Commit graph

30 commits

Author SHA1 Message Date
dbalatoni13
9bb5c8d50a Build all RELs 2025-04-14 15:57:29 +02:00
dbalatoni13
887cb00c5b
Cleanup and get rid of many warnings when compiling with stricter warnings (#578)
* Mini improvements

* Fix some splits

* Remove last comma from enums

* Fix symbols

* Fix some headers and missing prototypes

* Replace most of f32 with float

* Replace most of Point3d with Vec

* Add missing esprite include with guard

* Add HuSetVecF to ext_math behind a guard

* More includes
2025-04-01 00:11:31 -05:00
dbalatoni13
accaf2085f
Port m426Dll to PAL, match m428Dll and remove PS prefixes (#537)
* Port m426Dll to PAL

* Remove PS prefix from mtx function usages

* Match m428Dll
2025-01-18 22:31:11 -06:00
mrshigure
2455408432
Applying sind/cosd/atan2d macros across the board (#518) 2025-01-10 18:20:22 -06:00
dbalatoni13
9ddf82f14e Port boards to JP 2024-12-14 22:42:43 +01:00
mrshigure
27e67cb66c Applying HU3D defines across the board (1/?) 2024-08-26 13:51:03 -07:00
CreateSource
afa9c0a4b5 rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
2024-08-09 23:53:58 -04:00
kabiskac
a0ebc7588d Applied DATA_MAKE_NUM and MAKE_MESSID macros 2024-08-09 01:37:36 +02:00
Rainchus
12bea8f5db macro-ize all message ids, minor cleanup 2024-07-15 15:55:37 -05:00
gamemasterplc
12f1042140 Decompile w02dll/mg_item.c 2024-06-11 10:42:30 -05:00
kabiskac
3f30fd613d Renamed BoardDiceDigit2DShowSet to BoardRollDispSet 2024-06-09 18:18:05 +02:00
gamemasterplc
6859839770 Clean up frand usages 2024-04-24 16:44:04 -05:00
gamemasterplc
49a51164a0 Add various minigame macros 2024-04-22 15:19:47 -05:00
gamemasterplc
cd8bacbe86 Label map objects 2024-03-31 21:34:19 -05:00
mrshigure
9dcac2c156 Matched REL/w01/mg_item + some data cleanup 2024-03-31 17:59:41 -07:00
mrshigure
b51802ea35 Matched REL/w01/mg_coin + some data cleanup 2024-03-27 09:43:19 -07:00
Rainchus
08594854de cleanup a bit of w03 2024-03-26 23:54:03 -05:00
gamemasterplc
2caca6bc19 Remove unsplit headers 2024-03-14 19:22:42 -05:00
gamemasterplc
0e92b2ba09 Clean up board rels 2024-03-14 09:57:45 -05:00
gamemasterplc
1a019c7c11 Finish more of board/bowser.c
Particle struct changes are also present
2024-03-12 13:26:35 -05:00
gamemasterplc
4334e6e361 Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
2024-03-09 21:21:12 -06:00
mrshigure
08e6ce1a45 Matched game/board/lottery + some unsplit cleanup 2024-02-28 06:40:18 -08:00
mrshigure
27f79091cd Matched game/board/star 2024-02-22 04:18:43 -08:00
gamemasterplc
6d67132ca4 Introduce enums for specific data directories 2024-02-03 16:06:31 -06:00
darxoon
f4d7c588c7 Add objsub.c and objsub.h 2024-01-28 02:37:05 +01:00
CreateSource
3611908f9b made buildable, more functions 2024-01-25 20:48:41 -05:00
gamemasterplc
c08453c49d Rename some symbols in minigame_seq.c 2024-01-23 23:21:49 -06:00
Rainchus
fa82e1e788 link last bootDll file 2024-01-21 20:28:53 -06:00
Rainchus
f72e3a6c59 fix fast casts in w03 2024-01-21 16:27:04 -06:00
Rainchus
92497d4e32 match mg_item.c in w03Dll 2024-01-20 23:34:49 -06:00