dbalatoni13
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accaf2085f
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Port m426Dll to PAL, match m428Dll and remove PS prefixes (#537)
* Port m426Dll to PAL
* Remove PS prefix from mtx function usages
* Match m428Dll
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2025-01-18 22:31:11 -06:00 |
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dbalatoni13
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9ddf82f14e
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Port boards to JP
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2024-12-14 22:42:43 +01:00 |
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gamemasterplc
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19c4fb7157
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Match Rest of Board RELs for PAL
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2024-11-18 09:01:11 -06:00 |
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dbalatoni13
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c9f46f9418
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Applied some Attr defines
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2024-11-03 23:53:45 +01:00 |
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mrshigure
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27e67cb66c
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Applying HU3D defines across the board (1/?)
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2024-08-26 13:51:03 -07:00 |
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CreateSource
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afa9c0a4b5
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rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
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2024-08-09 23:53:58 -04:00 |
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kabiskac
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3f30fd613d
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Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
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2024-06-09 18:18:05 +02:00 |
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gamemasterplc
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933e2ab693
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Clean up board/player.c
BoardDiceDigit2DShowSet still needs to be renamed to BoardRollDispSet but this requires changing quite a few translation units.
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2024-06-09 10:43:30 -05:00 |
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mrshigure
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36948439b2
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Matched REL/m403 + some code cleanup
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2024-05-08 17:53:15 -07:00 |
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mrshigure
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4229bfe0c1
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Matched REL/w04/big_boo + applying new macros
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2024-04-25 05:15:29 -07:00 |
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gamemasterplc
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6859839770
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Clean up frand usages
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2024-04-24 16:44:04 -05:00 |
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gamemasterplc
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49a51164a0
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Add various minigame macros
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2024-04-22 15:19:47 -05:00 |
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mrshigure
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26eec3e66d
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Matched REL/w06/mg_item
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2024-04-03 03:59:03 -07:00 |
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gamemasterplc
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aeb40550aa
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Use MAPOBJ_MAX in w01
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2024-03-31 21:35:27 -05:00 |
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gamemasterplc
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cd8bacbe86
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Label map objects
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2024-03-31 21:34:19 -05:00 |
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mrshigure
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9dcac2c156
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Matched REL/w01/mg_item + some data cleanup
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2024-03-31 17:59:41 -07:00 |
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mrshigure
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b51802ea35
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Matched REL/w01/mg_coin + some data cleanup
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2024-03-27 09:43:19 -07:00 |
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mrshigure
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538ac0a01a
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Matched REL/w01/main + some data cleanup
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2024-03-23 22:45:09 -07:00 |
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