Commit graph

80 commits

Author SHA1 Message Date
Rainchus
3cdec73868 first file of shy w03Dll matching 2024-01-16 21:24:21 -06:00
gamemasterplc
680038c344 Label 3 board translation units
com.c, view.c (formerly overhead.c), and shop.c are now labeled.
2024-01-16 14:27:48 -06:00
gamemasterplc
bbafa85ac0 Decompile BoardSpaceLandExec
Also labeled some more functions
2024-01-07 11:28:33 -06:00
gamemasterplc
2a1c4b808d Remove certain common headers
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
CreateSource
18a3903650 getting there 2024-01-04 10:25:54 -05:00
gamemasterplc
22b4df3d46 Fix BoardCameraMotionStartEx prototype in functions.h 2024-01-02 21:41:37 -06:00
gamemasterplc
c03ef31c81 Decompile more of board/main.c 2024-01-02 21:39:51 -06:00
CreateSource
d2f3c2e762
Merge branch 'main' into main 2024-01-01 23:38:06 -05:00
CreateSource
b4c1754a60 Merge branch 'main' of https://github.com/abnormalhare/mp4-dtk 2024-01-01 23:35:47 -05:00
CreateSource
fc528534bd warp.c build match 2024-01-01 23:35:12 -05:00
gamemasterplc
8c951b693c Start on board/main.c 2024-01-01 22:34:17 -06:00
CreateSource
cd732bb844
Merge branch 'main' into main 2024-01-01 15:09:22 -05:00
CreateSource
d6afb56b46 16.56% DOL 2024-01-01 15:07:08 -05:00
CreateSource
4bce4cbac7 file complete, doesnt build 2024-01-01 14:44:28 -05:00
gamemasterplc
c36c007150 Label board/ui.c 2024-01-01 09:46:19 -06:00
gamemasterplc
a6db72a196 Merge branch 'main' of https://github.com/gamemasterplc/mp4-dtk 2023-12-31 13:25:49 -06:00
gamemasterplc
bab278076a Label game/board.c 2023-12-31 13:25:24 -06:00
gamemasterplc
469fa5a890
Merge branch 'Rainchus:main' into main 2023-12-31 10:17:43 -06:00
gamemasterplc
0a62d3a3d7 Split first 3 boards
Also introduce board executor file. Renamed w10dll splits.
2023-12-31 10:15:36 -06:00
gamemasterplc
49a0a10b9c
Merge pull request #80 from gamemasterplc/main
Split and label staffDll, selmenuDll, and E3setupDLL
2023-12-30 16:52:00 -06:00
Rainchus
00bacddd03 wip w03Dll (shy guy board) 2023-12-30 15:18:47 -06:00
gamemasterplc
4fc890c362 Split staffDll and selmenuDll 2023-12-30 15:01:28 -06:00
gamemasterplc
1b307f5270 Fix name of boardTutorialF 2023-12-29 13:47:36 -06:00
gamemasterplc
64043934b5 Label pause screen and tutorial code 2023-12-29 13:34:27 -06:00
gamemasterplc
282e4f6c67 Mostly label chrman.c 2023-12-29 10:23:38 -06:00
gamemasterplc
b2cd6346b2 Label rest of board/main.c 2023-12-29 08:48:28 -06:00
gamemasterplc
b13026d5a8 Label board/spaces.c 2023-12-28 21:53:53 -06:00
gamemasterplc
7d9dcbb47b Label board/model.c 2023-12-28 17:22:09 -06:00
gamemasterplc
3bc40d4e62 Clean up and label main.c 2023-12-28 16:07:15 -06:00
gamemasterplc
55ec1e65f7 Label first board translation unit 2023-12-28 13:00:17 -06:00
gamemasterplc
ef448cafc4 Name bootdll.c global variables/functions 2023-12-26 19:09:19 -06:00
gamemasterplc
bdc8355b48 Decompile fn_1_2474 2023-12-26 17:56:14 -06:00
gamemasterplc
0fadf3a57f Start Decompiling bootdll.c 2023-12-26 17:10:45 -06:00
gamemasterplc
f383e26929 Decompile wipe.c 2023-12-26 12:31:14 -06:00
gamemasterplc
639380f050 Use PAD_BUTTON_START in w10dll 2023-12-23 11:57:21 -06:00
gamemasterplc
9b9438ca3a Introduce pad header 2023-12-23 11:55:51 -06:00
gamemasterplc
fd44616c86 Match gamework.c
Also tried to split up and name gamework struct bitfields.
2023-12-09 23:29:26 -06:00
gamemasterplc
79a78f4c5f Introduce math.h
Makes fix for introducing 0.5 and 3.0 double constants into rels less hacky
2023-12-06 15:13:41 -06:00
gamemasterplc
2e5917ef89 Split Board Code More
Split until 0x8007FB50
2023-12-05 11:25:43 -06:00
gamemasterplc
1e49276358 Start Splitting Out Headers 2023-12-03 17:12:58 -06:00
CreateSource
395fde5107 edit ThreeDDataStruct, function names in m401 2023-12-03 12:53:20 -05:00
CreateSource
5a7d9615d3 remove asm, hsfman start, add vars to interpretasm 2023-12-02 19:47:57 -05:00
CreateSource
ae57b017e5
Merge branch 'Rainchus:main' into main 2023-12-02 13:49:55 -05:00
gamemasterplc
f45d02dabe Label and Split minigame_seq.c 2023-12-01 00:02:42 -06:00
CreateSource
587ba43203 pushing for the night
guess half my progress is somewhat nil
2023-11-30 23:15:13 -05:00
gamemasterplc
9edaf441ab Split First Batch of Game Translation Units 2023-11-30 21:30:48 -06:00
CreateSource
4df9eb49b2 more funcs 2023-11-30 22:29:40 -05:00
CreateSource
45ed83af8f lots of changes, really fast
M_PI added
fn_2_70C, fn_2_11D0-fn_2_1A38 added
2023-11-30 21:23:40 -05:00
gamemasterplc
d759d991f7 Split and Label gamework.c 2023-11-30 16:44:13 -06:00
gamemasterplc
eb0cad89f0 Split and Label Most Early Game Translation Units
Stopped at gamework.c which would start at 0x800308B8
2023-11-30 15:25:32 -06:00