CreateSource
|
f2ed7a84f0
|
closing in
|
2023-12-17 14:02:08 -05:00 |
|
CreateSource
|
a12b53f9fb
|
steady progress on all fronts
completed .bss
new functions: Hu3DModelHiliteMapSet to Hu3DLLightSpotSet
|
2023-12-12 23:15:29 -05:00 |
|
CreateSource
|
23d2e7dbca
|
naming, lots of set/get functions
|
2023-12-08 23:26:56 -05:00 |
|
CreateSource
|
cb7cb8521f
|
BEEG functions, m2ctx removed
|
2023-12-08 21:10:23 -05:00 |
|
CreateSource
|
c2a0cec708
|
?
|
2023-12-06 20:33:31 -05:00 |
|
CreateSource
|
8509e9a40b
|
Merge branch 'main' of https://github.com/Rainchus/mp4-dtk into main
|
2023-12-06 20:33:30 -05:00 |
|
CreateSource
|
bae2194475
|
data fixes
|
2023-12-06 20:31:10 -05:00 |
|
gamemasterplc
|
548a123ce5
|
Fix some data types in hsfman.c
|
2023-12-06 18:57:23 -06:00 |
|
CreateSource
|
e873e87ba6
|
Merge branch 'main' of https://github.com/abnormalhare/mp4-dtk into main
|
2023-12-06 19:38:15 -05:00 |
|
CreateSource
|
303f4da091
|
"include guards" what a silly name
|
2023-12-06 19:38:14 -05:00 |
|
CreateSource
|
e9b8b565d5
|
Merge branch 'Rainchus:main' into main
|
2023-12-06 19:31:49 -05:00 |
|
CreateSource
|
f5bc2b7dee
|
the BEEG functions are IN
|
2023-12-06 19:31:32 -05:00 |
|
gamemasterplc
|
79a78f4c5f
|
Introduce math.h
Makes fix for introducing 0.5 and 3.0 double constants into rels less hacky
|
2023-12-06 15:13:41 -06:00 |
|
gamemasterplc
|
2e5917ef89
|
Split Board Code More
Split until 0x8007FB50
|
2023-12-05 11:25:43 -06:00 |
|
gamemasterplc
|
894293c2f3
|
Fix Include Guards
|
2023-12-05 07:38:52 -06:00 |
|
gamemasterplc
|
0b6390b8f2
|
Add hsfload.h header
|
2023-12-05 07:37:57 -06:00 |
|
gamemasterplc
|
d372b1c596
|
Start decompiling MotionLoad
|
2023-12-04 22:48:51 -06:00 |
|
gamemasterplc
|
4f4cc47d0e
|
Match all but MotionLoad
|
2023-12-04 17:51:34 -06:00 |
|
gamemasterplc
|
b57ad97bf6
|
Match most functions in hsfload.c
|
2023-12-04 17:39:07 -06:00 |
|
gamemasterplc
|
8c14475c86
|
Decompile up to BitmapLoad
|
2023-12-04 14:48:53 -06:00 |
|
gamemasterplc
|
e233107006
|
Decompile CenvLoad and SkeletonLoad
|
2023-12-04 12:15:59 -06:00 |
|
gamemasterplc
|
48d707f23c
|
Match ObjectLoad
|
2023-12-04 10:43:52 -06:00 |
|
gamemasterplc
|
1574109c8e
|
Nearly match DispObject
temp_parent and temp_cluster are swapped in stack allocation order
|
2023-12-04 10:23:10 -06:00 |
|
gamemasterplc
|
afac7f1f7b
|
Match FaceLoad
|
2023-12-04 08:30:18 -06:00 |
|
gamemasterplc
|
089bd06175
|
Decompile Vertex Loading Functions
|
2023-12-04 07:53:53 -06:00 |
|
gamemasterplc
|
5d9586c9cd
|
Start Decompiling hsfload.c
|
2023-12-03 22:12:31 -06:00 |
|
gamemasterplc
|
d61508e344
|
Clean Up Known Function Prototypes
|
2023-12-03 18:22:28 -06:00 |
|
gamemasterplc
|
d9f4fcb907
|
Remove Superfluous Includes
|
2023-12-03 17:31:20 -06:00 |
|
gamemasterplc
|
1e49276358
|
Start Splitting Out Headers
|
2023-12-03 17:12:58 -06:00 |
|
CreateSource
|
4113188da1
|
Merge branch 'Rainchus:main' into main
|
2023-12-03 12:51:28 -05:00 |
|
gamemasterplc
|
d21be86e45
|
Finish Matching sprput.c
|
2023-12-03 07:12:37 -06:00 |
|
gamemasterplc
|
9b7a5a472e
|
Almost Match HuSprDisp
|
2023-12-03 00:39:20 -06:00 |
|
gamemasterplc
|
a931f0297d
|
Finish Decompiling sprman.c
|
2023-12-02 21:26:15 -06:00 |
|
gamemasterplc
|
fbe16f2995
|
Start Decompiling sprman.c
|
2023-12-02 17:57:35 -06:00 |
|
CreateSource
|
b60e0eccf6
|
Merge branch 'Rainchus:main' into main
|
2023-12-02 14:16:02 -05:00 |
|
gamemasterplc
|
a1a6006fe9
|
Split Final Game Translation Units
Splits saveload.c and sreset.c. Also splits Gecko_ExceptionPPC to fix problems.
|
2023-12-02 13:12:47 -06:00 |
|
CreateSource
|
ae57b017e5
|
Merge branch 'Rainchus:main' into main
|
2023-12-02 13:49:55 -05:00 |
|
gamemasterplc
|
f45d02dabe
|
Label and Split minigame_seq.c
|
2023-12-01 00:02:42 -06:00 |
|
gamemasterplc
|
9edaf441ab
|
Split First Batch of Game Translation Units
|
2023-11-30 21:30:48 -06:00 |
|
CreateSource
|
45ed83af8f
|
lots of changes, really fast
M_PI added
fn_2_70C, fn_2_11D0-fn_2_1A38 added
|
2023-11-30 21:23:40 -05:00 |
|
gamemasterplc
|
d759d991f7
|
Split and Label gamework.c
|
2023-11-30 16:44:13 -06:00 |
|
Rainchus
|
2533568f4c
|
frand and messdata.c decompiled
|
2023-11-29 17:37:09 -06:00 |
|
Rainchus
|
8637a00fde
|
move global function signatures to variables.h
|
2023-11-29 14:31:44 -06:00 |
|
Rainchus
|
720ed706f1
|
fix file splits for w10Dll
|
2023-11-29 14:24:40 -06:00 |
|
Rainchus
|
8bbb016899
|
nearly matching w10Dll
|
2023-11-29 13:35:04 -06:00 |
|
Rainchus
|
b2cf3ed0ea
|
add w10Dll building, nonmatching
|
2023-11-29 11:38:40 -06:00 |
|
Rainchus
|
59fc755c9d
|
wip w10Dll importing
|
2023-11-29 10:58:29 -06:00 |
|
Rainchus
|
5949d7dd41
|
all w10Dll funcs, not building yet
|
2023-11-29 08:11:03 -06:00 |
|
CreateSource
|
8f1d6b9680
|
Merge branch 'Rainchus:main' into main
|
2023-11-28 21:40:17 -05:00 |
|
gamemasterplc
|
ff2212c215
|
Move variables/data declarations to headers
|
2023-11-25 22:03:44 -06:00 |
|