Rainchus
3cdec73868
first file of shy w03Dll matching
2024-01-16 21:24:21 -06:00
gamemasterplc
680038c344
Label 3 board translation units
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com.c, view.c (formerly overhead.c), and shop.c are now labeled.
2024-01-16 14:27:48 -06:00
gamemasterplc
bbafa85ac0
Decompile BoardSpaceLandExec
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Also labeled some more functions
2024-01-07 11:28:33 -06:00
gamemasterplc
2a1c4b808d
Remove certain common headers
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common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
CreateSource
18a3903650
getting there
2024-01-04 10:25:54 -05:00
gamemasterplc
22b4df3d46
Fix BoardCameraMotionStartEx prototype in functions.h
2024-01-02 21:41:37 -06:00
gamemasterplc
c03ef31c81
Decompile more of board/main.c
2024-01-02 21:39:51 -06:00
CreateSource
d2f3c2e762
Merge branch 'main' into main
2024-01-01 23:38:06 -05:00
CreateSource
b4c1754a60
Merge branch 'main' of https://github.com/abnormalhare/mp4-dtk
2024-01-01 23:35:47 -05:00
CreateSource
fc528534bd
warp.c build match
2024-01-01 23:35:12 -05:00
gamemasterplc
8c951b693c
Start on board/main.c
2024-01-01 22:34:17 -06:00
CreateSource
cd732bb844
Merge branch 'main' into main
2024-01-01 15:09:22 -05:00
CreateSource
d6afb56b46
16.56% DOL
2024-01-01 15:07:08 -05:00
CreateSource
4bce4cbac7
file complete, doesnt build
2024-01-01 14:44:28 -05:00
gamemasterplc
c36c007150
Label board/ui.c
2024-01-01 09:46:19 -06:00
gamemasterplc
a6db72a196
Merge branch 'main' of https://github.com/gamemasterplc/mp4-dtk
2023-12-31 13:25:49 -06:00
gamemasterplc
bab278076a
Label game/board.c
2023-12-31 13:25:24 -06:00
gamemasterplc
469fa5a890
Merge branch 'Rainchus:main' into main
2023-12-31 10:17:43 -06:00
gamemasterplc
0a62d3a3d7
Split first 3 boards
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Also introduce board executor file. Renamed w10dll splits.
2023-12-31 10:15:36 -06:00
gamemasterplc
49a0a10b9c
Merge pull request #80 from gamemasterplc/main
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Split and label staffDll, selmenuDll, and E3setupDLL
2023-12-30 16:52:00 -06:00
Rainchus
00bacddd03
wip w03Dll (shy guy board)
2023-12-30 15:18:47 -06:00
gamemasterplc
4fc890c362
Split staffDll and selmenuDll
2023-12-30 15:01:28 -06:00
gamemasterplc
1b307f5270
Fix name of boardTutorialF
2023-12-29 13:47:36 -06:00
gamemasterplc
64043934b5
Label pause screen and tutorial code
2023-12-29 13:34:27 -06:00
gamemasterplc
282e4f6c67
Mostly label chrman.c
2023-12-29 10:23:38 -06:00
gamemasterplc
b2cd6346b2
Label rest of board/main.c
2023-12-29 08:48:28 -06:00
gamemasterplc
b13026d5a8
Label board/spaces.c
2023-12-28 21:53:53 -06:00
gamemasterplc
7d9dcbb47b
Label board/model.c
2023-12-28 17:22:09 -06:00
gamemasterplc
3bc40d4e62
Clean up and label main.c
2023-12-28 16:07:15 -06:00
gamemasterplc
55ec1e65f7
Label first board translation unit
2023-12-28 13:00:17 -06:00
gamemasterplc
ef448cafc4
Name bootdll.c global variables/functions
2023-12-26 19:09:19 -06:00
gamemasterplc
bdc8355b48
Decompile fn_1_2474
2023-12-26 17:56:14 -06:00
gamemasterplc
0fadf3a57f
Start Decompiling bootdll.c
2023-12-26 17:10:45 -06:00
gamemasterplc
f383e26929
Decompile wipe.c
2023-12-26 12:31:14 -06:00
gamemasterplc
639380f050
Use PAD_BUTTON_START in w10dll
2023-12-23 11:57:21 -06:00
gamemasterplc
9b9438ca3a
Introduce pad header
2023-12-23 11:55:51 -06:00
gamemasterplc
fd44616c86
Match gamework.c
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Also tried to split up and name gamework struct bitfields.
2023-12-09 23:29:26 -06:00
gamemasterplc
79a78f4c5f
Introduce math.h
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Makes fix for introducing 0.5 and 3.0 double constants into rels less hacky
2023-12-06 15:13:41 -06:00
gamemasterplc
2e5917ef89
Split Board Code More
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Split until 0x8007FB50
2023-12-05 11:25:43 -06:00
gamemasterplc
1e49276358
Start Splitting Out Headers
2023-12-03 17:12:58 -06:00
CreateSource
395fde5107
edit ThreeDDataStruct, function names in m401
2023-12-03 12:53:20 -05:00
CreateSource
5a7d9615d3
remove asm, hsfman start, add vars to interpretasm
2023-12-02 19:47:57 -05:00
CreateSource
ae57b017e5
Merge branch 'Rainchus:main' into main
2023-12-02 13:49:55 -05:00
gamemasterplc
f45d02dabe
Label and Split minigame_seq.c
2023-12-01 00:02:42 -06:00
CreateSource
587ba43203
pushing for the night
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guess half my progress is somewhat nil
2023-11-30 23:15:13 -05:00
gamemasterplc
9edaf441ab
Split First Batch of Game Translation Units
2023-11-30 21:30:48 -06:00
CreateSource
4df9eb49b2
more funcs
2023-11-30 22:29:40 -05:00
CreateSource
45ed83af8f
lots of changes, really fast
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M_PI added
fn_2_70C, fn_2_11D0-fn_2_1A38 added
2023-11-30 21:23:40 -05:00
gamemasterplc
d759d991f7
Split and Label gamework.c
2023-11-30 16:44:13 -06:00
gamemasterplc
eb0cad89f0
Split and Label Most Early Game Translation Units
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Stopped at gamework.c which would start at 0x800308B8
2023-11-30 15:25:32 -06:00