kabiskac
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a0ebc7588d
|
Applied DATA_MAKE_NUM and MAKE_MESSID macros
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2024-08-09 01:37:36 +02:00 |
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kabiskac
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ef409cf9cd
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Renamed ModuleProlog to ObjectSetup
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2024-06-26 04:43:05 +02:00 |
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gamemasterplc
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4fc9468247
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Decompile most of m401dll/main_ex.c
fn_2_10A88 is still incomplete
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2024-05-24 21:58:45 -05:00 |
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gamemasterplc
|
023ce2ee8b
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Finish m401dll/main.c
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2024-04-29 10:40:57 -05:00 |
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gamemasterplc
|
76690a0d5f
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Decompile more of m401dll
|
2024-04-28 22:30:34 -05:00 |
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gamemasterplc
|
c7dd48fd3a
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Match fn_2_A940
|
2024-04-28 21:29:31 -05:00 |
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gamemasterplc
|
08d8e67cda
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Do more of m401dll/main.c
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2024-04-28 21:21:57 -05:00 |
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gamemasterplc
|
dec7f57c75
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Fix switch case
|
2024-04-24 23:42:04 -05:00 |
|
gamemasterplc
|
8aabd2cda6
|
Decompile more of m401dll
|
2024-04-24 23:38:14 -05:00 |
|
gamemasterplc
|
cc98e58a98
|
Replace names with slightly better ones
|
2024-04-23 23:38:05 -05:00 |
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gamemasterplc
|
fa17948b84
|
Start on m401dll
|
2024-04-23 23:33:05 -05:00 |
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CreateSource
|
7a42fa782d
|
halfway through mg_setup
also fixed up m401
|
2024-03-09 21:20:03 -05:00 |
|
darxoon
|
f4d7c588c7
|
Add objsub.c and objsub.h
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2024-01-28 02:37:05 +01:00 |
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CreateSource
|
395fde5107
|
edit ThreeDDataStruct, function names in m401
|
2023-12-03 12:53:20 -05:00 |
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CreateSource
|
5a7d9615d3
|
remove asm, hsfman start, add vars to interpretasm
|
2023-12-02 19:47:57 -05:00 |
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CreateSource
|
587ba43203
|
pushing for the night
guess half my progress is somewhat nil
|
2023-11-30 23:15:13 -05:00 |
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CreateSource
|
4df9eb49b2
|
more funcs
|
2023-11-30 22:29:40 -05:00 |
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CreateSource
|
45ed83af8f
|
lots of changes, really fast
M_PI added
fn_2_70C, fn_2_11D0-fn_2_1A38 added
|
2023-11-30 21:23:40 -05:00 |
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CreateSource
|
cb90ff5282
|
seperate linking, implement 2_A0 + 2_AEC
|
2023-11-25 19:29:09 -05:00 |
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CreateSource
|
6b11321edc
|
fn_2_14738
|
2023-11-23 14:00:47 -05:00 |
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CreateSource
|
49ce14a83e
|
temp copy of asm, process file added, wip m401dll
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2023-11-23 11:46:00 -05:00 |
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