Commit graph

229 commits

Author SHA1 Message Date
gamemasterplc
3a297f36b0 Fix function prototypes 2023-12-22 17:37:22 -06:00
gamemasterplc
f5343fb9e4 Label variables in all functions of window.c 2023-12-22 17:22:51 -06:00
gamemasterplc
24d5f9cfaf Do initial cleanup of window code 2023-12-22 14:18:26 -06:00
mrshigure
9afd1de30b Matched game/window 2023-12-18 23:45:22 -08:00
CreateSource
d3b5de7fa3 Merge branch 'main' of https://github.com/abnormalhare/mp4-dtk 2023-12-17 14:02:12 -05:00
CreateSource
f2ed7a84f0 closing in 2023-12-17 14:02:08 -05:00
CreateSource
1a3988db0a
Merge branch 'Rainchus:main' into main 2023-12-12 23:16:00 -05:00
CreateSource
a12b53f9fb steady progress on all fronts
completed .bss
new functions: Hu3DModelHiliteMapSet to Hu3DLLightSpotSet
2023-12-12 23:15:29 -05:00
gamemasterplc
fd44616c86 Match gamework.c
Also tried to split up and name gamework struct bitfields.
2023-12-09 23:29:26 -06:00
CreateSource
23d2e7dbca naming, lots of set/get functions 2023-12-08 23:26:56 -05:00
CreateSource
cb7cb8521f BEEG functions, m2ctx removed 2023-12-08 21:10:23 -05:00
CreateSource
c2a0cec708 ? 2023-12-06 20:33:31 -05:00
CreateSource
8509e9a40b Merge branch 'main' of https://github.com/Rainchus/mp4-dtk into main 2023-12-06 20:33:30 -05:00
CreateSource
bae2194475 data fixes 2023-12-06 20:31:10 -05:00
gamemasterplc
548a123ce5 Fix some data types in hsfman.c 2023-12-06 18:57:23 -06:00
CreateSource
303f4da091 "include guards" what a silly name 2023-12-06 19:38:14 -05:00
CreateSource
f5bc2b7dee the BEEG functions are IN 2023-12-06 19:31:32 -05:00
gamemasterplc
894293c2f3 Fix Include Guards 2023-12-05 07:38:52 -06:00
gamemasterplc
0b6390b8f2 Add hsfload.h header 2023-12-05 07:37:57 -06:00
gamemasterplc
d372b1c596 Start decompiling MotionLoad 2023-12-04 22:48:51 -06:00
gamemasterplc
b57ad97bf6 Match most functions in hsfload.c 2023-12-04 17:39:07 -06:00
gamemasterplc
8c14475c86 Decompile up to BitmapLoad 2023-12-04 14:48:53 -06:00
gamemasterplc
e233107006 Decompile CenvLoad and SkeletonLoad 2023-12-04 12:15:59 -06:00
gamemasterplc
48d707f23c Match ObjectLoad 2023-12-04 10:43:52 -06:00
gamemasterplc
1574109c8e Nearly match DispObject
temp_parent and temp_cluster are swapped in stack allocation order
2023-12-04 10:23:10 -06:00
gamemasterplc
afac7f1f7b Match FaceLoad 2023-12-04 08:30:18 -06:00
gamemasterplc
089bd06175 Decompile Vertex Loading Functions 2023-12-04 07:53:53 -06:00
gamemasterplc
5d9586c9cd Start Decompiling hsfload.c 2023-12-03 22:12:31 -06:00
gamemasterplc
1e49276358 Start Splitting Out Headers 2023-12-03 17:12:58 -06:00