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board
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Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
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2024-06-09 18:18:05 +02:00 |
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armem.c
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Clean up armem.c
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2023-12-25 16:26:49 -06:00 |
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audio.c
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Decompile first translation unit of m434
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2024-06-08 14:45:48 -05:00 |
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card.c
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Decompile card.c
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2023-12-28 08:19:25 -06:00 |
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chrman.c
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Matched REL/m405 + some code cleanup
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2024-05-15 19:00:03 -07:00 |
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ClusterExec.c
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Start matching instdll
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2024-03-15 11:08:07 -05:00 |
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code_8003FF68.c
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match m407dll, some cleanup as well
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2024-04-06 14:00:15 -05:00 |
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data.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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decode.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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dvd.c
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Remove certain common headers
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2024-01-06 15:28:47 -06:00 |
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EnvelopeExec.c
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Several fixes
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2024-02-10 16:06:13 -06:00 |
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esprite.c
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Matched ShapeExec, esprite, and jmp
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2024-01-17 00:54:22 -08:00 |
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fault.c
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Several fixes
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2024-02-10 16:06:13 -06:00 |
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flag.c
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Use inlines for coin gain and collect amounts
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2024-04-02 13:31:26 -05:00 |
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font.c
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Upgrade DTK and Extract more assets
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2023-11-26 07:59:54 -06:00 |
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frand.c
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Fix frandom
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2024-01-15 19:32:19 -06:00 |
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gamework.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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hsfanim.c
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Remove casts when accessing ModelData::unk_48
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2024-06-14 17:24:12 +02:00 |
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hsfdraw.c
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Adjust hsfdraw to use acosf
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2024-06-22 13:25:01 -05:00 |
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hsfex.c
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Matched REL/w06/mg_coin + some data cleanup
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2024-04-04 12:52:47 -07:00 |
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hsfload.c
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Move int to s32
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2024-05-10 20:41:02 -05:00 |
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hsfman.c
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Decompile m431dll/main.c
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2024-06-13 11:50:54 -05:00 |
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hsfmotion.c
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Matched REL/w04 + applying ext_math macros
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2024-04-28 01:03:31 -07:00 |
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init.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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jmp.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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kerent.c
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Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
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2024-06-09 18:18:05 +02:00 |
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main.c
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Start work on minigame_seq.c
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2024-01-27 16:52:46 -06:00 |
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malloc.c
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Fix HuMemInitAll int
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2024-05-10 20:41:59 -05:00 |
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mapspace.c
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Matched game/mapspace
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2024-02-20 22:28:50 -08:00 |
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memory.c
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Remove certain common headers
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2024-01-06 15:28:47 -06:00 |
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messdata.c
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Remove certain common headers
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2024-01-06 15:28:47 -06:00 |
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minigame_seq.c
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Move int to s32
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2024-05-10 20:41:02 -05:00 |
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objdll.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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objmain.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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objsub.c
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Add more gamework setters
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2024-04-07 11:03:18 -05:00 |
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objsysobj.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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ovllist.c
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Remove certain common headers
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2024-01-06 15:28:47 -06:00 |
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pad.c
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Decompile sreset.c
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2024-02-10 21:53:14 -06:00 |
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perf.c
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Add proper definitions for OSStopwatch functions
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2023-12-27 21:50:49 -06:00 |
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printfunc.c
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Remove certain common headers
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2024-01-06 15:28:47 -06:00 |
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process.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |
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saveload.c
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Matched REL/m403 + some code cleanup
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2024-05-08 17:53:15 -07:00 |
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ShapeExec.c
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Matched ShapeExec, esprite, and jmp
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2024-01-17 00:54:22 -08:00 |
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sprman.c
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Start matching instdll
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2024-03-15 11:08:07 -05:00 |
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sprput.c
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Clean Up Sprite Constant Labeling
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2024-03-10 22:36:14 -05:00 |
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sreset.c
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Decompile sreset.c
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2024-02-10 21:53:14 -06:00 |
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THPDraw.c
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Matched REL/m405 + some code cleanup
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2024-05-15 19:00:03 -07:00 |
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thpmain.c
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Clean Up Sprite Constant Labeling
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2024-03-10 22:36:14 -05:00 |
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THPSimple.c
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Matched thpmain, THPSimple, and THPDraw
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2024-01-18 13:15:43 -08:00 |
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window.c
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Matched REL/m405 + some code cleanup
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2024-05-15 19:00:03 -07:00 |
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wipe.c
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Change int to s32
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2024-05-10 20:33:37 -05:00 |