CreateSource
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afa9c0a4b5
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rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
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2024-08-09 23:53:58 -04:00 |
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kabiskac
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a0ebc7588d
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Applied DATA_MAKE_NUM and MAKE_MESSID macros
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2024-08-09 01:37:36 +02:00 |
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Rainchus
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12bea8f5db
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macro-ize all message ids, minor cleanup
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2024-07-15 15:55:37 -05:00 |
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kabiskac
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3f30fd613d
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Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
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2024-06-09 18:18:05 +02:00 |
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gamemasterplc
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49a51164a0
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Add various minigame macros
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2024-04-22 15:19:47 -05:00 |
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mrshigure
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9dcac2c156
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Matched REL/w01/mg_item + some data cleanup
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2024-03-31 17:59:41 -07:00 |
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Rainchus
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08594854de
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cleanup a bit of w03
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2024-03-26 23:54:03 -05:00 |
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gamemasterplc
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2caca6bc19
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Remove unsplit headers
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2024-03-14 19:22:42 -05:00 |
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gamemasterplc
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0e92b2ba09
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Clean up board rels
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2024-03-14 09:57:45 -05:00 |
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mrshigure
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16e5f39954
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Matched game/board/char_wheel + some unsplit cleanup
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2024-03-10 00:28:36 -08:00 |
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gamemasterplc
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4334e6e361
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Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
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2024-03-09 21:21:12 -06:00 |
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mrshigure
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08e6ce1a45
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Matched game/board/lottery + some unsplit cleanup
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2024-02-28 06:40:18 -08:00 |
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mrshigure
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19a7d28449
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Matched game/chrman
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2024-02-15 06:20:24 -08:00 |
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gamemasterplc
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a276a37302
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Split several minigame rels
M408, M409, M410, M411, and M450 are all split. I labeled chrman.c more as well.
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2024-02-10 13:42:14 -06:00 |
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Rainchus
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3d0d946f27
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fix symbol names in mg_coin.c
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2024-01-24 04:37:42 -06:00 |
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Rainchus
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4962ae7ee6
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match w03Dll mg_coin.c
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2024-01-24 04:35:33 -06:00 |
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