gamemasterplc
d759d991f7
Split and Label gamework.c
2023-11-30 16:44:13 -06:00
gamemasterplc
eb0cad89f0
Split and Label Most Early Game Translation Units
...
Stopped at gamework.c which would start at 0x800308B8
2023-11-30 15:25:32 -06:00
gamemasterplc
040d2d5781
Label and clean up MessData_MesPtrGet
2023-11-29 22:19:18 -06:00
Rainchus
592c8fbcd6
make frand_seed static
2023-11-29 17:38:26 -06:00
Rainchus
2533568f4c
frand and messdata.c decompiled
2023-11-29 17:37:09 -06:00
Rainchus
720ed706f1
fix file splits for w10Dll
2023-11-29 14:24:40 -06:00
Rainchus
e850a6331f
match w10Dll.rel
2023-11-29 14:15:16 -06:00
Rainchus
8bbb016899
nearly matching w10Dll
2023-11-29 13:35:04 -06:00
Rainchus
705aaefd28
more wip on w10Dll
2023-11-29 12:43:53 -06:00
Rainchus
b2cf3ed0ea
add w10Dll building, nonmatching
2023-11-29 11:38:40 -06:00
Rainchus
59fc755c9d
wip w10Dll importing
2023-11-29 10:58:29 -06:00
Rainchus
5949d7dd41
all w10Dll funcs, not building yet
2023-11-29 08:11:03 -06:00
gamemasterplc
f1fb323cc2
Extract logoNintendoData
2023-11-26 09:25:08 -06:00
gamemasterplc
7e38ff60b0
Upgrade DTK and Extract more assets
...
Fixes alignment of extracted assets. Extracted assets are currently unused except for font.c. logoNintendoData not extracted from bootdll.rel but its loader is decompiled.
2023-11-26 07:59:54 -06:00
gamemasterplc
c339a272f6
Upgrade dtk and "decompile" font.c
...
font.c just has ank8x8_4b extracted raw.
2023-11-26 00:04:23 -06:00
gamemasterplc
ff2212c215
Move variables/data declarations to headers
2023-11-25 22:03:44 -06:00
gamemasterplc
eafb1b3728
Decompile objmain.c
2023-11-25 21:53:01 -06:00
Rainchus
ecf02cfdec
name some symbols, decompile most of w10Dll
2023-11-25 15:46:14 -06:00
gamemasterplc
c6a0351e2c
Decompile init.c
2023-11-24 16:52:24 -06:00
gamemasterplc
0079229b08
Decompile all but HuDataReadNumHeapShortForce
2023-11-24 13:56:18 -06:00
gamemasterplc
7dbf748078
Match most of data.c
2023-11-24 12:29:41 -06:00
gamemasterplc
cb6805a852
Match dvd.c
2023-11-24 08:16:34 -06:00
gamemasterplc
5001e49b8d
Decompile HuDVDReadAsyncCallBack
2023-11-24 00:18:52 -06:00
gamemasterplc
c831b27965
Mostly match dvd.c
2023-11-23 23:54:10 -06:00
gamemasterplc
40f2ed3759
Merge branch 'main' of https://github.com/gamemasterplc/mp4-dtk
2023-11-23 21:58:35 -06:00
gamemasterplc
47f2bb30b9
Dump overlay list
2023-11-23 21:58:33 -06:00
gamemasterplc
c565e33886
Make WireDraw static
2023-11-23 21:26:02 -06:00
gamemasterplc
a8d2b73106
Static-ize WireDraw
2023-11-23 21:24:57 -06:00
gamemasterplc
c772f715b3
Decompile printfunc.c
2023-11-23 21:23:02 -06:00
gamemasterplc
951c59bacc
Match pfDrawFonts
2023-11-23 18:02:11 -06:00
gamemasterplc
884ee1a8c5
Current progress with pfDrawFonts
2023-11-23 17:50:24 -06:00
gamemasterplc
0845619572
Fix shadow_ofs constant
2023-11-23 17:10:28 -06:00
gamemasterplc
0db78aff4a
Improve pfDrawFonts
2023-11-23 17:08:50 -06:00
gamemasterplc
5dae0e2ce6
First decompile of pfDrawFonts
2023-11-23 16:57:29 -06:00
gamemasterplc
c21da819d8
Start decompiling printfunc.c
2023-11-23 15:55:25 -06:00
gamemasterplc
39286d7a62
Add variables to common.h
2023-11-23 12:53:00 -06:00
gamemasterplc
905f5a7e73
Improve local variable names in SubchrMain
2023-11-23 12:32:29 -06:00
gamemasterplc
824ccd1ac6
Decompile subchrdll.c
2023-11-23 12:18:50 -06:00
gamemasterplc
b3452a8b91
Fix variable ordering
2023-11-23 10:25:18 -06:00
gamemasterplc
ff69afeb4e
Remove Match Comment from HuPrcChildCreate
2023-11-23 10:05:19 -06:00
gamemasterplc
b7a4ffb221
Match HuPrcChildCreate
2023-11-23 10:00:55 -06:00
gamemasterplc
244a856837
Match all but HuPrcChildCreate
2023-11-23 09:54:42 -06:00
gamemasterplc
015fbf39b1
Match much of process.c
2023-11-23 09:47:39 -06:00
gamemasterplc
41f0ffb565
Start decompiling some code
2023-11-23 08:42:06 -06:00
CreateSource
eb6d6bf760
Merge branch 'Rainchus:main' into main
2023-11-23 08:45:54 -05:00
CreateSource
9d0fc6fb1c
unsplit and struct types
2023-11-22 20:57:07 -05:00
CreateSource
af8b220f19
Merge branch 'main' of https://github.com/Rainchus/mp4-dtk into main
2023-11-22 16:30:53 -05:00
CreateSource
eaf410d01b
subchrselDll.c complete for now.
...
Waiting on splits & sprites
2023-11-22 16:28:48 -05:00
gamemasterplc
4fe4c38e0d
Import SDK Types
2023-11-22 14:01:55 -06:00
gamemasterplc
6a36937d9d
Match HuDecodeData
2023-11-22 11:47:53 -06:00