kabiskac
|
a0ebc7588d
|
Applied DATA_MAKE_NUM and MAKE_MESSID macros
|
2024-08-09 01:37:36 +02:00 |
|
kabiskac
|
cf44961290
|
Decompiled most of ztardll
|
2024-08-08 18:34:53 +02:00 |
|
Liam Coleman
|
14aac066c6
|
Merge pull request #380 from gamemasterplc/main
Decompile free play code
|
2024-08-01 18:49:31 -05:00 |
|
gamemasterplc
|
7f1c5ba39a
|
Decompile free play code
|
2024-08-01 18:41:43 -05:00 |
|
Rainchus
|
0a152cdcef
|
fix tons of linker warnings, mark all uninitialized as so, fix a few issues where uninitialized was due to incorrect decompilation
|
2024-08-01 13:00:53 -05:00 |
|
CreateSource
|
9dfae92fe2
|
match m409dll, implement some cosd/sind
|
2024-07-27 12:48:18 -04:00 |
|
Rainchus
|
12bea8f5db
|
macro-ize all message ids, minor cleanup
|
2024-07-15 15:55:37 -05:00 |
|
Rainchus
|
7dc1687dd0
|
fill in item indexes to cpu item preference table
|
2024-07-15 13:45:58 -05:00 |
|
Rainchus
|
db89eb87be
|
add FLAG_ID_MAKE macros to all flag function calls
|
2024-07-15 13:27:19 -05:00 |
|
Rainchus
|
38085a347f
|
add board id defines, name dlls with comments in configure.py
|
2024-07-15 11:33:37 -05:00 |
|
gamemasterplc
|
2410043a17
|
Rename InitBoard and BoardCommonInit
InitBoard renamed to ObjectSetup. BoardCommonInit renamed to BoardObjectSetup
|
2024-06-26 08:06:07 -05:00 |
|
gamemasterplc
|
47a5eecb60
|
Decompile Most of m413dll
fn_1_8C10 unfinished
|
2024-06-25 09:58:19 -05:00 |
|
gamemasterplc
|
cfb4833248
|
Adjust hsfdraw to use acosf
|
2024-06-22 13:25:01 -05:00 |
|
kabiskac
|
91d67d86dd
|
Remove casts when accessing ModelData::unk_48
|
2024-06-14 17:24:12 +02:00 |
|
gamemasterplc
|
3669f59cdb
|
Decompile m431dll/main.c
|
2024-06-13 11:50:54 -05:00 |
|
kabiskac
|
d9760904d6
|
GXUnknownu16 moved to GXVert.h
|
2024-06-11 14:32:54 +02:00 |
|
kabiskac
|
3f30fd613d
|
Renamed BoardDiceDigit2DShowSet to BoardRollDispSet
|
2024-06-09 18:18:05 +02:00 |
|
gamemasterplc
|
f5ca9fba8e
|
More name cleanups
|
2024-06-09 11:05:21 -05:00 |
|
gamemasterplc
|
933e2ab693
|
Clean up board/player.c
BoardDiceDigit2DShowSet still needs to be renamed to BoardRollDispSet but this requires changing quite a few translation units.
|
2024-06-09 10:43:30 -05:00 |
|
gamemasterplc
|
1cd98b28b6
|
Decompile first translation unit of m434
Also did several fixes
|
2024-06-08 14:45:48 -05:00 |
|
kabiskac
|
4c90c0858c
|
Fix the prototype of HuAudStreamPlay
|
2024-06-04 23:49:50 +02:00 |
|
kabiskac
|
04107e33bf
|
Minor cleanups
|
2024-05-31 20:18:52 +02:00 |
|
gamemasterplc
|
e72df6f6b0
|
Clean up Hsfdraw Types
Also added new HsfDrawData type to hsfdraw.h
|
2024-05-27 13:41:25 -05:00 |
|
gamemasterplc
|
33b771b393
|
Decompile m408dll/camera.c
|
2024-05-27 10:53:14 -05:00 |
|
mrshigure
|
66ba618452
|
Matched REL/m405 + some code cleanup
|
2024-05-15 19:00:03 -07:00 |
|
gamemasterplc
|
c9e1e93504
|
Fix HuMemInitAll int
|
2024-05-10 20:41:59 -05:00 |
|
gamemasterplc
|
2f41ab51e7
|
Move int to s32
|
2024-05-10 20:41:02 -05:00 |
|
gamemasterplc
|
ec5f686ffb
|
Change int to s32
|
2024-05-10 20:33:37 -05:00 |
|
mrshigure
|
36948439b2
|
Matched REL/m403 + some code cleanup
|
2024-05-08 17:53:15 -07:00 |
|
mrshigure
|
f9636fe567
|
Matched most of REL/m402 + applying ext_math macros
|
2024-05-05 00:47:51 -07:00 |
|
mrshigure
|
8b15b82b25
|
Matched REL/w04 + applying ext_math macros
|
2024-04-28 01:03:31 -07:00 |
|
mrshigure
|
4229bfe0c1
|
Matched REL/w04/big_boo + applying new macros
|
2024-04-25 05:15:29 -07:00 |
|
gamemasterplc
|
6859839770
|
Clean up frand usages
|
2024-04-24 16:44:04 -05:00 |
|
gamemasterplc
|
49a51164a0
|
Add various minigame macros
|
2024-04-22 15:19:47 -05:00 |
|
gamemasterplc
|
ce98a67771
|
Match filesel.c
|
2024-04-21 15:26:36 -05:00 |
|
gamemasterplc
|
0ccc55e70f
|
Move abs to stdlib.h
|
2024-04-13 19:32:50 -05:00 |
|
mrshigure
|
1e255d3ea4
|
Matched REL/w04/main + bridge + boo_event
|
2024-04-13 17:18:59 -07:00 |
|
gamemasterplc
|
d0e1bb8c9d
|
Decompile fn_1_61B4
|
2024-04-08 19:20:17 -05:00 |
|
gamemasterplc
|
70c811ea73
|
Add more gamework setters
|
2024-04-07 11:03:18 -05:00 |
|
gamemasterplc
|
13e3527197
|
Clean up board/main.c
|
2024-04-07 09:38:28 -05:00 |
|
Rainchus
|
4e2c3b7631
|
match m407dll, some cleanup as well
|
2024-04-06 14:00:15 -05:00 |
|
gamemasterplc
|
3c8d3954b9
|
Decompile more of resultdll
|
2024-04-05 14:31:14 -05:00 |
|
gamemasterplc
|
39ed3fb084
|
Decompile more of resultdll/main.c
|
2024-04-05 13:23:18 -05:00 |
|
mrshigure
|
dd5b977ee0
|
Matched REL/w06/fire and bridge
|
2024-04-04 23:07:25 -07:00 |
|
mrshigure
|
dc4826c0af
|
Matched REL/w06/mg_coin + some data cleanup
|
2024-04-04 12:52:47 -07:00 |
|
gamemasterplc
|
a75efa7882
|
Use inlines for coin gain and collect amounts
|
2024-04-02 13:31:26 -05:00 |
|
gamemasterplc
|
1ff18808ea
|
Use define for showing HuSprGrpDrawNoSet prototype
|
2024-04-02 13:14:50 -05:00 |
|
gamemasterplc
|
58de56c90a
|
Label gamework structs
|
2024-04-01 23:08:41 -05:00 |
|
mrshigure
|
9dcac2c156
|
Matched REL/w01/mg_item + some data cleanup
|
2024-03-31 17:59:41 -07:00 |
|
Rainchus
|
b3c0b00c76
|
match kerent.c
|
2024-03-31 13:50:06 -05:00 |
|