Dávid Balatoni
34cf507e3f
x64 and hsfload improvements, build every REL ( #582 )
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* Port some of hsfload.c
* More byteswaps in hsfload.c
* Finish hsfload besides cenv
* hsfload fixes
* Some x64 improvements
* More x64 improvements
* 64 bit improvements
* Link in lots of files
* Fix armem bug
* Fix dll killing, load modeseldll
* Fixes, clearing TODOs
* Tons of warning/error fixes
* Linux build fixes
* Add -fPIC flag to fix build on x64 linux
* GXSETARRAY sizes and misc fixes
* More fixes
* Build all RELs
* Implement C_Quat functions
* Fix PAL build
2025-04-14 18:02:42 +02:00
dbalatoni13
a09f283d77
Move the tex obj destroy in board/space
2025-04-09 01:38:15 +02:00
dbalatoni13
d327c22bb5
Destroy tex and tlut objects
2025-04-09 01:22:45 +02:00
mrshigure
d95b1af697
Matched m463Dll (US); applying some ext_math macros ( #506 )
2025-01-04 20:52:39 -06:00
dbalatoni13
c9f46f9418
Applied some Attr defines
2024-11-03 23:53:45 +01:00
mrshigure
27e67cb66c
Applying HU3D defines across the board (1/?)
2024-08-26 13:51:03 -07:00
Rainchus
db89eb87be
add FLAG_ID_MAKE macros to all flag function calls
2024-07-15 13:27:19 -05:00
Rainchus
38085a347f
add board id defines, name dlls with comments in configure.py
2024-07-15 11:33:37 -05:00
gamemasterplc
2f41ab51e7
Move int to s32
2024-05-10 20:41:02 -05:00
gamemasterplc
0e92b2ba09
Clean up board rels
2024-03-14 09:57:45 -05:00
mrshigure
c2adb3827a
Matched game/board/shop
2024-03-11 23:30:29 -07:00
gamemasterplc
504e565727
Clean Up Sprite Constant Labeling
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Also improved struct labeling.
2024-03-10 22:36:14 -05:00
gamemasterplc
4334e6e361
Nearly match board/player.c
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All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
2024-03-09 21:21:12 -06:00
mrshigure
9c5b9da592
Matched game/board/battle
2024-03-07 07:03:50 -08:00
gamemasterplc
3017018b26
Match board/space.c
2024-03-01 15:01:39 -06:00
mrshigure
08e6ce1a45
Matched game/board/lottery + some unsplit cleanup
2024-02-28 06:40:18 -08:00
mrshigure
27f79091cd
Matched game/board/star
2024-02-22 04:18:43 -08:00
mrshigure
a6ab530d81
Matched board/tutorial
2024-02-11 00:34:34 -08:00
gamemasterplc
6d67132ca4
Introduce enums for specific data directories
2024-02-03 16:06:31 -06:00
darxoon
f4d7c588c7
Add objsub.c and objsub.h
2024-01-28 02:37:05 +01:00
Rainchus
6934e4307e
add statue.c decomp to w03Dll
2024-01-18 17:42:49 -06:00
gamemasterplc
9d5032f3ec
Label star code
2024-01-17 11:39:20 -06:00
gamemasterplc
8f30df6f7e
Label hidden block and com path code
2024-01-16 20:38:55 -06:00
gamemasterplc
72c928e121
Decompile most of board/spaces.c
2024-01-07 17:12:43 -06:00
gamemasterplc
fd7e3e68b6
Use BOARD_SPACE_LINKMAX
2024-01-07 11:35:12 -06:00
gamemasterplc
3c8cc0d46c
Introduce space.h header
2024-01-07 11:33:50 -06:00
gamemasterplc
bbafa85ac0
Decompile BoardSpaceLandExec
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Also labeled some more functions
2024-01-07 11:28:33 -06:00
gamemasterplc
b91dcdc903
Decompile star space functions
2024-01-07 09:46:39 -06:00
gamemasterplc
4ef79abcb5
Start decompiling board/space.c
2024-01-06 23:48:26 -06:00