gamemasterplc
|
7982824594
|
Split rest of board code
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2024-11-16 11:18:27 -06:00 |
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gamemasterplc
|
9c3ad6ccfe
|
More board PAL ports
|
2024-11-16 09:49:45 -06:00 |
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gamemasterplc
|
539079e05c
|
Split to board stuff
|
2024-11-15 19:54:18 -06:00 |
|
gamemasterplc
|
a4a2b38cd0
|
Split a lot more code in PAL
|
2024-11-15 16:27:21 -06:00 |
|
gamemasterplc
|
a01f68b8be
|
Split PAL to sprput
|
2024-11-15 10:21:10 -06:00 |
|
dbalatoni13
|
970da00ce2
|
Imported most of dolphin/os
|
2024-11-12 19:16:59 +01:00 |
|
dbalatoni13
|
023cd90675
|
Correct the length of string symbols
|
2024-11-12 18:21:21 +01:00 |
|
dbalatoni13
|
3c7ab99b35
|
Set dolphin/card to matching
Imported thp, THPDec.c is matching
|
2024-11-12 04:27:58 +01:00 |
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dbalatoni13
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e957d339b0
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Imported dolphin/si
|
2024-11-12 02:30:56 +01:00 |
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dbalatoni13
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9267fa627d
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Imported dolphin/dsp
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2024-11-12 02:09:45 +01:00 |
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gamemasterplc
|
5bfbe7814b
|
Fix dvd.c
|
2024-11-11 17:20:41 -06:00 |
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dbalatoni13
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4bbaec7455
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Matched pad.c and a few mtx files
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2024-11-12 00:08:39 +01:00 |
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gamemasterplc
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53fba73d33
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Link in arq and most of dvd
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2024-11-10 18:27:13 -06:00 |
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dbalatoni13
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e2db9694ef
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Matched PPCArch.c, ai.c, db.c and got 99% on vi.c
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2024-11-11 00:24:45 +01:00 |
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gamemasterplc
|
4a4967d4a3
|
Improve audio types
|
2024-11-04 22:17:14 -06:00 |
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gamemasterplc
|
2410043a17
|
Rename InitBoard and BoardCommonInit
InitBoard renamed to ObjectSetup. BoardCommonInit renamed to BoardObjectSetup
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2024-06-26 08:06:07 -05:00 |
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gamemasterplc
|
6bfa15a230
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Fix Window MesMaxSize symbols
|
2024-06-09 14:11:30 -05:00 |
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kabiskac
|
3f30fd613d
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Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
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2024-06-09 18:18:05 +02:00 |
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gamemasterplc
|
f5ca9fba8e
|
More name cleanups
|
2024-06-09 11:05:21 -05:00 |
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gamemasterplc
|
933e2ab693
|
Clean up board/player.c
BoardDiceDigit2DShowSet still needs to be renamed to BoardRollDispSet but this requires changing quite a few translation units.
|
2024-06-09 10:43:30 -05:00 |
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mrshigure
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1e255d3ea4
|
Matched REL/w04/main + bridge + boo_event
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2024-04-13 17:18:59 -07:00 |
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gamemasterplc
|
3c8d3954b9
|
Decompile more of resultdll
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2024-04-05 14:31:14 -05:00 |
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Rainchus
|
b3c0b00c76
|
match kerent.c
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2024-03-31 13:50:06 -05:00 |
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Rainchus
|
7ae1c4fb36
|
wip kerent.c
|
2024-03-31 13:28:09 -05:00 |
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gamemasterplc
|
2ecef59c15
|
Start matching instdll
|
2024-03-15 11:08:07 -05:00 |
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gamemasterplc
|
a66a32f849
|
Start work on selmenu
|
2024-03-12 21:55:39 -05:00 |
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gamemasterplc
|
7963e868fe
|
Match bowser code
|
2024-03-12 14:34:33 -05:00 |
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gamemasterplc
|
1a019c7c11
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Finish more of board/bowser.c
Particle struct changes are also present
|
2024-03-12 13:26:35 -05:00 |
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gamemasterplc
|
eeff144f1c
|
Start board/bowser.c
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2024-03-12 09:48:48 -05:00 |
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mrshigure
|
c2adb3827a
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Matched game/board/shop
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2024-03-11 23:30:29 -07:00 |
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gamemasterplc
|
db822e01ec
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Match and clean up board/mg_setup.c
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2024-03-12 00:07:26 -05:00 |
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CreateSource
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8208ed080d
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Functions complete, sdata2 misaligned
|
2024-03-12 00:49:16 -04:00 |
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gamemasterplc
|
5ab4952bc7
|
Match board/last5.c
|
2024-03-11 17:11:48 -05:00 |
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gamemasterplc
|
31143de4ee
|
Start decompiling board/last5.c
|
2024-03-11 10:50:14 -05:00 |
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mrshigure
|
16e5f39954
|
Matched game/board/char_wheel + some unsplit cleanup
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2024-03-10 00:28:36 -08:00 |
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gamemasterplc
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4334e6e361
|
Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
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2024-03-09 21:21:12 -06:00 |
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gamemasterplc
|
620c676657
|
Decompile more of board/player.c
DoSparkSpace incomplete
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2024-03-08 22:56:12 -06:00 |
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gamemasterplc
|
fe775d4e2e
|
Decompile board/fortune.c
|
2024-03-07 14:21:12 -06:00 |
|
gamemasterplc
|
83000dbb16
|
Document board/com files
Also did various cleanups
|
2024-03-06 20:22:54 -06:00 |
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gamemasterplc
|
6f46d026ca
|
Clean up player code
|
2024-03-06 17:51:38 -06:00 |
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mrshigure
|
08e6ce1a45
|
Matched game/board/lottery + some unsplit cleanup
|
2024-02-28 06:40:18 -08:00 |
|
mrshigure
|
89341bcba6
|
Matched game/mapspace
|
2024-02-20 22:28:50 -08:00 |
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mrshigure
|
19a7d28449
|
Matched game/chrman
|
2024-02-15 06:20:24 -08:00 |
|
gamemasterplc
|
4b8ab8425d
|
Decompile sreset.c
|
2024-02-10 21:53:14 -06:00 |
|
gamemasterplc
|
58fe346b72
|
Several fixes
name of hook variable in HsfObjectData, staticness of XFB_Geometry, default type of object work, staticness and name of commentTbl are all fixed
|
2024-02-10 16:06:13 -06:00 |
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gamemasterplc
|
a276a37302
|
Split several minigame rels
M408, M409, M410, M411, and M450 are all split. I labeled chrman.c more as well.
|
2024-02-10 13:42:14 -06:00 |
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gamemasterplc
|
6baac0126f
|
Finish minigame_seq.c
|
2024-02-06 22:30:04 -06:00 |
|
gamemasterplc
|
c9227f85a7
|
Decompile rest of sequences
|
2024-02-06 20:38:32 -06:00 |
|
gamemasterplc
|
6faa7ea83b
|
Decompile more of minigame_seq.c
|
2024-02-04 22:59:38 -06:00 |
|
gamemasterplc
|
88ac4a463f
|
Match to SeqInitFlip
|
2024-02-04 11:32:36 -06:00 |
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