gamemasterplc
ee1aa02f88
Change unk_120 to void *
2024-06-05 11:40:49 -05:00
gamemasterplc
2d84faca1f
Decompile m416dll/map.c
2024-05-30 08:14:52 -05:00
gamemasterplc
cf7ba1465e
Match most of m444dll.c
...
Increases data percentage for rels to 30.93% and total data percentage to 57.72%. Still need to match fn_1_470 which has some temporary register allocation issues.
2024-05-25 18:48:21 -05:00
gamemasterplc
883773eaa4
Match m410dll/game.c
2024-05-21 20:54:47 -05:00
gamemasterplc
f812f82e86
Various m410dll fixes
...
Match first translation unit and much of game.c
2024-05-21 10:37:35 -05:00
mrshigure
66ba618452
Matched REL/m405 + some code cleanup
2024-05-15 19:00:03 -07:00
mrshigure
36948439b2
Matched REL/m403 + some code cleanup
2024-05-08 17:53:15 -07:00
mrshigure
3e728b0fda
Matched board/boo
2024-02-01 14:05:48 -08:00
mrshigure
5bbdcd3eca
Partially matched board/item
2024-01-31 13:51:56 -08:00
gamemasterplc
99c38b8325
Decompile rest of board/model.c
2024-01-20 09:21:36 -06:00
gamemasterplc
0c0397ac34
Start Decompiling board/model.c
...
Decompiled to BoardMotionModelTimeRangeSet
2024-01-19 23:17:56 -06:00
mrshigure
91bce77fda
Matched ShapeExec, esprite, and jmp
2024-01-17 00:54:22 -08:00
mrshigure
03f1cd89a3
Matched ClusterExec
2024-01-16 01:02:58 -08:00
mrshigure
0ac89c38dc
Matched EnvelopeExec
2024-01-15 22:00:06 -08:00
mrshigure
dab8e2e54b
Matched hsfmotion
2024-01-15 17:15:08 -08:00
gamemasterplc
72c928e121
Decompile most of board/spaces.c
2024-01-07 17:12:43 -06:00
gamemasterplc
2a1c4b808d
Remove certain common headers
...
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
mrshigure
c6b2795026
Matched hsfanim and most of hsfdraw
2024-01-06 03:30:22 -08:00
gamemasterplc
c03ef31c81
Decompile more of board/main.c
2024-01-02 21:39:51 -06:00
CreateSource
db63616c5e
Merge branch 'Rainchus:main' into main
2023-12-28 16:56:38 -05:00
gamemasterplc
55ec1e65f7
Label first board translation unit
2023-12-28 13:00:17 -06:00
CreateSource
e161db6f71
extern
2023-12-28 00:24:06 -05:00
CreateSource
485bec5ec9
technically matching...
2023-12-27 00:40:17 -05:00
CreateSource
5a2cd47fba
add Hu3DModelLightInfoSet
2023-12-26 22:00:05 -05:00
gamemasterplc
0fadf3a57f
Start Decompiling bootdll.c
2023-12-26 17:10:45 -06:00
CreateSource
f2ed7a84f0
closing in
2023-12-17 14:02:08 -05:00
CreateSource
a12b53f9fb
steady progress on all fronts
...
completed .bss
new functions: Hu3DModelHiliteMapSet to Hu3DLLightSpotSet
2023-12-12 23:15:29 -05:00
CreateSource
23d2e7dbca
naming, lots of set/get functions
2023-12-08 23:26:56 -05:00
CreateSource
cb7cb8521f
BEEG functions, m2ctx removed
2023-12-08 21:10:23 -05:00
CreateSource
c2a0cec708
?
2023-12-06 20:33:31 -05:00
CreateSource
8509e9a40b
Merge branch 'main' of https://github.com/Rainchus/mp4-dtk into main
2023-12-06 20:33:30 -05:00
CreateSource
bae2194475
data fixes
2023-12-06 20:31:10 -05:00
gamemasterplc
548a123ce5
Fix some data types in hsfman.c
2023-12-06 18:57:23 -06:00
CreateSource
303f4da091
"include guards" what a silly name
2023-12-06 19:38:14 -05:00
CreateSource
f5bc2b7dee
the BEEG functions are IN
2023-12-06 19:31:32 -05:00