marioparty4/src/REL/modeseldll/modesel.c
2024-06-10 08:35:27 -05:00

261 lines
No EOL
7.2 KiB
C

#define HUWIN_USE_OLD_DEFS
#include "game/object.h"
#include "game/gamework_data.h"
#include "game/audio.h"
#include "game/wipe.h"
#include "game/window.h"
#include "game/object.h"
#include "game/process.h"
#include "game/hsfman.h"
#include "game/pad.h"
#include "game/hsfanim.h"
#include "ext_math.h"
#include "REL/modeseldll.h"
s16 lbl_1_data_80[] = {
16, 17, 18,
19, 20, 21
};
s32 lbl_1_data_8C[] = {
0x630030,
0x630032,
0x630034,
0x630036,
0x630038,
0x63003A
};
s32 lbl_1_data_A4[] = {
0x630031,
0x630033,
0x630035,
0x630037,
0x630039,
0x63003B
};
u32 lbl_1_data_BC[] = {
0x110001,
0x110002,
0x110003,
0x110004,
0x110005,
0x110006
};
s16 lbl_1_bss_82;
s16 lbl_1_bss_80;
void fn_1_3668(void);
//Scratch is at https://decomp.me/scratch/iirXp
//Register allocation issues at line 180 with load of 1.0 double constant
s32 fn_1_2490(void)
{
float sp10[2];
float sp8[2];
float temp_f31;
float temp_f30;
s16 temp_r31;
s16 temp_r30;
s16 temp_r29;
s16 temp_r28;
s16 temp_r27;
s16 temp_r26;
s32 temp_r25;
WindowData *temp_r24;
AnimData *temp_r23;
AnimData *temp_r22;
s16 temp_r21;
fn_1_3668();
fn_1_1EC0(1);
temp_r25 = HuAudFXPlay(2094);
if(omovlevtno) {
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
}
for(temp_r31=0; temp_r31<=20; temp_r31++) {
temp_f31 = 1.0-sind(90.0*(temp_r31/20.0));
Hu3DModelPosSet(lbl_1_bss_19A[14], 0, -50.0f+(200.0f*temp_f31), 0);
Hu3DModelPosSet(lbl_1_bss_19A[15], 0, -50.0f+(200.0f*temp_f31), 0);
HuPrcVSleep();
}
HuPrcSleep(20);
Hu3DModelAttrReset(lbl_1_bss_19A[14], 0x40000002);
Hu3DModelAttrReset(lbl_1_bss_19A[15], 0x40000002);
HuAudFXPlay(2093);
HuPrcSleep(120);
HuAudFXPlay(2095);
for(temp_r31=0; temp_r31<=30; temp_r31++) {
temp_f31 = temp_r31/30.0;
Hu3DModelPosSet(lbl_1_bss_19A[14], 0, -50.0f-(20.0f*temp_f31), 0);
HuPrcVSleep();
}
HuWinMesMaxSizeBetGet(sp10, 0x110000, 0x110006);
lbl_1_bss_82 = HuWinExCreateStyled(-10000, 432-sp10[1], sp10[0], sp10[1], -1, 0);
HuWinMesSpeedSet(lbl_1_bss_82, 0);
temp_r24 = &winData[lbl_1_bss_82];
temp_r24->active_pad = 1;
HuWinExAnimIn(lbl_1_bss_82);
HuWinMesSet(lbl_1_bss_82, 0x110000);
HuWinMesMaxSizeGet(1, sp8, 0x1A0020);
temp_r29 = HuWinCreate(-10000, 8+(432-sp10[1]-sp8[1]), sp8[0], sp8[1], 0);
HuWinMesSpeedSet(temp_r29, 0);
HuWinBGTPLvlSet(temp_r29, 0);
HuWinMesSet(temp_r29, 0x1A0020);
HuWinDispOff(temp_r29);
while(!Hu3DMotionEndCheck(lbl_1_bss_19A[15])) {
HuPrcVSleep();
}
Hu3DModelAttrSet(lbl_1_bss_19A[15], 1);
for(temp_r31=0; temp_r31<6; temp_r31++) {
Hu3DModelAttrReset(lbl_1_bss_19A[lbl_1_data_80[temp_r31]], 1);
Hu3DModelAttrSet(lbl_1_bss_19A[lbl_1_data_80[temp_r31]], 0x40000002);
Hu3DMotionTimeSet(lbl_1_bss_19A[lbl_1_data_80[temp_r31]], 0);
Hu3DModelPosSet(lbl_1_bss_19A[lbl_1_data_80[temp_r31]], 0, -50, 0);
}
HuWinMesWait(lbl_1_bss_82);
lbl_1_bss_80 = temp_r26 = 0;
espAttrReset(lbl_1_bss_152[10], HUSPR_ATTR_DISPOFF);
espBankSet(lbl_1_bss_152[10], 0);
for(temp_r31=0; temp_r31<=10; temp_r31++) {
temp_f31 = temp_r31/10.0f;
Hu3DModelPosSet(lbl_1_bss_19A[lbl_1_data_80[lbl_1_bss_80]], 0, -50, 50.0*sind(90.0f*temp_f31));
espPosSet(lbl_1_bss_152[10], 288.0, -50.0+(106.0*sind(90.0f*temp_f31)));
HuPrcVSleep();
}
HuWinMesSet(lbl_1_bss_82, lbl_1_data_BC[lbl_1_bss_80]);
HuWinDispOn(temp_r29);
while(1) {
temp_r30 = 0;
if(HuPadDStkRep[0] & PAD_BUTTON_LEFT) {
temp_r30 = -1;
} else if(HuPadDStkRep[0] & PAD_BUTTON_RIGHT) {
temp_r30 = 1;
}
if(temp_r30) {
if(lbl_1_bss_80+temp_r30 < 0) {
lbl_1_bss_80 = 0;
} else if(lbl_1_bss_80+temp_r30 >= 6) {
lbl_1_bss_80 = 5;
} else {
lbl_1_bss_80 += temp_r30;
}
if(temp_r26 != lbl_1_bss_80) {
HuAudFXPlay(0);
for(temp_r31=0; temp_r31<=10; temp_r31++) {
temp_f31 = temp_r31/10.0f;
Hu3DModelPosSet(lbl_1_bss_19A[lbl_1_data_80[temp_r26]], 0, -50, 50.0*cosd(90.0f*temp_f31));
Hu3DModelPosSet(lbl_1_bss_19A[lbl_1_data_80[lbl_1_bss_80]], 0, -50, 50.0*sind(90.0f*temp_f31));
espPosSet(lbl_1_bss_152[10], 288.0, -50.0+(106.0*(1.0-sind(180.0f*temp_f31))));
if(temp_r31 == 5) {
espBankSet(lbl_1_bss_152[10], lbl_1_bss_80);
}
HuPrcVSleep();
}
temp_r26 = lbl_1_bss_80;
HuWinMesSet(lbl_1_bss_82, lbl_1_data_BC[lbl_1_bss_80]);
}
}
if(HuPadBtnDown[0] & PAD_BUTTON_A) {
HuAudFXPlay(2);
break;
} else if(HuPadBtnDown[0] & PAD_BUTTON_B) {
HuAudFXPlay(3);
HuAudFXStop(temp_r25);
return -1;
} else {
HuPrcVSleep();
continue;
}
}
Hu3DModelAttrReset(lbl_1_bss_19A[lbl_1_data_80[lbl_1_bss_80]], 0x40000002);
HuAudSeqAllFadeOut(1000);
for(temp_r31=0; temp_r31<=20; temp_r31++) {
temp_f31 = temp_r31/20.0f;
for(temp_r28=0; temp_r28<6; temp_r28++) {
if(temp_r28 != lbl_1_bss_80) {
Hu3DModelPosSet(lbl_1_bss_19A[lbl_1_data_80[temp_r28]], 0, -50-(300.0*(1.0-cosd(90.0f*temp_f31))), 0);
espPosSet(lbl_1_bss_152[10], 288.0, -50.0+(106.0*(cosd(90.0f*temp_f31))));
}
}
HuPrcVSleep();
}
HuWinKill(temp_r29);
HuWinExAnimOut(lbl_1_bss_82);
HuAudFXStop(temp_r25);
temp_r27 = HuSprGrpCreate(1);
temp_r21 = HuTHPSprCreateVol("movie/opmov_c00.thp", 0, 3000, 90.0);
HuSprGrpMemberSet(temp_r27, 0, temp_r21);
HuSprPosSet(temp_r27, 0, 288.0f, 240.0f);
HuSprDrawNoSet(temp_r27, 0, 127);
HuPrcSleep(2);
espAttrSet(lbl_1_bss_152[9], HUSPR_ATTR_DISPOFF);
for(temp_r31=0; temp_r31<=10; temp_r31++) {
temp_f31 = temp_r31/10.0;
Hu3DModelPosSet(lbl_1_bss_19A[14], 0, -70.0f-(100.0f*temp_f31), 0);
HuPrcVSleep();
}
temp_r23 = HuSprAnimRead(HuDataReadNum(lbl_1_data_8C[lbl_1_bss_80], MEMORY_DEFAULT_NUM));
temp_r22 = HuSprAnimRead(HuDataReadNum(lbl_1_data_A4[lbl_1_bss_80], MEMORY_DEFAULT_NUM));
Hu3DAnimCreate(temp_r23, lbl_1_bss_19A[22], "ys002_a1");
Hu3DAnimCreate(temp_r22, lbl_1_bss_19A[22], "ys002_a2");
Hu3DModelAttrSet(lbl_1_bss_19A[lbl_1_data_80[lbl_1_bss_80]], 1);
Hu3DMotionTimeSet(lbl_1_bss_19A[22], 0);
Hu3DModelAttrReset(lbl_1_bss_19A[22], 1);
Hu3DModelAttrSet(lbl_1_bss_19A[22], 0x40000002);
Hu3DModelPosSet(lbl_1_bss_19A[22], 0, 27, 50);
Hu3DModelScaleSet(lbl_1_bss_19A[22], 1.0f, 1.063f, 1.0f);
for(temp_r31=1; temp_r31<=20; temp_r31++) {
temp_f31 = temp_r31/20.0;
Hu3DModelPosSet(lbl_1_bss_19A[22], 0, 27.0-(60.0*sind(90.0f*temp_f31)), 50);
HuPrcVSleep();
}
HuPrcSleep(90);
Hu3DFogSet(3000, 8000, 255, 255, 255);
Hu3DModelAttrReset(lbl_1_bss_19A[22], 0x40000002);
HuPrcSleep(60);
temp_f31 =0;
temp_f30 = 5;
while(!HuTHPEndCheck()) {
Hu3DModelPosSet(lbl_1_bss_19A[22], 0, -33.0f+(temp_f31/30.0f), 50.0f-temp_f31);
temp_f31 += temp_f30;
temp_f30 += 5.0f;
HuPrcVSleep();
}
_ClearFlag(0x1000B);
WipeColorSet(255, 255, 255);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 10);
while(WipeStatGet()) {
HuPrcVSleep();
}
HuTHPClose();
HuSprGrpKill(temp_r27);
return lbl_1_bss_80;
}
void fn_1_3668(void)
{
Vec sp20;
Vec sp14;
Vec sp8;
Hu3DShadowCreate(20, 100, 5000);
Hu3DShadowTPLvlSet(0.3f);
Hu3DShadowSizeSet(192);
sp14.x = sp14.y = sp14.z = 0;
sp20.x = 0;
sp20.z = 300;
sp20.y = 400;
sp8.x = 0;
sp8.y = 1;
sp8.z = 0;
Hu3DShadowPosSet(&sp20, &sp8, &sp14);
Hu3DModelAttrReset(lbl_1_bss_19A[15], 1);
Hu3DModelAttrSet(lbl_1_bss_19A[15], 0x40000002);
Hu3DMotionTimeSet(lbl_1_bss_19A[15], 0);
Hu3DModelAttrReset(lbl_1_bss_19A[14], 1);
Hu3DModelAttrSet(lbl_1_bss_19A[14], 0x40000002);
Hu3DMotionTimeSet(lbl_1_bss_19A[14], 0);
}