mrshigure
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27e67cb66c
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Applying HU3D defines across the board (1/?)
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2024-08-26 13:51:03 -07:00 |
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CreateSource
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afa9c0a4b5
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rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
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2024-08-09 23:53:58 -04:00 |
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kabiskac
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a0ebc7588d
|
Applied DATA_MAKE_NUM and MAKE_MESSID macros
|
2024-08-09 01:37:36 +02:00 |
|
Rainchus
|
12bea8f5db
|
macro-ize all message ids, minor cleanup
|
2024-07-15 15:55:37 -05:00 |
|
Rainchus
|
db89eb87be
|
add FLAG_ID_MAKE macros to all flag function calls
|
2024-07-15 13:27:19 -05:00 |
|
kabiskac
|
ef409cf9cd
|
Renamed ModuleProlog to ObjectSetup
|
2024-06-26 04:43:05 +02:00 |
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gamemasterplc
|
70c811ea73
|
Add more gamework setters
|
2024-04-07 11:03:18 -05:00 |
|
gamemasterplc
|
52850703ee
|
Decompile result/battle.c
|
2024-04-05 20:51:49 -05:00 |
|
gamemasterplc
|
58a961e722
|
Decompile resultdll/main.c
|
2024-04-05 15:41:50 -05:00 |
|
gamemasterplc
|
3c8d3954b9
|
Decompile more of resultdll
|
2024-04-05 14:31:14 -05:00 |
|
gamemasterplc
|
39ed3fb084
|
Decompile more of resultdll/main.c
|
2024-04-05 13:23:18 -05:00 |
|
gamemasterplc
|
ca2b9cd67b
|
Start more work on resultdll
Solve fn_1_B78 and fully decompile datalist.c
|
2024-04-04 22:26:51 -05:00 |
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CreateSource
|
4b5a7e54db
|
contribution to resultDll/main
|
2024-04-04 19:29:36 -04:00 |
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