21 lines
523 B
C
21 lines
523 B
C
#ifndef _GAME_ARMEM_H
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#define _GAME_ARMEM_H
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#include "common.h"
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#include "game/memory.h"
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void HuARInit(void);
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void *HuARMalloc(u32 arg0);
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void HuARFree(void *arg0);
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void HuAMemDump(void);
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void *HuAR_DVDtoARAM(u32 arg0);
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void HuAR_MRAMtoARAM(s32 arg0);
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void *HuAR_MRAMtoARAM2(void *arg0);
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void HuAR_ARAMtoMRAM(void *dst);
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void *HuAR_ARAMtoMRAMNum(void *dst, s32 num);
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BOOL HuARDMACheck(void);
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void *HuARDirCheck(u32 dir);
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void HuARDirFree(u32 arg0);
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void *HuAR_ARAMtoMRAMFileRead(u32 arg0, u32 arg1, HeapID arg2);
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#endif
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