dbalatoni13
7e0b12048c
Mess byteswapping and comment out 3D render code
2025-04-16 06:01:46 +02:00
dbalatoni13
57f3daf213
Minor tweaks
2025-04-16 03:27:26 +02:00
dbalatoni13
f5b0640e4c
update aurora, fixups
2025-04-16 02:49:52 +02:00
Dávid Balatoni
34cf507e3f
x64 and hsfload improvements, build every REL ( #582 )
...
* Port some of hsfload.c
* More byteswaps in hsfload.c
* Finish hsfload besides cenv
* hsfload fixes
* Some x64 improvements
* More x64 improvements
* 64 bit improvements
* Link in lots of files
* Fix armem bug
* Fix dll killing, load modeseldll
* Fixes, clearing TODOs
* Tons of warning/error fixes
* Linux build fixes
* Add -fPIC flag to fix build on x64 linux
* GXSETARRAY sizes and misc fixes
* More fixes
* Build all RELs
* Implement C_Quat functions
* Fix PAL build
2025-04-14 18:02:42 +02:00
dbalatoni13
c1bcbdc067
More exports
2025-04-06 07:05:03 +02:00
dbalatoni13
9f21fff0bd
Renamed VERSION_JPN to VERSION_JP
...
Added the new game versions to the readme
2024-12-11 01:50:54 +01:00
dbalatoni13
3b50a4bdb7
Split Japanese DOL till saveload.c
...
Renamed VERSION_JAP to VERSION_JPN because it might be offensive for some
2024-11-26 16:48:31 +01:00
dbalatoni13
5bcfdd1d6b
Split Japanese DOL till card.c
2024-11-26 04:08:04 +01:00
gamemasterplc
f3b922a476
Match window.c in PAL
2024-11-17 12:35:21 -06:00
gamemasterplc
5650eb9905
Start using display size defines
2024-09-09 23:39:00 -05:00
mrshigure
66ba618452
Matched REL/m405 + some code cleanup
2024-05-15 19:00:03 -07:00
mrshigure
f9636fe567
Matched most of REL/m402 + applying ext_math macros
2024-05-05 00:47:51 -07:00
mrshigure
6d754f108e
Matched REL/mess + some data cleanup
2024-03-16 13:04:23 -07:00
gamemasterplc
a0b77a412f
Finish instdll/main.c
2024-03-16 09:05:12 -05:00
gamemasterplc
811466d79f
Decompile more of instdll
2024-03-15 15:09:13 -05:00
gamemasterplc
504e565727
Clean Up Sprite Constant Labeling
...
Also improved struct labeling.
2024-03-10 22:36:14 -05:00
mrshigure
ea0cf380bb
Matched board/pause
2024-02-12 11:45:34 -08:00
gamemasterplc
6d67132ca4
Introduce enums for specific data directories
2024-02-03 16:06:31 -06:00
gamemasterplc
00d61c68d0
Finish BoardLast5GfxInit
2024-01-19 16:58:04 -06:00
gamemasterplc
2a1c4b808d
Remove certain common headers
...
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
CreateSource
4bce4cbac7
file complete, doesnt build
2024-01-01 14:44:28 -05:00
gamemasterplc
78510395ca
Improve board/window.c splits
...
Also labeled board/window.c
2023-12-28 14:11:55 -06:00
gamemasterplc
72c850b0fb
Clean up armem.c
2023-12-25 16:26:49 -06:00
mrshigure
cc324e6212
Matched game/armem and game/perf
2023-12-25 11:28:57 -08:00
gamemasterplc
fa549ebb4f
Fix key definitions for window.c
2023-12-23 11:58:13 -06:00
gamemasterplc
9b9438ca3a
Introduce pad header
2023-12-23 11:55:51 -06:00
mrshigure
8d61eaeda4
Matched game/audio
2023-12-23 08:05:42 -08:00
gamemasterplc
3a297f36b0
Fix function prototypes
2023-12-22 17:37:22 -06:00
gamemasterplc
f5343fb9e4
Label variables in all functions of window.c
2023-12-22 17:22:51 -06:00
gamemasterplc
24d5f9cfaf
Do initial cleanup of window code
2023-12-22 14:18:26 -06:00
mrshigure
289e5edd42
Addressing PR comments
2023-12-19 15:05:33 -08:00
mrshigure
9afd1de30b
Matched game/window
2023-12-18 23:45:22 -08:00