gamemasterplc
504e565727
Clean Up Sprite Constant Labeling
...
Also improved struct labeling.
2024-03-10 22:36:14 -05:00
mrshigure
ea0cf380bb
Matched board/pause
2024-02-12 11:45:34 -08:00
gamemasterplc
6d67132ca4
Introduce enums for specific data directories
2024-02-03 16:06:31 -06:00
gamemasterplc
00d61c68d0
Finish BoardLast5GfxInit
2024-01-19 16:58:04 -06:00
gamemasterplc
2a1c4b808d
Remove certain common headers
...
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
CreateSource
4bce4cbac7
file complete, doesnt build
2024-01-01 14:44:28 -05:00
gamemasterplc
78510395ca
Improve board/window.c splits
...
Also labeled board/window.c
2023-12-28 14:11:55 -06:00
gamemasterplc
72c850b0fb
Clean up armem.c
2023-12-25 16:26:49 -06:00
mrshigure
cc324e6212
Matched game/armem and game/perf
2023-12-25 11:28:57 -08:00
gamemasterplc
fa549ebb4f
Fix key definitions for window.c
2023-12-23 11:58:13 -06:00
gamemasterplc
9b9438ca3a
Introduce pad header
2023-12-23 11:55:51 -06:00
mrshigure
8d61eaeda4
Matched game/audio
2023-12-23 08:05:42 -08:00
gamemasterplc
3a297f36b0
Fix function prototypes
2023-12-22 17:37:22 -06:00
gamemasterplc
f5343fb9e4
Label variables in all functions of window.c
2023-12-22 17:22:51 -06:00
gamemasterplc
24d5f9cfaf
Do initial cleanup of window code
2023-12-22 14:18:26 -06:00
mrshigure
289e5edd42
Addressing PR comments
2023-12-19 15:05:33 -08:00
mrshigure
9afd1de30b
Matched game/window
2023-12-18 23:45:22 -08:00