
Hu3DMotionShiftSet(modelId, motId[0], 0, 10, HU3D_MOTATTR_LOOP);
modelP = &Hu3DData[modelId];
while (1) {
fontcolor = FONT_COLOR_RED;
if (instMode == 3) {
break;
}
HuPrcVSleep();
}
Hu3DMotionSet(modelId, motId[1]);
HuPrcSleep(20);
HuAudFXPlay(hostSeTbl[(instHostNo * 2) + 1]);
for (i = 0; i <= 30; i++) {
Hu3DModelPosSet(modelId, (i * 5) - 153, (50.0 * sind(i * 9.0f)) + -150.0 + ofsX, (i * 20) + 356);
HuPrcVSleep();
}
HuPrcEnd();
while (1) {
HuPrcVSleep();
}
}
static void InstWinMain(void)
{
float posX;
s16 i;
s16 winId;
s16 win2Id;
s16 j;
s16 insert_idx;
s16 trigR;
s16 groupCnt[4];
s16 charTbl[4][4];
winId = HuWinExCreateStyled(640, 320, 412, 120, -1, 1);
while (instMode != 0) {
HuPrcVSleep();
}
HuWinDispOn(winId);
HuWinMesSet(winId, mgInfoTbl[instMgNo].inst_mess[0]);
HuWinMesPalSet(winId, 7, 0, 0, 192);
HuWinMesSpeedSet(winId, 0);
win2Id = HuWinExCreateStyled(640, 320, 412, 120, -1, 1);
HuWinDispOn(win2Id);
HuWinMesSpeedSet(win2Id, 0);
HuWinPosSet(win2Id, 142.0f, 640.0f);
instPage = 0;
for (i = 0; i < 4; i++) {
groupCnt[i] = 0;
}
for (i = 0; i < 4; i++) {
charTbl[GWPlayerCfg[i].group][groupCnt[GWPlayerCfg[i].group]] = GWPlayerCfg[i].character;
groupCnt[GWPlayerCfg[i].group]++;
}
for (i = insert_idx = 0; i < 4; i++) {
for (j = 0; j < groupCnt[i]; j++) {
HuWinInsertMesSet(winId, charTbl[i][j], (s16)insert_idx);
insert_idx++;
}
}
while (instMode != 2) {
HuPrcVSleep();
}
HuPrcSleep(40);
for (i = 0; i <= 20; i++) {
posX = 500.0 * cosd(i * 4.5f) + 142.0;
HuWinPosSet(winId, posX, 320);
HuPrcVSleep();
}
instMode = 1;
while (instMode != 3) {
for (i = trigR = 0; i < 4; i++) {
if (!GWPlayerCfg[i].iscom) {
trigR |= HuPadTrigR[GWPlayerCfg[i].pad_idx] & 0xC0;
}
}
if (trigR) {
HuAudFXPlay(1213);
instBusyF = 0;
HuWinMesSet(win2Id, mgInfoTbl[instMgNo].inst_mess[instPage]);
HuWinMesPalSet(win2Id, 7, 0, 0, 192);
instPage++;
if (mgInfoTbl[instMgNo].inst_mess[instPage] == 0) {
instPage++;
}
if (instPage >= 4) {
instPage = 0;
}
HuWinMesSet(winId, mgInfoTbl[instMgNo].inst_mess[instPage]);
HuWinMesPalSet(winId, 7, 0, 0, 192);
HuWinPosSet(win2Id, 142.0f, 320.0f);
for (i = 0; i <= 10; i++) {
#if VERSION_NTSC
HuWinPosSet(win2Id, 30.0 * sind(i * 9.0f) + 142.0, 160.0 * (1.0 - cosd(i * 9.0f)) + 320.0);
#else
HuWinPosSet(win2Id, 30.0 * sind(i * 9.0f) + 142.0, 180.0 * (1.0 - cosd(i * 9.0f)) + 320.0);
#endif
HuPrcVSleep();
}
HuPrcSleep(5);
}
instBusyF = 1;
HuPrcVSleep();
}
for (i = 0; i <= 20; i++) {
posX = 500.0 * (1.0 - cosd(i * 4.5f)) + 142.0;
HuWinPosSet(winId, posX, 320);
HuPrcVSleep();
}
HuWinAllKill();
HuPrcEnd();
while (1) {
HuPrcVSleep();
}
}
static float instNamePosTbl[] = { 420, 70, 488, 186, 476, 242, 400, 292 };
#if VERSION_NTSC
#define WIN_ANIM_OFS 201
#else
#define WIN_ANIM_OFS 219
#endif
static void InstNameMain(void)
{
float posX;
float t;
float nameX;
float nameY;
float nameScaleY;
s16 i;
s16 j;
char *mes;
AnimData *nameAnim;
s16 rulesWinId;
s16 mesSpaceNum;
s16 nameGrpId;
s16 startGrpId;
s16 practiceGrpId;
s16 nameW;
u16 prevPage;
char *mesWord;
s16 nameSprId;
s16 startSprId;
s16 practiceSprId;
s16 spC[2];
s16 sp10[4];
SeqWork work;
prevPage = 0;
for (i = 0; i < 16; i++) {
work.sprite[i] = work.spr_grp[i] = -1;
}
mesWord = MessData_MesPtrGet(messDataPtr, mgInfoTbl[instMgNo].name_mess);
mes = mesWord;
i = 0;
mesSpaceNum = 0;
while (1) {
if (*mes == 0 || *mes == 10) {
if (*mes == 0) {
i = 1;
}
*mes = 0;
FontCreate(&work, mesWord, (LanguageNo == 0) ? 1 : 0);
HuSprGrpPosSet(work.spr_grp[mesSpaceNum], 288.0f, 240.0f);
spC[mesSpaceNum] = work.alt_word_len;
mesSpaceNum++;
if (i) {
break;
}
mesWord = mes + 1;
}
mes++;
}
#if VERSION_NTSC
if (mesSpaceNum == 1) {
nameW = spC[0];
nameAnim = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 18));
nameX = ((576.0f - nameW) - 24.0f) - 16.0f + 227;
nameY = 78;
nameScaleY = 0.5f;
}
else {
nameW = (spC[0] > spC[1]) ? spC[0] : spC[1];
nameAnim = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 15));
nameX = ((576.0f - nameW) - 24.0f) - 16.0f + 172.0f;
nameY = 84;
nameScaleY = 1.0f;
}
#else
if (mesSpaceNum == 1) {
nameW = spC[0];
nameAnim = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 18));
nameX = ((576.0f - nameW) - 24.0f) - 16.0f + 235;
nameY = 78;
nameScaleY = 0.5f;
}
else {
nameW = (spC[0] > spC[1]) ? spC[0] : spC[1];
nameAnim = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 15));
nameX = ((576.0f - nameW) - 24.0f) - 16.0f + 235;
nameY = 84;
nameScaleY = 1.0f;
}
#endif
nameGrpId = HuSprGrpCreate(1);
nameSprId = HuSprCreate(nameAnim, 0, 0);
HuSprGrpMemberSet(nameGrpId, 0, nameSprId);
HuSprPriSet(nameGrpId, 0, 100);
HuSprGrpPosSet(nameGrpId, 10000, 70);
HuSprScaleSet(nameGrpId, 0, 1.0f, nameScaleY);
for (i = 0; i < mesSpaceNum; i++) {
HuSprGrpPosSet(work.spr_grp[i], 1000, 70);
}
nameAnim = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 16));
startGrpId = HuSprGrpCreate(1);
startSprId = HuSprCreate(nameAnim, 0, 0);
HuSprGrpMemberSet(startGrpId, 0, startSprId);
HuSprGrpPosSet(startGrpId, 1000, 186);
HuSprPriSet(startGrpId, 0, 1000);
sp10[0] = HuWinCreate(1000, 186, 456, 42, 0);
HuWinMesSet(sp10[0], MAKE_MESSID(0x24, instMesOfs));
HuWinBGTPLvlSet(sp10[0], 0.0f);
nameAnim = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 17));
practiceGrpId = HuSprGrpCreate(1);
practiceSprId = HuSprCreate(nameAnim, 0, 0);
HuSprGrpMemberSet(practiceGrpId, 0, practiceSprId);
HuSprGrpPosSet(practiceGrpId, 1000, 242);
HuSprPriSet(practiceGrpId, 0, 1000);
sp10[1] = HuWinCreate(1000, 242, 456, 42, 0);
HuWinMesSet(sp10[1], instMesOfs + MAKE_MESSID(0x24, 0x01));
HuWinBGTPLvlSet(sp10[1], 0.0f);
nameAnim = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 18));
sp10[2] = HuWinCreate(1000, 292, 456, 42, 0);
HuWinMesSet(sp10[2], instMesOfs + MAKE_MESSID(0x24, 0x02));
HuWinBGTPLvlSet(sp10[2], 0.0f);
HuWinMesSpeedSet(sp10[2], 0);
i = HuWinAnimSet(sp10[2], nameAnim, 0, WIN_ANIM_OFS, 18);
HuWinSprPriSet(sp10[2], i, 1000);
rulesWinId = HuWinCreate(1000, 292, 456, 42, 0);
HuWinBGTPLvlSet(rulesWinId, 0.0f);
HuWinMesSpeedSet(rulesWinId, 0);
HuWinMesSet(rulesWinId, instMesOfs + MAKE_MESSID(0x24, 0x02));
i = HuWinAnimSet(rulesWinId, nameAnim, 0, WIN_ANIM_OFS, 18);
HuWinPriSet(rulesWinId, 10);
HuWinSprPriSet(rulesWinId, i, 11);
while (instMode != 0) {
HuPrcVSleep();
}
for (i = 0; i < 36; i++) {
t = i;
if (t <= 20.0f) {
#if VERSION_NTSC
posX = 300.0 * cosd(4.5f * t) + nameX;
HuSprGrpPosSet(nameGrpId, posX, nameY);
posX = 300.0 * cosd(4.5f * t) + (576.0f - (nameW / 2) - 24.0f);
for (j = 0; j < mesSpaceNum; j++) {
HuSprGrpPosSet(work.spr_grp[j], posX, (j * 28) + 70);
}
#else
posX = 500.0 * cosd(4.5f * t) + nameX;
HuSprGrpPosSet(nameGrpId, posX, nameY);
posX = 500.0 * cosd(4.5f * t) + (576.0f - (nameW / 2) - 24.0f);
for (j = 0; j < mesSpaceNum; j++) {
HuSprGrpPosSet(work.spr_grp[j], posX, (j * 28) + 70);
}
#endif
}
t = i - 3;
if (t > 0.0f) {
if (t <= 20.0f) {
posX = 300.0 * cosd(4.5f * t) + instNamePosTbl[2];
HuSprGrpPosSet(startGrpId, posX, 186.0f);
posX = 300.0 * cosd(4.5f * t) + (instNamePosTbl[2] - 88.0f);
#if VERSION_NTSC
HuWinPosSet(sp10[0], 16.0f + posX, 168.0f);
#else
HuWinPosSet(sp10[0], 8.0f + posX, 168.0f);
#endif
}
}
t = i - 6;
if (t > 0.0f) {
if (t <= 20.0f) {
posX = 300.0 * cosd(4.5f * t) + instNamePosTbl[4];
HuSprGrpPosSet(practiceGrpId, posX, 242.0f);
posX = 300.0 * cosd(4.5f * t) + (instNamePosTbl[4] - 100.0f);
#if VERSION_NTSC
HuWinPosSet(sp10[1], 16.0f + posX, 224.0f);
#else
HuWinPosSet(sp10[1], 8.0f + posX, 224.0f);
#endif
}
}
t = i - 9;
if (t > 0.0f) {
if (t <= 20.0f) {
posX = 300.0 * cosd(4.5f * t) + (instNamePosTbl[6] - (WIN_ANIM_OFS+16));
HuWinPosSet(sp10[2], 16.0f + posX, 274.0f);
}
}
HuPrcVSleep();
}
while (instMode != 3) {
if (prevPage != instPage) {
posX = 16.0f + (instNamePosTbl[6] - (WIN_ANIM_OFS+16));
HuWinMesSet(rulesWinId, MAKE_MESSID(0x24, 0x02) + instMesOfs + prevPage);
prevPage = instPage;
if (instPage == 1) {
if (mgInfoTbl[instMgNo].inst_mess[2]) {
HuWinMesSet(sp10[2], MAKE_MESSID(0x24, 0x02) + instMesOfs + instPage);
}
else {
HuWinMesSet(sp10[2], MAKE_MESSID(0x24, 0x06) + instMesOfs);
}
}
else {
HuWinMesSet(sp10[2], MAKE_MESSID(0x24, 0x02) + instMesOfs + instPage);
}
for (i = 0; i <= 10; i++) {
#if VERSION_NTSC
HuWinPosSet(rulesWinId, 30.0 * sind(i * 9.0f) + posX, 200.0 * (1.0 - cosd(i * 9.0f)) + 274.0);
#else
HuWinPosSet(rulesWinId, 30.0 * sind(i * 9.0f) + posX, 220.0 * (1.0 - cosd(i * 9.0f)) + 274.0);
#endif
HuPrcVSleep();
}
}
HuPrcVSleep();
}
for (i = 0; i < 20; i++) {
t = 1.0 - cosd(i * 4.5f);
posX = nameX + (500.0f * t);
HuSprGrpPosSet(nameGrpId, posX, nameY);
posX = ((576.0f - (work.alt_word_len / 2)) - 24.0f) + (500.0f * t);
for (j = 0; j < mesSpaceNum; j++) {
HuSprGrpPosSet(work.spr_grp[j], posX, (j * 28) + 70);
}
posX = instNamePosTbl[2] + (300.0f * t);
HuSprGrpPosSet(startGrpId, posX, 186.0f);
posX = (instNamePosTbl[2] - 88.0f) + (300.0f * t);
HuWinPosSet(sp10[0], 16.0f + posX, 168);
posX = instNamePosTbl[4] + (300.0f * t);
HuSprGrpPosSet(practiceGrpId, posX, 242.0f);
posX = (instNamePosTbl[4] - 100.0f) + (300.0f * t);
HuWinPosSet(sp10[1], 16.0f + posX, 224);
#if VERSION_NTSC
posX = (instNamePosTbl[6] - 184.0f) + (400.0f * t);
#else
posX = (instNamePosTbl[6] - 235.0f) + (400.0f * t);
#endif
HuWinPosSet(sp10[2], 16.0f + posX, 274);
HuPrcVSleep();
}
MGSeqSprKill(&work);
HuPrcEnd();
while (1) {
HuPrcVSleep();
}
}
static void CameraOutView(omObjData *object)
{
s16 i;
static u16 cameraMask[] = { HU3D_CAM0, HU3D_CAM1 };
for (i = 0; i < 2; i++) {
Vec pos, target, up;
float x, y, z;
x = cameraRot[i].x;
y = cameraRot[i].y;
z = cameraRot[i].z;
pos.x = (((sind(y) * cosd(x)) * cameraZoom[i]) + cameraPos[i].x);
pos.y = (-sind(x) * cameraZoom[i]) + cameraPos[i].y;
pos.z = ((cosd(y) * cosd(x)) * cameraZoom[i]) + cameraPos[i].z;
target.x = cameraPos[i].x;
target.y = cameraPos[i].y;
target.z = cameraPos[i].z;
up.x = sind(y) * sind(x);
up.y = cosd(x);
up.z = cosd(y) * sind(x);
Hu3DCameraPosSet(cameraMask[i], pos.x, pos.y, pos.z, up.x, up.y, up.z, target.x, target.y, target.z);
}
}
static void CameraDebug(omObjData *object)
{
Vec pos;
Vec offset;
Vec dir;
Vec yOffset;
float rotZ;
s8 stickPos;
if (debugCamOnF != 0) {
cameraRot[0].y += 0.1f * HuPadStkX[0];
cameraRot[0].x += 0.1f * HuPadStkY[0];
cameraZoom[0] += HuPadTrigL[0] / 2;
cameraZoom[0] -= HuPadTrigR[0] / 2;
if (cameraZoom[0] < 100.0f) {
cameraZoom[0] = 100.0f;
}
pos.x = cameraPos[0].x + (cameraZoom[0] * (sind(cameraRot[0].y) * cosd(cameraRot[0].x)));
pos.y = (cameraPos[0].y + (cameraZoom[0] * -sind(cameraRot[0].x)));
pos.z = (cameraPos[0].z + (cameraZoom[0] * (cosd(cameraRot[0].y) * cosd(cameraRot[0].x))));
offset.x = cameraPos[0].x - pos.x;
offset.y = cameraPos[0].y - pos.y;
offset.z = cameraPos[0].z - pos.z;
dir.x = (sind(cameraRot[0].y) * sind(cameraRot[0].x));
dir.y = cosd(cameraRot[0].x);
dir.z = (cosd(cameraRot[0].y) * sind(cameraRot[0].x));
rotZ = cameraRot[0].z;
yOffset.x = dir.x * (offset.x * offset.x + (1.0f - offset.x * offset.x) * cosd(rotZ))
+ dir.y * (offset.x * offset.y * (1.0f - cosd(rotZ)) - offset.z * sind(rotZ))
+ dir.z * (offset.x * offset.z * (1.0f - cosd(rotZ)) + offset.y * sind(rotZ));
yOffset.y = dir.y * (offset.y * offset.y + (1.0f - offset.y * offset.y) * cosd(rotZ))
+ dir.x * (offset.x * offset.y * (1.0f - cosd(rotZ)) + offset.z * sind(rotZ))
+ dir.z * (offset.y * offset.z * (1.0f - cosd(rotZ)) - offset.x * sind(rotZ));
yOffset.z = dir.z * (offset.z * offset.z + (1.0f - offset.z * offset.z) * cosd(rotZ))
+ (dir.x * (offset.x * offset.z * (1.0 - cosd(rotZ)) - offset.y * sind(rotZ))
+ dir.y * (offset.y * offset.z * (1.0 - cosd(rotZ)) + offset.x * sind(rotZ)));
VECCrossProduct(&dir, &offset, &offset);
VECNormalize(&offset, &offset);
stickPos = (HuPadSubStkX[0] & 0xF8);
if (stickPos != 0) {
cameraPos[0].x += 0.05f * (offset.x * stickPos);
cameraPos[0].y += 0.05f * (offset.y * stickPos);
cameraPos[0].z += 0.05f * (offset.z * stickPos);
}
VECNormalize(&yOffset, &offset);
stickPos = -(HuPadSubStkY[0] & 0xF8);
if (stickPos != 0) {
cameraPos[0].x += 0.05f * (offset.x * stickPos);
cameraPos[0].y += 0.05f * (offset.y * stickPos);
cameraPos[0].z += 0.05f * (offset.z * stickPos);
}
}
}
static float lbl_1_data_148 = 842;
static float instPicRadius = 34;
static void InstPicDraw(ModelData *model, Mtx mtx)
{
Mtx final;
Mtx invCamera;
Mtx lookAtLight;
Mtx light;
Mtx lookat;
Vec pos;
Vec up;
Vec target;
s32 x;
s32 y;
u8 r;
u8 g;
u8 b;
s16 row;
s32 practiceSprId = 0;
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGB, GX_RGB8, 0);
GXSetVtxDesc(GX_VA_NRM, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_NRM, GX_NRM_XYZ, GX_F32, 0);
target.x = target.z = 0.0f;
target.x = instPicRadius * sind(cameraRot[0].y);
target.z = instPicRadius * cosd(cameraRot[0].y);
target.y = 415.0f;
pos.x = (sind(cameraRot[0].y) * cosd(cameraRot[0].x) * cameraZoom[0]) + cameraPos[0].x;
pos.y = (-sind(cameraRot[0].x) * cameraZoom[0]) + cameraPos[0].y;
pos.z = (cosd(cameraRot[0].y) * cosd(cameraRot[0].x) * cameraZoom[0]) + cameraPos[0].z;
up.x = -sind(cameraRot[0].y);
up.z = -cosd(cameraRot[0].y);
up.y = 0;
MTXLookAt(lookat, &pos, &up, &target);
MTXLightPerspective(light, instFov, 1.2f, 0.5f, -0.5f, 0.5f, 0.5f);
HuSprTexLoad(instPicAnim, 0, 0, GX_CLAMP, GX_CLAMP, GX_NEAR);
MTXInverse(Hu3DCameraMtx, invCamera);
MTXConcat(invCamera, mtx, final);
MTXConcat(light, lookat, lookAtLight);
MTXConcat(lookAtLight, final, final);
GXLoadTexMtxImm(final, GX_TEXMTX0, GX_MTX3x4);
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX3x4, GX_TG_POS, GX_TEXMTX0);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_TEXC, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_KONST, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV);
GXSetNumTexGens(1);
GXSetNumTevStages(1);
GXSetNumChans(1);
GXSetChanCtrl(GX_COLOR0, GX_TRUE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT0, GX_DF_CLAMP, GX_AF_NONE);
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_NOOP);
GXSetZMode(GX_TRUE, GX_LEQUAL, GX_FALSE);
GXLoadPosMtxImm(mtx, GX_PNMTX0);
MTXInvXpose(mtx, final);
GXLoadNrmMtxImm(final, GX_PNMTX0);
GXBegin(GX_TRIANGLES, GX_VTXFMT0, 2400);
row = 0;
for (y = -310; y < 310; y += 31) {
for (x = -310; x < 310; x += 31) {
if (row++ & 0x1) {
r = g = 0;
b = 255;
}
else {
r = 255;
g = b = 0;
}
GXPosition3f32(x, 0.0f, y);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x + 31, 0.0f, y);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x + 31, 0.0f, y + 31);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x, 0.0f, y);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x + 31, 0.0f, y + 31);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x, 0.0f, y + 31);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
}
row++;
}
GXEnd();
}
static void ShadowDraw(ModelData *model, Mtx mtx)
{
s32 temp = 0;
GXTexObj tex;
Mtx final;
Mtx invCamera;
Mtx shadow;
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GXInitTexObj(&tex, Hu3DShadowData.unk_04, Hu3DShadowData.unk_02, Hu3DShadowData.unk_02, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(&tex, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
GXLoadTexObj(&tex, 0);
MTXInverse(Hu3DCameraMtx, invCamera);
MTXConcat(invCamera, mtx, final);
MTXConcat(Hu3DShadowData.unk_68, Hu3DShadowData.unk_38, shadow);
MTXConcat(shadow, final, final);
GXLoadTexMtxImm(final, GX_TEXMTX9, GX_MTX3x4);
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX3x4, GX_TG_POS, GX_TEXMTX9);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_TEXC, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_KONST, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV);
GXSetNumTexGens(1);
GXSetNumTevStages(1);
GXSetNumChans(1);
GXSetChanCtrl(GX_COLOR0, GX_TRUE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT0, GX_DF_CLAMP, GX_AF_NONE);
GXSetBlendMode(GX_BM_BLEND, GX_BL_ZERO, GX_BL_INVDSTCLR, GX_LO_NOOP);
GXSetZMode(GX_TRUE, GX_LEQUAL, GX_FALSE);
GXLoadPosMtxImm(mtx, GX_PNMTX0);
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition3f32(-2000.0f, 0, -2000.0f);
GXPosition3f32(2000.0f, 0, -2000.0f);
GXPosition3f32(2000.0f, 0, 2000.0f);
GXPosition3f32(-2000.0f, 0, 2000.0f);
GXEnd();
}