mrshigure
|
27e67cb66c
|
Applying HU3D defines across the board (1/?)
|
2024-08-26 13:51:03 -07:00 |
|
CreateSource
|
afa9c0a4b5
|
rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
|
2024-08-09 23:53:58 -04:00 |
|
kabiskac
|
a0ebc7588d
|
Applied DATA_MAKE_NUM and MAKE_MESSID macros
|
2024-08-09 01:37:36 +02:00 |
|
Rainchus
|
12bea8f5db
|
macro-ize all message ids, minor cleanup
|
2024-07-15 15:55:37 -05:00 |
|
Rainchus
|
db89eb87be
|
add FLAG_ID_MAKE macros to all flag function calls
|
2024-07-15 13:27:19 -05:00 |
|
gamemasterplc
|
12f1042140
|
Decompile w02dll/mg_item.c
|
2024-06-11 10:42:30 -05:00 |
|
kabiskac
|
3f30fd613d
|
Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
|
2024-06-09 18:18:05 +02:00 |
|
mrshigure
|
66ba618452
|
Matched REL/m405 + some code cleanup
|
2024-05-15 19:00:03 -07:00 |
|
gamemasterplc
|
6859839770
|
Clean up frand usages
|
2024-04-24 16:44:04 -05:00 |
|
gamemasterplc
|
49a51164a0
|
Add various minigame macros
|
2024-04-22 15:19:47 -05:00 |
|
gamemasterplc
|
cd8bacbe86
|
Label map objects
|
2024-03-31 21:34:19 -05:00 |
|
mrshigure
|
9dcac2c156
|
Matched REL/w01/mg_item + some data cleanup
|
2024-03-31 17:59:41 -07:00 |
|
mrshigure
|
b51802ea35
|
Matched REL/w01/mg_coin + some data cleanup
|
2024-03-27 09:43:19 -07:00 |
|
Rainchus
|
08594854de
|
cleanup a bit of w03
|
2024-03-26 23:54:03 -05:00 |
|
Rainchus
|
710a2cd1ba
|
move reg alloc hack to avoid warning
|
2024-03-26 22:59:08 -05:00 |
|
gamemasterplc
|
64f96764ca
|
Match w03 condor.c
|
2024-03-26 15:39:36 -05:00 |
|
Rainchus
|
bf2751380e
|
condor.c decompiled, not linked yet
|
2024-03-26 09:06:18 -05:00 |
|
Rainchus
|
c1809e1ff1
|
wip condor.c file
|
2024-03-15 20:39:22 -05:00 |
|
gamemasterplc
|
2caca6bc19
|
Remove unsplit headers
|
2024-03-14 19:22:42 -05:00 |
|
gamemasterplc
|
0e92b2ba09
|
Clean up board rels
|
2024-03-14 09:57:45 -05:00 |
|
gamemasterplc
|
1a019c7c11
|
Finish more of board/bowser.c
Particle struct changes are also present
|
2024-03-12 13:26:35 -05:00 |
|
mrshigure
|
c2adb3827a
|
Matched game/board/shop
|
2024-03-11 23:30:29 -07:00 |
|
mrshigure
|
16e5f39954
|
Matched game/board/char_wheel + some unsplit cleanup
|
2024-03-10 00:28:36 -08:00 |
|
gamemasterplc
|
4334e6e361
|
Nearly match board/player.c
All but DoSparkSpace matched. BoardRotateDiceNumbers renamed to BoardPlayerIdleSet
|
2024-03-09 21:21:12 -06:00 |
|
mrshigure
|
08e6ce1a45
|
Matched game/board/lottery + some unsplit cleanup
|
2024-02-28 06:40:18 -08:00 |
|
mrshigure
|
27f79091cd
|
Matched game/board/star
|
2024-02-22 04:18:43 -08:00 |
|
mrshigure
|
19a7d28449
|
Matched game/chrman
|
2024-02-15 06:20:24 -08:00 |
|
gamemasterplc
|
a276a37302
|
Split several minigame rels
M408, M409, M410, M411, and M450 are all split. I labeled chrman.c more as well.
|
2024-02-10 13:42:14 -06:00 |
|
gamemasterplc
|
6d67132ca4
|
Introduce enums for specific data directories
|
2024-02-03 16:06:31 -06:00 |
|
mrshigure
|
5bbdcd3eca
|
Partially matched board/item
|
2024-01-31 13:51:56 -08:00 |
|
darxoon
|
f4d7c588c7
|
Add objsub.c and objsub.h
|
2024-01-28 02:37:05 +01:00 |
|
CreateSource
|
3611908f9b
|
made buildable, more functions
|
2024-01-25 20:48:41 -05:00 |
|
Rainchus
|
3d0d946f27
|
fix symbol names in mg_coin.c
|
2024-01-24 04:37:42 -06:00 |
|
Rainchus
|
4962ae7ee6
|
match w03Dll mg_coin.c
|
2024-01-24 04:35:33 -06:00 |
|
gamemasterplc
|
c08453c49d
|
Rename some symbols in minigame_seq.c
|
2024-01-23 23:21:49 -06:00 |
|
gamemasterplc
|
89d3199de8
|
Fix some player.h functions
|
2024-01-21 20:58:03 -06:00 |
|
Rainchus
|
fa82e1e788
|
link last bootDll file
|
2024-01-21 20:28:53 -06:00 |
|
Rainchus
|
f72e3a6c59
|
fix fast casts in w03
|
2024-01-21 16:27:04 -06:00 |
|
Rainchus
|
a00bec938a
|
match river.c in w03Dll
|
2024-01-21 03:13:38 -06:00 |
|
Rainchus
|
92497d4e32
|
match mg_item.c in w03Dll
|
2024-01-20 23:34:49 -06:00 |
|
gamemasterplc
|
bd0d2a50a3
|
Merge pull request #135 from gamemasterplc/main
Decompile rest of board/model.c
|
2024-01-20 09:21:54 -06:00 |
|
gamemasterplc
|
99c38b8325
|
Decompile rest of board/model.c
|
2024-01-20 09:21:36 -06:00 |
|
Rainchus
|
c68649cfa0
|
match w03Dll smoke.c, add almost last matching function for bootDll main.c
|
2024-01-20 05:39:09 -06:00 |
|
gamemasterplc
|
44e4c89f6a
|
Finish board/main.c
|
2024-01-19 17:42:00 -06:00 |
|
gamemasterplc
|
7301270cd2
|
Decompile most of board/main.c
BoardLast5GfxInit has issues with an unnecessary extsb
|
2024-01-19 15:54:40 -06:00 |
|
Rainchus
|
6934e4307e
|
add statue.c decomp to w03Dll
|
2024-01-18 17:42:49 -06:00 |
|
gamemasterplc
|
270e67e011
|
Label most of rest of board code
start.c and last5.c are still unabled.
|
2024-01-18 11:29:30 -06:00 |
|
gamemasterplc
|
e90eb84206
|
Label board roll code
|
2024-01-17 13:01:22 -06:00 |
|
gamemasterplc
|
d2caf8abf6
|
Label lottery code
|
2024-01-17 11:06:42 -06:00 |
|
gamemasterplc
|
7624a60f7d
|
Fixes for w03dll
|
2024-01-16 22:08:47 -06:00 |
|