dbalatoni13
177c1957cc
Split musyx function in PAL
2024-12-17 04:48:57 +01:00
dbalatoni13
55901c1020
Port ztardll to PAL
2024-12-15 23:22:30 +01:00
dbalatoni13
9c915a08fd
Port ztardll to JP
2024-12-15 23:22:30 +01:00
dbalatoni13
306ba21ebb
Port m429 to JP
2024-12-15 23:22:30 +01:00
dbalatoni13
6527d71516
Ported m444dll to JP
2024-12-15 23:22:29 +01:00
dbalatoni13
76c597f352
Match m456Dll for every TU
2024-12-15 23:22:29 +01:00
mrshigure
f8378e169a
Matched m419Dll (US)
2024-12-14 15:35:44 -08:00
dbalatoni13
9ddf82f14e
Port boards to JP
2024-12-14 22:42:43 +01:00
dbalatoni13
0c3008d2e3
Almost fully matched m459dll
2024-12-11 01:50:54 +01:00
mrshigure
105e296095
Matched most of REL m435: missing 3 funcs
2024-12-04 12:48:40 -08:00
dbalatoni13
9303f27387
Set a lot of RELs to matching in the Japanese version
...
Deleted unnecessary corresponding splits
2024-11-26 20:05:08 +01:00
dbalatoni13
17020537fc
Split Japanese DOL till board/player.c
2024-11-26 19:12:16 +01:00
dbalatoni13
3b50a4bdb7
Split Japanese DOL till saveload.c
...
Renamed VERSION_JAP to VERSION_JPN because it might be offensive for some
2024-11-26 16:48:31 +01:00
dbalatoni13
b47cadcf21
Split Japanese DOL till flag.c
2024-11-26 15:10:26 +01:00
dbalatoni13
5bcfdd1d6b
Split Japanese DOL till card.c
2024-11-26 04:08:04 +01:00
dbalatoni13
6259d3f03a
Fix the spelling of moviedll
2024-11-26 02:18:50 +01:00
dbalatoni13
586ceb55fd
Split Japanese DOL till minigame_seq.c
2024-11-26 02:15:44 +01:00
dbalatoni13
88c09b8f5f
Split Japanese DOL till audio.c
2024-11-25 22:37:02 +01:00
dbalatoni13
5b0b46bb6d
Did Japanese DOL till hsfmotion.c
2024-11-25 20:13:45 +01:00
dbalatoni13
5cdbb462cd
Did Japanese DOL splits till game/data.c
2024-11-25 20:13:45 +01:00
dbalatoni13
790b161b8d
Fix function locality in the Japanese dol
2024-11-25 20:13:45 +01:00
dbalatoni13
a16f95b102
Work on Japanese splits
2024-11-25 20:13:45 +01:00
dbalatoni13
f55fd84898
Work on Japanese dol splits
2024-11-25 20:13:35 +01:00
dbalatoni13
f3d073553f
Initial analysis for the Japanese version
2024-11-25 20:12:40 +01:00
dbalatoni13
f5e953cd61
Finished m421Dll
2024-11-25 12:47:58 +01:00
CreateSource
d7ad9e5b31
Merge branch 'mariopartyrd:main' into main
2024-11-20 16:30:23 -05:00
CreateSource
106c158b75
Merge branch 'mariopartyrd:main' into main
2024-11-19 12:46:39 -05:00
dbalatoni13
a955c8a69b
Copied parts of m460Dll/main.c to m421Dll
2024-11-19 16:48:37 +01:00
dbalatoni13
8e91e6ecf6
Matched m460Dll
2024-11-19 01:25:32 +01:00
gamemasterplc
19c4fb7157
Match Rest of Board RELs for PAL
2024-11-18 09:01:11 -06:00
Liam Coleman
eaab26c769
Merge pull request #473 from dbalatoni13/main
...
More PAL porting of RELs
2024-11-17 21:10:15 -06:00
gamemasterplc
8a96d23ba9
Match bootdll in PAL
2024-11-17 21:06:57 -06:00
dbalatoni13
e51cba8941
Ported m442Dll/main.c, score.c needs bss fixing
2024-11-18 03:13:05 +01:00
dbalatoni13
9693b314e0
Ported m441Dll
2024-11-18 01:09:56 +01:00
dbalatoni13
68a6774f9b
Ported m440Dll
2024-11-18 00:50:02 +01:00
gamemasterplc
ddf7241695
More splits and RELS
...
m401, mpex, saf, staff have edits. Split modeltest, mstory4, present, result, saf, selmenu, and ztar
2024-11-17 14:32:24 -06:00
gamemasterplc
f3b922a476
Match window.c in PAL
2024-11-17 12:35:21 -06:00
dbalatoni13
fcc2d922e8
Port minigame_seq.c
2024-11-17 19:13:59 +01:00
dbalatoni13
92a755ef97
Port m439Dll
2024-11-17 17:57:27 +01:00
dbalatoni13
4e5aa07dbc
Ported m437Dll
2024-11-17 16:46:52 +01:00
dbalatoni13
5561cdf32e
Ported m436Dll
2024-11-17 16:46:52 +01:00
dbalatoni13
900a533d59
Port m432 and m434
2024-11-17 16:46:52 +01:00
Liam Coleman
76ad3ea249
Fix w20Dll linking ( #468 )
2024-11-16 20:34:04 -06:00
dbalatoni13
be79577202
Port gamework.c to PAL ( #467 )
2024-11-16 17:08:24 -06:00
dbalatoni13
03e0dedb8e
More PAL porting ( #466 )
...
* Use US splits for PAl w10, w20, w21
* Port m450 and option to PAL
* Matched m420dll for PAL
* Port m429Dll
* Port m431Dll to PAL
2024-11-16 16:17:35 -06:00
Liam Coleman
ae81b60c47
Port some RELs to PAL ( #465 )
2024-11-16 15:01:59 -06:00
Liam Coleman
d0a5c85d3e
Add support for PAL version ( #464 )
...
* Initial setup for PAL version
* Add hashes to config.yml
Set REL/empty.c to matching for every version
Turn off quick-analysis for PAL
* Set nisDll matching only for the US version
* More config.yml fixes and reran auto-analysis
* Split PAL to sprput
* Add more symbols
* Split a lot more code in PAL
* Split more
Also introduce version.h header
* Split to board stuff
* Port early board TUs to PAL
* More board PAL ports
* Split rest of board code
* Board RELs porting to PAL
* Match w06Dll/fire.c in PAL
* Match w04 big boo for PAL
---------
Co-authored-by: dbalatoni13 <stubiflex.junior@gmail.com>
2024-11-16 12:35:24 -06:00
CreateSource
268de216a2
Merge branch 'mariopartyrd:main' into main
2024-11-16 00:20:22 -05:00
dbalatoni13
e804f78fb3
Split and matched nisDll
2024-11-15 04:12:57 +01:00
gamemasterplc
ed36f018ee
Fix mstory3 1.01 symbols
2024-11-14 20:44:19 -06:00