Commit graph

160 commits

Author SHA1 Message Date
gamemasterplc
fe775d4e2e Decompile board/fortune.c 2024-03-07 14:21:12 -06:00
gamemasterplc
83000dbb16 Document board/com files
Also did various cleanups
2024-03-06 20:22:54 -06:00
gamemasterplc
6f46d026ca Clean up player code 2024-03-06 17:51:38 -06:00
mrshigure
08e6ce1a45 Matched game/board/lottery + some unsplit cleanup 2024-02-28 06:40:18 -08:00
mrshigure
89341bcba6 Matched game/mapspace 2024-02-20 22:28:50 -08:00
mrshigure
19a7d28449 Matched game/chrman 2024-02-15 06:20:24 -08:00
gamemasterplc
4b8ab8425d Decompile sreset.c 2024-02-10 21:53:14 -06:00
gamemasterplc
58fe346b72 Several fixes
name of hook variable in HsfObjectData, staticness of XFB_Geometry, default type of object work, staticness and name of commentTbl are all fixed
2024-02-10 16:06:13 -06:00
gamemasterplc
a276a37302 Split several minigame rels
M408, M409, M410, M411, and M450 are all split. I labeled chrman.c more as well.
2024-02-10 13:42:14 -06:00
gamemasterplc
6baac0126f Finish minigame_seq.c 2024-02-06 22:30:04 -06:00
gamemasterplc
c9227f85a7 Decompile rest of sequences 2024-02-06 20:38:32 -06:00
gamemasterplc
6faa7ea83b Decompile more of minigame_seq.c 2024-02-04 22:59:38 -06:00
gamemasterplc
88ac4a463f Match to SeqInitFlip 2024-02-04 11:32:36 -06:00
gamemasterplc
57f9fcf689 Document and clean up saveload.c 2024-02-03 21:00:18 -06:00
gamemasterplc
828ad3ba56 Match more functions in minigame_seq.c
CreateSeq fully matched. SeqUpdateMGBattle matched
2024-02-03 10:56:05 -06:00
gamemasterplc
43e77ce668 Decompile to SeqInitMGCommon 2024-01-28 14:31:50 -06:00
gamemasterplc
a25ab62f73 Do more work on minigame_seq.c 2024-01-28 09:46:31 -06:00
gamemasterplc
7593dad2bd Improve name of omGetMGIndex 2024-01-27 20:26:58 -06:00
gamemasterplc
8a91c4bc79 Label variables in objsub.c
Also improved variable names
2024-01-27 20:26:04 -06:00
gamemasterplc
45c3ffb101 Start work on minigame_seq.c
Need to figure out mgInfoTbl more for further progress
2024-01-27 16:52:46 -06:00
gamemasterplc
3a50498a3f Label game/main.c 2024-01-27 14:43:35 -06:00
darxoon
7f575b6416 Add fault.h and document fault.c 2024-01-27 20:25:38 +01:00
darxoon
5f5b474655 Match fault.c 2024-01-26 16:13:12 +01:00
gamemasterplc
c08453c49d Rename some symbols in minigame_seq.c 2024-01-23 23:21:49 -06:00
gamemasterplc
10cf70ab22 Various Board Symbol Fixes 2024-01-23 20:59:22 -06:00
gamemasterplc
99c38b8325 Decompile rest of board/model.c 2024-01-20 09:21:36 -06:00
gamemasterplc
0c0397ac34 Start Decompiling board/model.c
Decompiled to BoardMotionModelTimeRangeSet
2024-01-19 23:17:56 -06:00
gamemasterplc
44e4c89f6a Finish board/main.c 2024-01-19 17:42:00 -06:00
gamemasterplc
39a8ebf124 Change GW Inlines 2024-01-19 17:01:15 -06:00
gamemasterplc
7301270cd2 Decompile most of board/main.c
BoardLast5GfxInit has issues with an unnecessary extsb
2024-01-19 15:54:40 -06:00
gamemasterplc
3de64e54ef Make some boo symbols static 2024-01-19 12:01:45 -06:00
gamemasterplc
35d1df77a7 Label rest of board code
Also fixed some splits.
2024-01-19 11:57:23 -06:00
gamemasterplc
cea9598a34 Decompile more of board/main.c 2024-01-18 22:50:11 -06:00
gamemasterplc
af807c2085
Merge pull request #122 from mrshigure/thp
Matched thpmain, THPSimple, and THPDraw
2024-01-18 15:30:44 -06:00
gamemasterplc
f3e6d3754e Split most of the rest of board RELs
w04, w05, w20, and w21 are split
2024-01-18 15:30:13 -06:00
mrshigure
742ddc1f7c Matched thpmain, THPSimple, and THPDraw 2024-01-18 13:15:43 -08:00
gamemasterplc
270e67e011 Label most of rest of board code
start.c and last5.c are still unabled.
2024-01-18 11:29:30 -06:00
gamemasterplc
819795c422 Label some board translation units
char_wheel.c, mushroom.c, and battle.c are labeled.
2024-01-17 16:23:04 -06:00
gamemasterplc
d476414f92 Label dice roll data 2024-01-17 13:14:35 -06:00
gamemasterplc
e90eb84206 Label board roll code 2024-01-17 13:01:22 -06:00
gamemasterplc
9d5032f3ec Label star code 2024-01-17 11:39:20 -06:00
gamemasterplc
d2caf8abf6 Label lottery code 2024-01-17 11:06:42 -06:00
mrshigure
91bce77fda Matched ShapeExec, esprite, and jmp 2024-01-17 00:54:22 -08:00
gamemasterplc
1089984fae Label data for lottery.c 2024-01-16 23:14:51 -06:00
gamemasterplc
a1e5a489c2 Label item code 2024-01-16 22:02:11 -06:00
gamemasterplc
8f30df6f7e Label hidden block and com path code 2024-01-16 20:38:55 -06:00
gamemasterplc
6a973939d7 Label shop.c data 2024-01-16 14:47:53 -06:00
gamemasterplc
680038c344 Label 3 board translation units
com.c, view.c (formerly overhead.c), and shop.c are now labeled.
2024-01-16 14:27:48 -06:00
mrshigure
0ac89c38dc Matched EnvelopeExec 2024-01-15 22:00:06 -08:00
gamemasterplc
8201e5bf9a Clean up some code
Couldn't manage to make the lbl_8011DD20 variable implicit in hsfdraw.c. I think this is from a SetHiliteTexMtx inline.
2024-01-15 19:48:48 -06:00