mrshigure
|
27e67cb66c
|
Applying HU3D defines across the board (1/?)
|
2024-08-26 13:51:03 -07:00 |
|
CreateSource
|
afa9c0a4b5
|
rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
|
2024-08-09 23:53:58 -04:00 |
|
kabiskac
|
a0ebc7588d
|
Applied DATA_MAKE_NUM and MAKE_MESSID macros
|
2024-08-09 01:37:36 +02:00 |
|
Rainchus
|
0a152cdcef
|
fix tons of linker warnings, mark all uninitialized as so, fix a few issues where uninitialized was due to incorrect decompilation
|
2024-08-01 13:00:53 -05:00 |
|
CreateSource
|
9dfae92fe2
|
match m409dll, implement some cosd/sind
|
2024-07-27 12:48:18 -04:00 |
|
Rainchus
|
12bea8f5db
|
macro-ize all message ids, minor cleanup
|
2024-07-15 15:55:37 -05:00 |
|
Rainchus
|
7dc1687dd0
|
fill in item indexes to cpu item preference table
|
2024-07-15 13:45:58 -05:00 |
|
Rainchus
|
db89eb87be
|
add FLAG_ID_MAKE macros to all flag function calls
|
2024-07-15 13:27:19 -05:00 |
|
Rainchus
|
38085a347f
|
add board id defines, name dlls with comments in configure.py
|
2024-07-15 11:33:37 -05:00 |
|
gamemasterplc
|
2410043a17
|
Rename InitBoard and BoardCommonInit
InitBoard renamed to ObjectSetup. BoardCommonInit renamed to BoardObjectSetup
|
2024-06-26 08:06:07 -05:00 |
|
kabiskac
|
3f30fd613d
|
Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
|
2024-06-09 18:18:05 +02:00 |
|
gamemasterplc
|
f5ca9fba8e
|
More name cleanups
|
2024-06-09 11:05:21 -05:00 |
|
gamemasterplc
|
933e2ab693
|
Clean up board/player.c
BoardDiceDigit2DShowSet still needs to be renamed to BoardRollDispSet but this requires changing quite a few translation units.
|
2024-06-09 10:43:30 -05:00 |
|
gamemasterplc
|
33b771b393
|
Decompile m408dll/camera.c
|
2024-05-27 10:53:14 -05:00 |
|
mrshigure
|
66ba618452
|
Matched REL/m405 + some code cleanup
|
2024-05-15 19:00:03 -07:00 |
|
gamemasterplc
|
2f41ab51e7
|
Move int to s32
|
2024-05-10 20:41:02 -05:00 |
|
mrshigure
|
36948439b2
|
Matched REL/m403 + some code cleanup
|
2024-05-08 17:53:15 -07:00 |
|
mrshigure
|
f9636fe567
|
Matched most of REL/m402 + applying ext_math macros
|
2024-05-05 00:47:51 -07:00 |
|
mrshigure
|
4229bfe0c1
|
Matched REL/w04/big_boo + applying new macros
|
2024-04-25 05:15:29 -07:00 |
|
gamemasterplc
|
6859839770
|
Clean up frand usages
|
2024-04-24 16:44:04 -05:00 |
|
gamemasterplc
|
0ccc55e70f
|
Move abs to stdlib.h
|
2024-04-13 19:32:50 -05:00 |
|
gamemasterplc
|
70c811ea73
|
Add more gamework setters
|
2024-04-07 11:03:18 -05:00 |
|
gamemasterplc
|
13e3527197
|
Clean up board/main.c
|
2024-04-07 09:38:28 -05:00 |
|
Rainchus
|
4e2c3b7631
|
match m407dll, some cleanup as well
|
2024-04-06 14:00:15 -05:00 |
|
mrshigure
|
dd5b977ee0
|
Matched REL/w06/fire and bridge
|
2024-04-04 23:07:25 -07:00 |
|
mrshigure
|
dc4826c0af
|
Matched REL/w06/mg_coin + some data cleanup
|
2024-04-04 12:52:47 -07:00 |
|
gamemasterplc
|
a75efa7882
|
Use inlines for coin gain and collect amounts
|
2024-04-02 13:31:26 -05:00 |
|
gamemasterplc
|
1ff18808ea
|
Use define for showing HuSprGrpDrawNoSet prototype
|
2024-04-02 13:14:50 -05:00 |
|
gamemasterplc
|
58de56c90a
|
Label gamework structs
|
2024-04-01 23:08:41 -05:00 |
|
mrshigure
|
9dcac2c156
|
Matched REL/w01/mg_item + some data cleanup
|
2024-03-31 17:59:41 -07:00 |
|
gamemasterplc
|
56895ea8ff
|
Link board/mushroom.c
|
2024-03-30 14:28:04 -05:00 |
|
Rainchus
|
ec5d98fbe7
|
decompile mushroom.c, not linked
|
2024-03-30 14:04:47 -05:00 |
|
mrshigure
|
b51802ea35
|
Matched REL/w01/mg_coin + some data cleanup
|
2024-03-27 09:43:19 -07:00 |
|
mrshigure
|
538ac0a01a
|
Matched REL/w01/main + some data cleanup
|
2024-03-23 22:45:09 -07:00 |
|
mrshigure
|
6d754f108e
|
Matched REL/mess + some data cleanup
|
2024-03-16 13:04:23 -07:00 |
|
mrshigure
|
303ea12894
|
Matched REL/option
|
2024-03-16 08:41:23 -07:00 |
|
gamemasterplc
|
2ecef59c15
|
Start matching instdll
|
2024-03-15 11:08:07 -05:00 |
|
gamemasterplc
|
2caca6bc19
|
Remove unsplit headers
|
2024-03-14 19:22:42 -05:00 |
|
gamemasterplc
|
0e92b2ba09
|
Clean up board rels
|
2024-03-14 09:57:45 -05:00 |
|
gamemasterplc
|
4fb827c325
|
Merge branch 'Rainchus:main' into main
|
2024-03-12 21:56:04 -05:00 |
|
gamemasterplc
|
a66a32f849
|
Start work on selmenu
|
2024-03-12 21:55:39 -05:00 |
|
CreateSource
|
9f2f794aba
|
Merge branch 'main' into main
|
2024-03-12 22:50:19 -04:00 |
|
CreateSource
|
dca93f5585
|
boo_house.c completed, 59.45% DOL
|
2024-03-12 22:49:36 -04:00 |
|
mrshigure
|
c623d8549f
|
Matched game/board/start
|
2024-03-12 13:59:40 -07:00 |
|
gamemasterplc
|
7963e868fe
|
Match bowser code
|
2024-03-12 14:34:33 -05:00 |
|
gamemasterplc
|
1a019c7c11
|
Finish more of board/bowser.c
Particle struct changes are also present
|
2024-03-12 13:26:35 -05:00 |
|
gamemasterplc
|
eeff144f1c
|
Start board/bowser.c
|
2024-03-12 09:48:48 -05:00 |
|
mrshigure
|
c2adb3827a
|
Matched game/board/shop
|
2024-03-11 23:30:29 -07:00 |
|
gamemasterplc
|
db822e01ec
|
Match and clean up board/mg_setup.c
|
2024-03-12 00:07:26 -05:00 |
|
CreateSource
|
8208ed080d
|
Functions complete, sdata2 misaligned
|
2024-03-12 00:49:16 -04:00 |
|