dbalatoni13
dfc51f4912
hsfload fixes
2025-04-11 13:51:56 +02:00
dbalatoni13
1e51c0f60d
Finish hsfload besides cenv
2025-04-10 18:33:23 +02:00
dbalatoni13
319eb2076c
More byteswaps in hsfload.c
2025-04-10 16:39:36 +02:00
dbalatoni13
f31f250258
Port some of hsfload.c
2025-04-10 01:09:20 +02:00
Dávid Balatoni
909c743527
Merge pull request #580 from dbalatoni13/port
...
PC port work
2025-04-09 02:06:50 +02:00
dbalatoni13
54d85f487c
Split off the DOL to improve the build process
2025-04-08 17:12:51 +02:00
dbalatoni13
07b827eb2d
Fixes by encounter
2025-04-08 14:40:04 +02:00
dbalatoni13
5fbbec3502
Update aurora
2025-04-07 17:42:11 +02:00
Rainchus
086800b79a
fix malloc sizes of HuMemDirectMalloc calls ( #579 )
2025-04-06 18:53:55 -05:00
dbalatoni13
b480f7bfce
More byteswaps
2025-04-07 01:07:57 +02:00
dbalatoni13
10efa92153
More fixes
2025-04-06 22:04:10 +02:00
dbalatoni13
dee0ba15d4
Byteswap in nintendodecode
2025-04-06 18:28:42 +02:00
dbalatoni13
c1bcbdc067
More exports
2025-04-06 07:05:03 +02:00
dbalatoni13
d3b45cf2b4
Implemented rel building and loading
2025-04-06 06:30:30 +02:00
dbalatoni13
3b31d9fcfc
Port HuSprAnimRead
2025-04-06 00:19:49 +02:00
dbalatoni13
30c462a8ef
Recover matching status
2025-04-05 15:09:21 +02:00
dbalatoni13
cb9b14841b
Remove FaceDraw from the header and more stubs
2025-04-04 17:50:48 +02:00
dbalatoni13
c272403fe0
Move M_PI to ext_math.h
2025-04-04 17:42:15 +02:00
dbalatoni13
caea40c6aa
"various changes to get it building for mac, as well as 64-bit" from zestydev
2025-04-04 04:05:31 +02:00
dbalatoni13
e40e69e1d8
Add C mtx and vec functions
...
Include printfunc (lots of GX is missing for it)
2025-04-04 03:05:51 +02:00
dbalatoni13
a443a0a7c7
GXSETARRAY macro and used that at some places
2025-04-04 01:31:35 +02:00
dbalatoni13
4438f7d9c8
jmp fixes and be matching again
...
move to aurora fork
2025-04-04 00:47:03 +02:00
dbalatoni13
30d80d66a0
Change some size_t usage to uintptr_t
2025-04-03 23:35:53 +02:00
dbalatoni13
8000ff491a
Fix types and aarch
2025-04-03 23:11:54 +02:00
dbalatoni13
bf958a1f29
Correct risc's setjmp
2025-04-03 19:22:36 +02:00
dbalatoni13
bc6dbf0254
Implement setjmp on PC
2025-04-03 19:20:28 +02:00
dbalatoni13
39549e415e
Some process work
2025-04-03 14:01:35 +02:00
dbalatoni13
69ff202bae
Add more stubs
2025-04-02 18:45:58 +02:00
dbalatoni13
5eb32764a5
Rename jmp_buf due to a name collision in STD
2025-04-02 04:52:55 +02:00
dbalatoni13
84801ecdc7
Add musyx and fix OSFastCast
2025-04-02 04:45:52 +02:00
dbalatoni13
2509e01125
Initial aurora setup, doesn't build yet
2025-04-02 04:17:26 +02:00
dbalatoni13
ba0d7ef58c
Prototype fixes
2025-04-02 00:41:07 +02:00
dbalatoni13
887cb00c5b
Cleanup and get rid of many warnings when compiling with stricter warnings ( #578 )
...
* Mini improvements
* Fix some splits
* Remove last comma from enums
* Fix symbols
* Fix some headers and missing prototypes
* Replace most of f32 with float
* Replace most of Point3d with Vec
* Add missing esprite include with guard
* Add HuSetVecF to ext_math behind a guard
* More includes
2025-04-01 00:11:31 -05:00
dbalatoni13
4b0737d49c
Some fixes ( #577 )
...
* Mini improvements
* Fix some splits
2025-03-31 19:17:36 -05:00
CreateSource
eb11f9c23f
name audio.c, board/audio.c, board/basic_space, match files ( #571 )
...
* name audio.c and board/audio.c
* fix audio, complete board/basic_space, battle
* revert changes that broke build
* completely finish New and NewMore.cp, for some reason NewMore fails checksum
* finally match NewMore.cp
2025-03-15 07:36:13 -05:00
dbalatoni13
62803cc21f
Some PAL symbols, ported m457Dll, naming progress on m457Dll ( #568 )
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* Add missing imports and mark uninitialized variables
* Work on PAL symbols
* Ported m457Dll to all versions
* Some naming progress on m457Dll
Changed some names in present and option
2025-03-14 16:09:49 -05:00
mrshigure
23b7af3bc5
TRK: matched serpoll and support; and making more progress ( #565 )
2025-02-10 21:49:23 -06:00
mrshigure
66a9a044fa
Making some TRK progress ( #564 )
2025-02-07 08:48:22 -06:00
Liam Coleman
64f087c2c9
Gamework struct labeling ( #563 )
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* Label most of w01Dll
* Add symbols for instdll and resultdll in us
* Fix pal symbols for instDll
* Build resultdll+symbols for pal
* Gamework struct labeling
2025-02-06 15:45:43 -06:00
Liam Coleman
560a592518
Add symbols for instdll and resultdll in us ( #562 )
...
* Label most of w01Dll
* Add symbols for instdll and resultdll in us
* Fix pal symbols for instDll
* Build resultdll+symbols for pal
2025-02-06 10:41:45 -06:00
CreateSource
ea3af4e95a
name audio.c and board/audio.c ( #561 )
2025-02-05 21:02:56 -06:00
Liam Coleman
da072c209a
Label most of w01Dll ( #560 )
2025-02-05 18:07:12 -06:00
dbalatoni13
312f8471c8
Finish m427Dll ( #558 )
2025-02-04 20:08:50 -06:00
mrshigure
d340ccf061
Making some Runtime progress ( #557 )
2025-02-04 19:54:29 -06:00
mrshigure
74cae4f16e
Fully matched MSL files ( #555 )
2025-02-04 12:11:22 -06:00
CreateSource
1b37639dc6
fix build error
2025-02-03 18:38:17 -05:00
CreateSource
85f4997673
Merge branch 'mariopartyrd:main' into main
2025-02-03 18:03:47 -05:00
CreateSource
a144a790f1
map progress
2025-02-02 20:44:39 -05:00
dbalatoni13
28ce8f9696
Match m427Dll/player.c
2025-02-02 18:39:29 +01:00
mrshigure
b353af7d23
MSL: match alloc/signal/string and most of printf
2025-01-29 14:19:43 -08:00