Commit graph

18 commits

Author SHA1 Message Date
mrshigure
6406dde2cc
Matched mstory3Dll (US) (#538) 2025-01-19 09:40:22 -06:00
dbalatoni13
9f21fff0bd Renamed VERSION_JPN to VERSION_JP
Added the new game versions to the readme
2024-12-11 01:50:54 +01:00
dbalatoni13
3b50a4bdb7 Split Japanese DOL till saveload.c
Renamed VERSION_JAP to VERSION_JPN because it might be offensive for some
2024-11-26 16:48:31 +01:00
dbalatoni13
383feca5f5 Correct macro in gamework.c 2024-11-17 16:46:52 +01:00
dbalatoni13
be79577202
Port gamework.c to PAL (#467) 2024-11-16 17:08:24 -06:00
gamemasterplc
61fb321477 Fix record value type to be unsigned 2024-08-18 07:59:47 -05:00
kabiskac
cf44961290 Decompiled most of ztardll 2024-08-08 18:34:53 +02:00
gamemasterplc
7f1c5ba39a Decompile free play code 2024-08-01 18:41:43 -05:00
gamemasterplc
ec5f686ffb Change int to s32 2024-05-10 20:33:37 -05:00
gamemasterplc
70c811ea73 Add more gamework setters 2024-04-07 11:03:18 -05:00
gamemasterplc
58de56c90a Label gamework structs 2024-04-01 23:08:41 -05:00
gamemasterplc
39a8ebf124 Change GW Inlines 2024-01-19 17:01:15 -06:00
gamemasterplc
2a1c4b808d Remove certain common headers
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
CreateSource
18a3903650 getting there 2024-01-04 10:25:54 -05:00
gamemasterplc
eea75a7068 Clean up board/window.c 2024-01-01 19:34:44 -06:00
gamemasterplc
bab278076a Label game/board.c 2023-12-31 13:25:24 -06:00
gamemasterplc
f96afa27da Decompile flag code 2023-12-28 07:13:39 -06:00
gamemasterplc
fd44616c86 Match gamework.c
Also tried to split up and name gamework struct bitfields.
2023-12-09 23:29:26 -06:00