gamemasterplc
91ba6eb7fe
Merge pull request #30 from gamemasterplc/main
...
Fix OSThread Size
2023-12-02 11:29:28 -06:00
gamemasterplc
36ce4d7940
Fix Symbol Addresses
2023-12-02 11:29:21 -06:00
gamemasterplc
e6d049961e
Fix OSThread Size
2023-12-02 11:27:52 -06:00
gamemasterplc
8badfa7db3
Merge pull request #29 from gamemasterplc/main
...
Split Some Libraries
2023-12-02 11:21:40 -06:00
gamemasterplc
59714766ff
Split Some Libraries
...
Split base, os, db, and mtx.
2023-12-02 11:21:14 -06:00
gamemasterplc
cf3b6a3bc8
Merge pull request #28 from gamemasterplc/main
...
Complete SDK/Metrowerks Code Labeling
2023-12-02 08:44:16 -06:00
gamemasterplc
1023338591
Complete SDK/Metrowerks Code Labeling
2023-12-02 08:43:56 -06:00
gamemasterplc
9d59521684
Merge pull request #27 from gamemasterplc/main
...
Split out THP and Flag Functions
2023-12-02 00:09:28 -06:00
gamemasterplc
13b260771f
Split out THP and Flag Functions
2023-12-02 00:09:02 -06:00
gamemasterplc
cc9e263266
Merge pull request #26 from gamemasterplc/main
...
Split Most Translation Units before Board Translation Units
2023-12-01 23:06:12 -06:00
gamemasterplc
e768cd2b25
Split until THP Translation Units
2023-12-01 23:05:18 -06:00
gamemasterplc
66ba056eb9
Name More Symbols
2023-12-01 22:03:52 -06:00
gamemasterplc
99f8e3f9eb
Merge pull request #25 from gamemasterplc/main
...
minigame_seq.c Split and Label
2023-12-01 06:55:28 -06:00
gamemasterplc
93a273fb3a
Privatize Many minigame_seq Symbols
2023-12-01 06:54:25 -06:00
gamemasterplc
f45d02dabe
Label and Split minigame_seq.c
2023-12-01 00:02:42 -06:00
CreateSource
587ba43203
pushing for the night
...
guess half my progress is somewhat nil
2023-11-30 23:15:13 -05:00
gamemasterplc
751ee0ae02
Merge pull request #24 from gamemasterplc/main
...
Split First Batch of Game Translation Units
2023-11-30 21:31:06 -06:00
gamemasterplc
9edaf441ab
Split First Batch of Game Translation Units
2023-11-30 21:30:48 -06:00
CreateSource
4df9eb49b2
more funcs
2023-11-30 22:29:40 -05:00
CreateSource
45ed83af8f
lots of changes, really fast
...
M_PI added
fn_2_70C, fn_2_11D0-fn_2_1A38 added
2023-11-30 21:23:40 -05:00
gamemasterplc
66c8ae51ab
Merge pull request #23 from gamemasterplc/main
...
Split and Label gamework.c
2023-11-30 19:16:27 -06:00
gamemasterplc
25b0fb786f
Split GWGameStat into two variables
...
Also renamed GWInitGameStat to better reflect purpose.
2023-11-30 18:44:50 -06:00
gamemasterplc
cf9dca4b0c
Rename MgMark Functions
...
They actually are to check if the minigame is in the custom minigame list.
2023-11-30 18:02:02 -06:00
gamemasterplc
d759d991f7
Split and Label gamework.c
2023-11-30 16:44:13 -06:00
gamemasterplc
35512bbf8d
Merge pull request #22 from gamemasterplc/main
...
Split and Label Most Early Game Translation Units
2023-11-30 15:26:36 -06:00
gamemasterplc
eb0cad89f0
Split and Label Most Early Game Translation Units
...
Stopped at gamework.c which would start at 0x800308B8
2023-11-30 15:25:32 -06:00
gamemasterplc
2d592dbb58
Merge pull request #21 from gamemasterplc/main
...
Label and clean up MessData_MesPtrGet
2023-11-29 22:35:12 -06:00
gamemasterplc
040d2d5781
Label and clean up MessData_MesPtrGet
2023-11-29 22:19:18 -06:00
Rainchus
592c8fbcd6
make frand_seed static
2023-11-29 17:38:26 -06:00
Rainchus
2533568f4c
frand and messdata.c decompiled
2023-11-29 17:37:09 -06:00
Rainchus
3f15731d18
Merge pull request #20 from Rainchus/w10Dll
...
Match w10Dll
2023-11-29 14:32:26 -06:00
Rainchus
8637a00fde
move global function signatures to variables.h
2023-11-29 14:31:44 -06:00
Rainchus
720ed706f1
fix file splits for w10Dll
2023-11-29 14:24:40 -06:00
Rainchus
e850a6331f
match w10Dll.rel
2023-11-29 14:15:16 -06:00
Rainchus
8bbb016899
nearly matching w10Dll
2023-11-29 13:35:04 -06:00
Rainchus
705aaefd28
more wip on w10Dll
2023-11-29 12:43:53 -06:00
Rainchus
b2cf3ed0ea
add w10Dll building, nonmatching
2023-11-29 11:38:40 -06:00
Rainchus
59fc755c9d
wip w10Dll importing
2023-11-29 10:58:29 -06:00
Rainchus
5949d7dd41
all w10Dll funcs, not building yet
2023-11-29 08:11:03 -06:00
CreateSource
8f1d6b9680
Merge branch 'Rainchus:main' into main
2023-11-28 21:40:17 -05:00
CreateSource
33567ad268
add tool
2023-11-28 21:39:52 -05:00
gamemasterplc
f3830f7589
Merge pull request #19 from gamemasterplc/main
...
Extract logoNintendoData
2023-11-26 09:25:32 -06:00
gamemasterplc
f1fb323cc2
Extract logoNintendoData
2023-11-26 09:25:08 -06:00
gamemasterplc
dae3550075
Merge pull request #18 from gamemasterplc/main
...
Upgrade DTK
2023-11-26 08:00:26 -06:00
gamemasterplc
7e38ff60b0
Upgrade DTK and Extract more assets
...
Fixes alignment of extracted assets. Extracted assets are currently unused except for font.c. logoNintendoData not extracted from bootdll.rel but its loader is decompiled.
2023-11-26 07:59:54 -06:00
gamemasterplc
c339a272f6
Upgrade dtk and "decompile" font.c
...
font.c just has ank8x8_4b extracted raw.
2023-11-26 00:04:23 -06:00
gamemasterplc
c9da874b9c
Merge pull request #17 from gamemasterplc/main
...
Decompile objmain.c
2023-11-25 22:04:32 -06:00
gamemasterplc
ff2212c215
Move variables/data declarations to headers
2023-11-25 22:03:44 -06:00
gamemasterplc
eafb1b3728
Decompile objmain.c
2023-11-25 21:53:01 -06:00
CreateSource
cb90ff5282
seperate linking, implement 2_A0 + 2_AEC
2023-11-25 19:29:09 -05:00