19 lines
378 B
C
19 lines
378 B
C
#ifndef M406DLL_H
|
|
#define M406DLL_H
|
|
|
|
#include "game/object.h"
|
|
#include "game/process.h"
|
|
|
|
s32 fn_1_122C(void);
|
|
omObjData *fn_1_2308(Process *arg0);
|
|
void fn_1_2BEC(void);
|
|
void fn_1_3064(s32 arg0);
|
|
void fn_1_696C(float arg8);
|
|
void fn_1_6B5C(void);
|
|
void fn_1_B104(float arg8);
|
|
void fn_1_B25C(void);
|
|
void fn_1_B41C(void);
|
|
void fn_1_D65C(Process *arg0);
|
|
void fn_1_D8B0(void);
|
|
|
|
#endif
|