Build fixes

This commit is contained in:
gamemasterplc 2024-01-24 20:32:54 -06:00
parent b57a1051ca
commit f53239c7a7
2 changed files with 3 additions and 3 deletions

View file

@ -68,7 +68,7 @@ void BoardCameraQuakeSet(s32 duration, float strength);
s16 MGSeqCreate(s32, ...);
u8 MGSeqStatGet(s16);
void omVibrate(s16, s16, s16, s16);
void BoardPlayerMotBlendSet(s32, s32, s32);
void BoardPlayerMotBlendSet(s32, s16, s16);
f32 BoardPlayerRotYGet(s32);
f32 BoardModelMotionTimeGet(s16);
s32 BoardVecMinDistCheck(Vec *vec1, Vec *vec2, float min_dist);

View file

@ -26,7 +26,7 @@ void fn_1_2A40(void);
void fn_1_2B44(void);
s32 BoardDAngleCalcRange(f32*, f32, f32);
s32 BoardPlayerMotBlendCheck(s32);
void BoardPlayerMotBlendSet(s32, s32, s32);
void BoardPlayerMotBlendSet(s32, s16, s16);
f32 BoardPlayerRotYGet(s32);
void BoardConfettiCreate(Point3d*, s16, f32);
double atan2(double y, double x);
@ -103,7 +103,7 @@ s32 fn_1_12C8(void) {
while (lbl_1_bss_28) {
HuPrcVSleep();
}
return BoardDiceDigit2DShowSet(1);
BoardDiceDigit2DShowSet(1);
}
void fn_1_1358(void) {