dbalatoni13
|
e2db9694ef
|
Matched PPCArch.c, ai.c, db.c and got 99% on vi.c
|
2024-11-11 00:24:45 +01:00 |
|
gamemasterplc
|
4a4967d4a3
|
Improve audio types
|
2024-11-04 22:17:14 -06:00 |
|
gamemasterplc
|
2410043a17
|
Rename InitBoard and BoardCommonInit
InitBoard renamed to ObjectSetup. BoardCommonInit renamed to BoardObjectSetup
|
2024-06-26 08:06:07 -05:00 |
|
gamemasterplc
|
6bfa15a230
|
Fix Window MesMaxSize symbols
|
2024-06-09 14:11:30 -05:00 |
|
kabiskac
|
3f30fd613d
|
Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
|
2024-06-09 18:18:05 +02:00 |
|
gamemasterplc
|
f5ca9fba8e
|
More name cleanups
|
2024-06-09 11:05:21 -05:00 |
|
gamemasterplc
|
933e2ab693
|
Clean up board/player.c
BoardDiceDigit2DShowSet still needs to be renamed to BoardRollDispSet but this requires changing quite a few translation units.
|
2024-06-09 10:43:30 -05:00 |
|
mrshigure
|
1e255d3ea4
|
Matched REL/w04/main + bridge + boo_event
|
2024-04-13 17:18:59 -07:00 |
|
gamemasterplc
|
3c8d3954b9
|
Decompile more of resultdll
|
2024-04-05 14:31:14 -05:00 |
|
Rainchus
|
b3c0b00c76
|
match kerent.c
|
2024-03-31 13:50:06 -05:00 |
|
Rainchus
|
7ae1c4fb36
|
wip kerent.c
|
2024-03-31 13:28:09 -05:00 |
|
gamemasterplc
|
2ecef59c15
|
Start matching instdll
|
2024-03-15 11:08:07 -05:00 |
|
gamemasterplc
|
a66a32f849
|
Start work on selmenu
|
2024-03-12 21:55:39 -05:00 |
|
gamemasterplc
|
7963e868fe
|
Match bowser code
|
2024-03-12 14:34:33 -05:00 |
|
gamemasterplc
|
1a019c7c11
|
Finish more of board/bowser.c
Particle struct changes are also present
|
2024-03-12 13:26:35 -05:00 |
|
gamemasterplc
|
eeff144f1c
|
Start board/bowser.c
|
2024-03-12 09:48:48 -05:00 |
|
mrshigure
|
c2adb3827a
|
Matched game/board/shop
|
2024-03-11 23:30:29 -07:00 |
|
gamemasterplc
|
db822e01ec
|
Match and clean up board/mg_setup.c
|
2024-03-12 00:07:26 -05:00 |
|
CreateSource
|
8208ed080d
|
Functions complete, sdata2 misaligned
|
2024-03-12 00:49:16 -04:00 |
|
gamemasterplc
|
5ab4952bc7
|
Match board/last5.c
|
2024-03-11 17:11:48 -05:00 |
|
gamemasterplc
|
31143de4ee
|
Start decompiling board/last5.c
|
2024-03-11 10:50:14 -05:00 |
|
mrshigure
|
16e5f39954
|
Matched game/board/char_wheel + some unsplit cleanup
|
2024-03-10 00:28:36 -08:00 |
|
gamemasterplc
|
4334e6e361
|
Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
|
2024-03-09 21:21:12 -06:00 |
|
gamemasterplc
|
620c676657
|
Decompile more of board/player.c
DoSparkSpace incomplete
|
2024-03-08 22:56:12 -06:00 |
|
gamemasterplc
|
fe775d4e2e
|
Decompile board/fortune.c
|
2024-03-07 14:21:12 -06:00 |
|
gamemasterplc
|
83000dbb16
|
Document board/com files
Also did various cleanups
|
2024-03-06 20:22:54 -06:00 |
|
gamemasterplc
|
6f46d026ca
|
Clean up player code
|
2024-03-06 17:51:38 -06:00 |
|
mrshigure
|
08e6ce1a45
|
Matched game/board/lottery + some unsplit cleanup
|
2024-02-28 06:40:18 -08:00 |
|
mrshigure
|
89341bcba6
|
Matched game/mapspace
|
2024-02-20 22:28:50 -08:00 |
|
mrshigure
|
19a7d28449
|
Matched game/chrman
|
2024-02-15 06:20:24 -08:00 |
|
gamemasterplc
|
4b8ab8425d
|
Decompile sreset.c
|
2024-02-10 21:53:14 -06:00 |
|
gamemasterplc
|
58fe346b72
|
Several fixes
name of hook variable in HsfObjectData, staticness of XFB_Geometry, default type of object work, staticness and name of commentTbl are all fixed
|
2024-02-10 16:06:13 -06:00 |
|
gamemasterplc
|
a276a37302
|
Split several minigame rels
M408, M409, M410, M411, and M450 are all split. I labeled chrman.c more as well.
|
2024-02-10 13:42:14 -06:00 |
|
gamemasterplc
|
6baac0126f
|
Finish minigame_seq.c
|
2024-02-06 22:30:04 -06:00 |
|
gamemasterplc
|
c9227f85a7
|
Decompile rest of sequences
|
2024-02-06 20:38:32 -06:00 |
|
gamemasterplc
|
6faa7ea83b
|
Decompile more of minigame_seq.c
|
2024-02-04 22:59:38 -06:00 |
|
gamemasterplc
|
88ac4a463f
|
Match to SeqInitFlip
|
2024-02-04 11:32:36 -06:00 |
|
gamemasterplc
|
57f9fcf689
|
Document and clean up saveload.c
|
2024-02-03 21:00:18 -06:00 |
|
gamemasterplc
|
828ad3ba56
|
Match more functions in minigame_seq.c
CreateSeq fully matched. SeqUpdateMGBattle matched
|
2024-02-03 10:56:05 -06:00 |
|
gamemasterplc
|
43e77ce668
|
Decompile to SeqInitMGCommon
|
2024-01-28 14:31:50 -06:00 |
|
gamemasterplc
|
a25ab62f73
|
Do more work on minigame_seq.c
|
2024-01-28 09:46:31 -06:00 |
|
gamemasterplc
|
7593dad2bd
|
Improve name of omGetMGIndex
|
2024-01-27 20:26:58 -06:00 |
|
gamemasterplc
|
8a91c4bc79
|
Label variables in objsub.c
Also improved variable names
|
2024-01-27 20:26:04 -06:00 |
|
gamemasterplc
|
45c3ffb101
|
Start work on minigame_seq.c
Need to figure out mgInfoTbl more for further progress
|
2024-01-27 16:52:46 -06:00 |
|
gamemasterplc
|
3a50498a3f
|
Label game/main.c
|
2024-01-27 14:43:35 -06:00 |
|
darxoon
|
7f575b6416
|
Add fault.h and document fault.c
|
2024-01-27 20:25:38 +01:00 |
|
darxoon
|
5f5b474655
|
Match fault.c
|
2024-01-26 16:13:12 +01:00 |
|
gamemasterplc
|
c08453c49d
|
Rename some symbols in minigame_seq.c
|
2024-01-23 23:21:49 -06:00 |
|
gamemasterplc
|
10cf70ab22
|
Various Board Symbol Fixes
|
2024-01-23 20:59:22 -06:00 |
|
gamemasterplc
|
99c38b8325
|
Decompile rest of board/model.c
|
2024-01-20 09:21:36 -06:00 |
|