22 lines
718 B
C
22 lines
718 B
C
#ifndef MSMSTREAM_H
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#define MSMSTREAM_H
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#include "game/msm.h"
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s32 msmStreamGetStatus(int streamNo);
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void msmStreamSetMasterVolume(s32 arg0);
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void msmStreamStopAll(s32 speed);
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s32 msmStreamStop(int streamNo, s32 speed);
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int msmStreamPlay(int streamId, MSM_STREAMPARAM* streamParam);
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void msmStreamPeriodicProc(void);
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void msmStreamSetOutputMode(s32 arg0);
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void msmStreamAmemFree(void);
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s32 msmStreamAmemAlloc(void);
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s32 msmStreamInit(char* arg0);
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void msmStreamPauseOff(s32 arg0);
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void msmStreamPauseOn(s32 streamNo, s32 arg1);
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s32 msmStreamPackStartStereo(s32 arg0, MSM_STREAMPARAM* arg1, s32 arg2);
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s32 msmStreamPackStartMono(s32 arg0, MSM_STREAMPARAM* arg1, s32 arg2);
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void msmStreamSlotOff(s32 streamNo);
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#endif
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