Alberto Mardegan
e69bf29a08
Use proper enum types for vertex attributes descriptions
...
Positions, normals and texture coordinates are always given in integer
or floating point formats, never as RGB.
Also replace a couple of constants with sizeof().
2025-01-13 18:30:50 +03:00
dbalatoni13
5b0b46bb6d
Did Japanese DOL till hsfmotion.c
2024-11-25 20:13:45 +01:00
dbalatoni13
c9f46f9418
Applied some Attr defines
2024-11-03 23:53:45 +01:00
gamemasterplc
5650eb9905
Start using display size defines
2024-09-09 23:39:00 -05:00
gamemasterplc
a159b773c0
Add HU3D limit defines
2024-08-25 16:08:24 -05:00
gamemasterplc
818e52886f
Add attribute and camera defines
...
Model attributes are prefixed with HU3D_ATTR_. Motion attributes are prefixed with HU3D_MOTATTR.
Cluster attributes are prefixed with HU3D_CLUSTER_ATTR.
Cameras are identified with a HU3D_CAM constant
2024-08-25 15:48:46 -05:00
CreateSource
afa9c0a4b5
rename PSVEC to VEC
...
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
2024-08-09 23:53:58 -04:00
gamemasterplc
47a5eecb60
Decompile Most of m413dll
...
fn_1_8C10 unfinished
2024-06-25 09:58:19 -05:00
gamemasterplc
cfb4833248
Adjust hsfdraw to use acosf
2024-06-22 13:25:01 -05:00
gamemasterplc
3669f59cdb
Decompile m431dll/main.c
2024-06-13 11:50:54 -05:00
kabiskac
d9760904d6
GXUnknownu16 moved to GXVert.h
2024-06-11 14:32:54 +02:00
gamemasterplc
933e2ab693
Clean up board/player.c
...
BoardDiceDigit2DShowSet still needs to be renamed to BoardRollDispSet but this requires changing quite a few translation units.
2024-06-09 10:43:30 -05:00
gamemasterplc
e72df6f6b0
Clean up Hsfdraw Types
...
Also added new HsfDrawData type to hsfdraw.h
2024-05-27 13:41:25 -05:00
mrshigure
66ba618452
Matched REL/m405 + some code cleanup
2024-05-15 19:00:03 -07:00
mrshigure
8b15b82b25
Matched REL/w04 + applying ext_math macros
2024-04-28 01:03:31 -07:00
gamemasterplc
a66a32f849
Start work on selmenu
2024-03-12 21:55:39 -05:00
CreateSource
ecf2b20a15
Merge branch 'Rainchus:main' into main
2024-02-24 20:09:42 -05:00
gamemasterplc
58fe346b72
Several fixes
...
name of hook variable in HsfObjectData, staticness of XFB_Geometry, default type of object work, staticness and name of commentTbl are all fixed
2024-02-10 16:06:13 -06:00
gamemasterplc
c643302995
Use HsfFace in hsfdraw.c
2024-02-07 06:56:12 -06:00
mrshigure
5bbdcd3eca
Partially matched board/item
2024-01-31 13:51:56 -08:00
CreateSource
e0a0cd7442
questionable solutions...
2024-01-26 21:49:19 -05:00
mrshigure
dab8e2e54b
Matched hsfmotion
2024-01-15 17:15:08 -08:00
mrshigure
c6b2795026
Matched hsfanim and most of hsfdraw
2024-01-06 03:30:22 -08:00