Commit graph

12 commits

Author SHA1 Message Date
mrshigure
27e67cb66c Applying HU3D defines across the board (1/?) 2024-08-26 13:51:03 -07:00
CreateSource
afa9c0a4b5 rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
2024-08-09 23:53:58 -04:00
kabiskac
a0ebc7588d Applied DATA_MAKE_NUM and MAKE_MESSID macros 2024-08-09 01:37:36 +02:00
Rainchus
12bea8f5db macro-ize all message ids, minor cleanup 2024-07-15 15:55:37 -05:00
kabiskac
3f30fd613d Renamed BoardDiceDigit2DShowSet to BoardRollDispSet 2024-06-09 18:18:05 +02:00
Rainchus
08594854de cleanup a bit of w03 2024-03-26 23:54:03 -05:00
gamemasterplc
2caca6bc19 Remove unsplit headers 2024-03-14 19:22:42 -05:00
gamemasterplc
0e92b2ba09 Clean up board rels 2024-03-14 09:57:45 -05:00
gamemasterplc
4334e6e361 Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
2024-03-09 21:21:12 -06:00
mrshigure
08e6ce1a45 Matched game/board/lottery + some unsplit cleanup 2024-02-28 06:40:18 -08:00
CreateSource
3611908f9b made buildable, more functions 2024-01-25 20:48:41 -05:00
Rainchus
a00bec938a match river.c in w03Dll 2024-01-21 03:13:38 -06:00