23 lines
459 B
C
23 lines
459 B
C
#include "dolphin.h"
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#include "game/object.h"
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typedef struct _M424DllMainStruct {
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Vec rot;
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Vec center;
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f32 zoom;
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} M424DllMainStruct; // sizeof 1C
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omObjData* fn_1_1AB8(Process*);
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void fn_1_1B8C(void);
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f32 fn_1_213C(void);
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void fn_1_2720(Process*);
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void fn_1_2880(void);
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s32 fn_1_8A2C(void);
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void fn_1_93F0(Process*);
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void fn_1_94A4(void);
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s32 fn_1_B804(void);
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s32 fn_1_B888(void);
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s32 fn_1_B8AC(void);
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s32 fn_1_B924(void);
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void fn_1_C2E0(s32);
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