gamemasterplc
8a96d23ba9
Match bootdll in PAL
2024-11-17 21:06:57 -06:00
gamemasterplc
ce70fc74af
Properly fix sqrtf constants
2024-11-09 15:49:29 -06:00
gamemasterplc
4a4967d4a3
Improve audio types
2024-11-04 22:17:14 -06:00
dbalatoni13
c9f46f9418
Applied some Attr defines
2024-11-03 23:53:45 +01:00
CreateSource
afa9c0a4b5
rename PSVEC to VEC
...
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
2024-08-09 23:53:58 -04:00
kabiskac
ef409cf9cd
Renamed ModuleProlog to ObjectSetup
2024-06-26 04:43:05 +02:00
gamemasterplc
3f6a256b4a
Cleanups and almost finish modeseldll
...
fn_1_2490 is down to one weird register allocation issue
2024-05-05 10:52:42 -05:00
gamemasterplc
504e565727
Clean Up Sprite Constant Labeling
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Also improved struct labeling.
2024-03-10 22:36:14 -05:00
gamemasterplc
380336c17e
Fix safDll
2024-03-05 20:42:14 -06:00
mrshigure
19a7d28449
Matched game/chrman
2024-02-15 06:20:24 -08:00
gamemasterplc
6d67132ca4
Introduce enums for specific data directories
2024-02-03 16:06:31 -06:00
gamemasterplc
43e77ce668
Decompile to SeqInitMGCommon
2024-01-28 14:31:50 -06:00
gamemasterplc
c2506716d2
Introduce better fix to fake 0.5 and 3.0 double constants
...
Uses a new rel_sqrt_consts.h file
2024-01-21 20:53:11 -06:00
Rainchus
fa82e1e788
link last bootDll file
2024-01-21 20:28:53 -06:00
Rainchus
c68649cfa0
match w03Dll smoke.c, add almost last matching function for bootDll main.c
2024-01-20 05:39:09 -06:00
gamemasterplc
8b2bec5e07
Split all used non-minigame RELs
2024-01-18 20:53:39 -06:00
gamemasterplc
2a1c4b808d
Remove certain common headers
...
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
gamemasterplc
282e4f6c67
Mostly label chrman.c
2023-12-29 10:23:38 -06:00
gamemasterplc
3bc40d4e62
Clean up and label main.c
2023-12-28 16:07:15 -06:00
gamemasterplc
ef448cafc4
Name bootdll.c global variables/functions
2023-12-26 19:09:19 -06:00
gamemasterplc
bdc8355b48
Decompile fn_1_2474
2023-12-26 17:56:14 -06:00
gamemasterplc
0fadf3a57f
Start Decompiling bootdll.c
2023-12-26 17:10:45 -06:00
gamemasterplc
1e49276358
Start Splitting Out Headers
2023-12-03 17:12:58 -06:00
Rainchus
59fc755c9d
wip w10Dll importing
2023-11-29 10:58:29 -06:00
gamemasterplc
f1fb323cc2
Extract logoNintendoData
2023-11-26 09:25:08 -06:00
gamemasterplc
7e38ff60b0
Upgrade DTK and Extract more assets
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Fixes alignment of extracted assets. Extracted assets are currently unused except for font.c. logoNintendoData not extracted from bootdll.rel but its loader is decompiled.
2023-11-26 07:59:54 -06:00
Rainchus
0b4ae7caba
fix bootDll func signatures
2023-11-21 08:37:53 -06:00
Rainchus
a790e79022
couple of bootDll funcs
2023-11-21 08:06:07 -06:00