gamemasterplc
b2cd6346b2
Label rest of board/main.c
2023-12-29 08:48:28 -06:00
gamemasterplc
b13026d5a8
Label board/spaces.c
2023-12-28 21:53:53 -06:00
gamemasterplc
08af2a8d1b
Label sbss in board/model.c
2023-12-28 17:26:32 -06:00
gamemasterplc
7d9dcbb47b
Label board/model.c
2023-12-28 17:22:09 -06:00
gamemasterplc
3bc40d4e62
Clean up and label main.c
2023-12-28 16:07:15 -06:00
gamemasterplc
d868fbb113
Unlabel fn_80070D84
2023-12-28 14:20:58 -06:00
gamemasterplc
f6602e90eb
Label fn_800620CC
2023-12-28 14:16:08 -06:00
gamemasterplc
78510395ca
Improve board/window.c splits
...
Also labeled board/window.c
2023-12-28 14:11:55 -06:00
gamemasterplc
55ec1e65f7
Label first board translation unit
2023-12-28 13:00:17 -06:00
gamemasterplc
e5fcd354a5
Split all Dolphin SDK libraries
2023-12-28 09:09:13 -06:00
mrshigure
f1bb14360f
Matched game/saveload
2023-12-28 03:18:15 -08:00
gamemasterplc
d72aee82d6
Split out rest of GX library
2023-12-27 21:17:09 -06:00
gamemasterplc
cbab9c2a31
Split until GXInit.c
2023-12-27 20:38:29 -06:00
gamemasterplc
f383e26929
Decompile wipe.c
2023-12-26 12:31:14 -06:00
gamemasterplc
c97fa8c5ee
Decompile rest of pad.c
2023-12-23 11:47:37 -06:00
gamemasterplc
a4b2b79f0d
Start decompiling pad.c
2023-12-23 11:17:15 -06:00
gamemasterplc
332b1155eb
boardRandSeed isn't local
2023-12-23 10:23:05 -06:00
mrshigure
8d61eaeda4
Matched game/audio
2023-12-23 08:05:42 -08:00
gamemasterplc
24d5f9cfaf
Do initial cleanup of window code
2023-12-22 14:18:26 -06:00
gamemasterplc
43de1a0b17
Emergency fix for hsfman.c split
2023-12-18 18:03:52 -06:00
CreateSource
6abaa5e72e
Fix my stupidity
...
Hehe.
2023-12-13 08:41:43 -05:00
CreateSource
1a3988db0a
Merge branch 'Rainchus:main' into main
2023-12-12 23:16:00 -05:00
CreateSource
a12b53f9fb
steady progress on all fronts
...
completed .bss
new functions: Hu3DModelHiliteMapSet to Hu3DLLightSpotSet
2023-12-12 23:15:29 -05:00
gamemasterplc
fd44616c86
Match gamework.c
...
Also tried to split up and name gamework struct bitfields.
2023-12-09 23:29:26 -06:00
gamemasterplc
20ed8d7076
Split until items
2023-12-05 18:37:40 -06:00
gamemasterplc
2e5917ef89
Split Board Code More
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Split until 0x8007FB50
2023-12-05 11:25:43 -06:00
gamemasterplc
2c8b0169cc
Split first 4 board translation units
2023-12-05 09:29:08 -06:00
gamemasterplc
5d9586c9cd
Start Decompiling hsfload.c
2023-12-03 22:12:31 -06:00
gamemasterplc
1e49276358
Start Splitting Out Headers
2023-12-03 17:12:58 -06:00
gamemasterplc
9b7a5a472e
Almost Match HuSprDisp
2023-12-03 00:39:20 -06:00
gamemasterplc
fbe16f2995
Start Decompiling sprman.c
2023-12-02 17:57:35 -06:00
gamemasterplc
33ed842952
Split DVD, VI, and DEMO
2023-12-02 15:12:29 -06:00
gamemasterplc
a1a6006fe9
Split Final Game Translation Units
...
Splits saveload.c and sreset.c. Also splits Gecko_ExceptionPPC to fix problems.
2023-12-02 13:12:47 -06:00
gamemasterplc
36ce4d7940
Fix Symbol Addresses
2023-12-02 11:29:21 -06:00
gamemasterplc
e6d049961e
Fix OSThread Size
2023-12-02 11:27:52 -06:00
gamemasterplc
59714766ff
Split Some Libraries
...
Split base, os, db, and mtx.
2023-12-02 11:21:14 -06:00
gamemasterplc
1023338591
Complete SDK/Metrowerks Code Labeling
2023-12-02 08:43:56 -06:00
gamemasterplc
13b260771f
Split out THP and Flag Functions
2023-12-02 00:09:02 -06:00
gamemasterplc
e768cd2b25
Split until THP Translation Units
2023-12-01 23:05:18 -06:00
gamemasterplc
66ba056eb9
Name More Symbols
2023-12-01 22:03:52 -06:00
gamemasterplc
93a273fb3a
Privatize Many minigame_seq Symbols
2023-12-01 06:54:25 -06:00
gamemasterplc
f45d02dabe
Label and Split minigame_seq.c
2023-12-01 00:02:42 -06:00
gamemasterplc
9edaf441ab
Split First Batch of Game Translation Units
2023-11-30 21:30:48 -06:00
gamemasterplc
25b0fb786f
Split GWGameStat into two variables
...
Also renamed GWInitGameStat to better reflect purpose.
2023-11-30 18:44:50 -06:00
gamemasterplc
cf9dca4b0c
Rename MgMark Functions
...
They actually are to check if the minigame is in the custom minigame list.
2023-11-30 18:02:02 -06:00
gamemasterplc
d759d991f7
Split and Label gamework.c
2023-11-30 16:44:13 -06:00
gamemasterplc
eb0cad89f0
Split and Label Most Early Game Translation Units
...
Stopped at gamework.c which would start at 0x800308B8
2023-11-30 15:25:32 -06:00
gamemasterplc
7e38ff60b0
Upgrade DTK and Extract more assets
...
Fixes alignment of extracted assets. Extracted assets are currently unused except for font.c. logoNintendoData not extracted from bootdll.rel but its loader is decompiled.
2023-11-26 07:59:54 -06:00
gamemasterplc
eafb1b3728
Decompile objmain.c
2023-11-25 21:53:01 -06:00
Rainchus
ecf02cfdec
name some symbols, decompile most of w10Dll
2023-11-25 15:46:14 -06:00