Commit graph

199 commits

Author SHA1 Message Date
dbalatoni13
3b90bdcb7f Match a lot of GX 2024-12-31 02:21:59 +01:00
dbalatoni13
b47cadcf21 Split Japanese DOL till flag.c 2024-11-26 15:10:26 +01:00
dbalatoni13
586ceb55fd Split Japanese DOL till minigame_seq.c 2024-11-26 02:15:44 +01:00
dbalatoni13
5b0b46bb6d Did Japanese DOL till hsfmotion.c 2024-11-25 20:13:45 +01:00
dbalatoni13
5cdbb462cd Did Japanese DOL splits till game/data.c 2024-11-25 20:13:45 +01:00
dbalatoni13
be79577202
Port gamework.c to PAL (#467) 2024-11-16 17:08:24 -06:00
Liam Coleman
d0a5c85d3e
Add support for PAL version (#464)
* Initial setup for PAL version

* Add hashes to config.yml
Set REL/empty.c to matching for every version
Turn off quick-analysis for PAL

* Set nisDll matching only for the US version

* More config.yml fixes and reran auto-analysis

* Split PAL to sprput

* Add more symbols

* Split a lot more code in PAL

* Split more

Also introduce version.h header

* Split to board stuff

* Port early board TUs to PAL

* More board PAL ports

* Split rest of board code

* Board RELs porting to PAL

* Match w06Dll/fire.c in PAL

* Match w04 big boo for PAL

---------

Co-authored-by: dbalatoni13 <stubiflex.junior@gmail.com>
2024-11-16 12:35:24 -06:00
dbalatoni13
970da00ce2 Imported most of dolphin/os 2024-11-12 19:16:59 +01:00
dbalatoni13
023cd90675 Correct the length of string symbols 2024-11-12 18:21:21 +01:00
dbalatoni13
3c7ab99b35 Set dolphin/card to matching
Imported thp, THPDec.c is matching
2024-11-12 04:27:58 +01:00
dbalatoni13
e957d339b0 Imported dolphin/si 2024-11-12 02:30:56 +01:00
dbalatoni13
9267fa627d Imported dolphin/dsp 2024-11-12 02:09:45 +01:00
gamemasterplc
5bfbe7814b Fix dvd.c 2024-11-11 17:20:41 -06:00
dbalatoni13
4bbaec7455 Matched pad.c and a few mtx files 2024-11-12 00:08:39 +01:00
gamemasterplc
53fba73d33 Link in arq and most of dvd 2024-11-10 18:27:13 -06:00
dbalatoni13
e2db9694ef Matched PPCArch.c, ai.c, db.c and got 99% on vi.c 2024-11-11 00:24:45 +01:00
gamemasterplc
4a4967d4a3 Improve audio types 2024-11-04 22:17:14 -06:00
gamemasterplc
2410043a17 Rename InitBoard and BoardCommonInit
InitBoard renamed to ObjectSetup. BoardCommonInit renamed to BoardObjectSetup
2024-06-26 08:06:07 -05:00
gamemasterplc
6bfa15a230 Fix Window MesMaxSize symbols 2024-06-09 14:11:30 -05:00
kabiskac
3f30fd613d Renamed BoardDiceDigit2DShowSet to BoardRollDispSet 2024-06-09 18:18:05 +02:00
gamemasterplc
f5ca9fba8e More name cleanups 2024-06-09 11:05:21 -05:00
gamemasterplc
933e2ab693 Clean up board/player.c
BoardDiceDigit2DShowSet still needs to be renamed to BoardRollDispSet but this requires changing quite a few translation units.
2024-06-09 10:43:30 -05:00
mrshigure
1e255d3ea4 Matched REL/w04/main + bridge + boo_event 2024-04-13 17:18:59 -07:00
gamemasterplc
3c8d3954b9 Decompile more of resultdll 2024-04-05 14:31:14 -05:00
Rainchus
b3c0b00c76 match kerent.c 2024-03-31 13:50:06 -05:00
Rainchus
7ae1c4fb36 wip kerent.c 2024-03-31 13:28:09 -05:00
gamemasterplc
2ecef59c15 Start matching instdll 2024-03-15 11:08:07 -05:00
gamemasterplc
a66a32f849 Start work on selmenu 2024-03-12 21:55:39 -05:00
gamemasterplc
7963e868fe Match bowser code 2024-03-12 14:34:33 -05:00
gamemasterplc
1a019c7c11 Finish more of board/bowser.c
Particle struct changes are also present
2024-03-12 13:26:35 -05:00
gamemasterplc
eeff144f1c Start board/bowser.c 2024-03-12 09:48:48 -05:00
mrshigure
c2adb3827a Matched game/board/shop 2024-03-11 23:30:29 -07:00
gamemasterplc
db822e01ec Match and clean up board/mg_setup.c 2024-03-12 00:07:26 -05:00
CreateSource
8208ed080d Functions complete, sdata2 misaligned 2024-03-12 00:49:16 -04:00
gamemasterplc
5ab4952bc7 Match board/last5.c 2024-03-11 17:11:48 -05:00
gamemasterplc
31143de4ee Start decompiling board/last5.c 2024-03-11 10:50:14 -05:00
mrshigure
16e5f39954 Matched game/board/char_wheel + some unsplit cleanup 2024-03-10 00:28:36 -08:00
gamemasterplc
4334e6e361 Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
2024-03-09 21:21:12 -06:00
gamemasterplc
620c676657 Decompile more of board/player.c
DoSparkSpace incomplete
2024-03-08 22:56:12 -06:00
gamemasterplc
fe775d4e2e Decompile board/fortune.c 2024-03-07 14:21:12 -06:00
gamemasterplc
83000dbb16 Document board/com files
Also did various cleanups
2024-03-06 20:22:54 -06:00
gamemasterplc
6f46d026ca Clean up player code 2024-03-06 17:51:38 -06:00
mrshigure
08e6ce1a45 Matched game/board/lottery + some unsplit cleanup 2024-02-28 06:40:18 -08:00
mrshigure
89341bcba6 Matched game/mapspace 2024-02-20 22:28:50 -08:00
mrshigure
19a7d28449 Matched game/chrman 2024-02-15 06:20:24 -08:00
gamemasterplc
4b8ab8425d Decompile sreset.c 2024-02-10 21:53:14 -06:00
gamemasterplc
58fe346b72 Several fixes
name of hook variable in HsfObjectData, staticness of XFB_Geometry, default type of object work, staticness and name of commentTbl are all fixed
2024-02-10 16:06:13 -06:00
gamemasterplc
a276a37302 Split several minigame rels
M408, M409, M410, M411, and M450 are all split. I labeled chrman.c more as well.
2024-02-10 13:42:14 -06:00
gamemasterplc
6baac0126f Finish minigame_seq.c 2024-02-06 22:30:04 -06:00
gamemasterplc
c9227f85a7 Decompile rest of sequences 2024-02-06 20:38:32 -06:00