CreateSource
3eb6855600
Complete m443/player.c
2024-11-01 21:54:27 -04:00
Liam Coleman
3ab6e2b4fe
Merge pull request #431 from gamemasterplc/main
...
Match m461dll
2024-11-01 09:57:11 -05:00
gamemasterplc
30d9177c65
Match m461dll
2024-11-01 09:53:04 -05:00
CreateSource
0e5ead6543
Merge branch 'main' of https://github.com/abnormalhare/marioparty4
2024-10-31 13:19:49 -04:00
CreateSource
7289b7aaed
continued player.c
2024-10-31 13:19:45 -04:00
CreateSource
84d7b1ac06
Merge branch 'mariopartyrd:main' into main
2024-10-31 13:19:01 -04:00
dbalatoni13
561f0ac1c5
Matched m453Dll
2024-10-31 15:41:09 +01:00
CreateSource
513f0af5e1
start m443Dll
2024-10-29 21:28:20 -04:00
CreateSource
716b0714e9
Merge branch 'main' of https://github.com/abnormalhare/marioparty4
2024-10-29 17:03:58 -04:00
CreateSource
f14e4bf84b
fix malloc convention
2024-10-29 17:00:36 -04:00
gamemasterplc
120cfa57a1
Match mpex.c
2024-10-29 15:39:57 -05:00
dbalatoni13
ce005e0428
Corrected the type of lbl_1_data_240 in mpexDll/mpex.c
2024-10-29 21:21:54 +01:00
dbalatoni13
85f1363bcc
Got 99% on mpexDll/mpex.c
2024-10-29 21:16:32 +01:00
dbalatoni13
4aa1710243
Did m443Dll/main.c and map.c
...
Did the includes for m443Dll/player.c
2024-10-28 15:01:14 +01:00
gamemasterplc
76c369d3cd
Decompile rest of m420dll
2024-10-27 21:30:43 -05:00
dbalatoni13
e34a300610
Almost finished m420dll
2024-10-27 19:09:24 +01:00
CreateSource
e430a302e2
start work on m443Dll
2024-10-22 17:18:13 -04:00
CreateSource
b8c6af2bf9
Merge branch 'Rainchus:main' into main
2024-09-29 01:13:45 -04:00
CreateSource
1bb1ecd0b2
finish m415Dll
2024-09-29 01:13:30 -04:00
Liam Coleman
b476debacf
Merge pull request #422 from gamemasterplc/main
...
Fix winner offset screen size
2024-09-19 11:41:12 -05:00
gamemasterplc
d247ec85bd
Fix winner offset screen size
2024-09-19 11:40:48 -05:00
dbalatoni13
47ef33b2d5
Finished mpexDll/charsel.c
2024-09-17 23:56:06 +02:00
Liam Coleman
15aa834671
Merge pull request #420 from gamemasterplc/main
...
Match m456dll/stage.c
2024-09-15 22:52:30 -05:00
gamemasterplc
fbf40378ac
Match m456dll/stage.c
...
This was a near exact copy of m455Dll/stage.c
2024-09-15 22:50:31 -05:00
Liam Coleman
283a66c1b6
Merge pull request #419 from gamemasterplc/main
...
Finish m455/stage.c
2024-09-15 22:33:36 -05:00
gamemasterplc
500527a390
Finish m455/stage.c
2024-09-15 22:31:19 -05:00
dbalatoni13
74bae4a2ff
Adapted SeqWork into mpexDll/mgname.c
2024-09-16 03:47:36 +02:00
dbalatoni13
373e981f0d
Finished mpexDll/mgname.c
2024-09-16 03:31:16 +02:00
dbalatoni13
ce8b7d2667
Fixed mpexDll/main.c by making rodata local and adding ObjectSetup
2024-09-16 01:30:57 +02:00
dbalatoni13
b3e563bdf0
Finished mpexDll/main.c
2024-09-16 01:17:04 +02:00
CreateSource
5531601f99
start m409Dll/map.c
2024-09-15 18:28:32 -04:00
Rainchus
e501678f5d
match and link m420dll/rand.c
2024-09-15 11:32:49 -05:00
gamemasterplc
6b2f54d2c1
Finish mentdll/main.c
2024-09-15 09:56:19 -05:00
Rainchus
935e11886b
almost all of mentDll/common.c
2024-09-15 09:25:10 -05:00
Rainchus
cd6c81808c
more mentDll/common.c funcs
2024-09-13 18:10:57 -05:00
Rainchus
9bdddbc7fe
more mentDll/common.c funcs
2024-09-13 15:56:44 -05:00
Rainchus
fb58b7f7a6
some of mentDll/common.c
2024-09-12 09:24:35 -05:00
gamemasterplc
0ee6343c3f
Match ment main
2024-09-11 22:47:33 -05:00
Liam Coleman
0ad5d6c226
Merge pull request #414 from gamemasterplc/main
...
Finish m444dll
2024-09-11 19:12:58 -05:00
gamemasterplc
a6e227c6f3
Finish m444dll
2024-09-11 19:08:06 -05:00
Rainchus
208a179c13
a few mentDll functions
2024-09-11 16:39:40 -05:00
gamemasterplc
5650eb9905
Start using display size defines
2024-09-09 23:39:00 -05:00
dbalatoni13
e17800bf79
Nearly finished mentDll/main.c
2024-09-02 23:00:29 +02:00
gamemasterplc
2d5f990060
Match first TU of m455dll
2024-08-31 12:47:50 -05:00
gamemasterplc
8d3dbb69be
Bootstrap m432Dll, m450Dll, and m461Dll
2024-08-31 08:15:24 -05:00
mrshigure
e8f7421e2a
Matched REL/m435Dll/sequence.c
2024-08-31 00:12:45 -07:00
mrshigure
9543fa624f
Matched REL/436Dll
2024-08-29 15:25:07 -07:00
mrshigure
27e67cb66c
Applying HU3D defines across the board (1/?)
2024-08-26 13:51:03 -07:00
gamemasterplc
a159b773c0
Add HU3D limit defines
2024-08-25 16:08:24 -05:00
gamemasterplc
818e52886f
Add attribute and camera defines
...
Model attributes are prefixed with HU3D_ATTR_. Motion attributes are prefixed with HU3D_MOTATTR.
Cluster attributes are prefixed with HU3D_CLUSTER_ATTR.
Cameras are identified with a HU3D_CAM constant
2024-08-25 15:48:46 -05:00